Dragon Quest IV: Difference between revisions

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{{DISPLAYTITLE:''{{FULLPAGENAME}}''}}
{{Infobox VG
{{Infobox VG
| title = Chapters of the Chosen
| title = Chapters of the Chosen
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===Chapter 1===  
===Chapter 1===  
:''Main article:[[Dragon Quest IV Chapter 1| Chapter 1]]''
:''Main article: [[Dragon Quest IV Chapter 1| Chapter 1]]''


[[Ragnar McRyan]], one of the soldiers in the royal palace of [[Burland]], is sent by the king on a journey to find out why children are disappearing across the kingdom.  
[[Ragnar McRyan]], one of the soldiers in the royal palace of [[Burland]], is sent by the king on a journey to find out why children are disappearing across the kingdom.  


===Chapter 2===
===Chapter 2===
:''Main article:[[Dragon Quest IV Chapter 2| Chapter 2]]''
:''Main article: [[Dragon Quest IV Chapter 2| Chapter 2]]''


[[Alena]], princess (Tsarevna in the Nintendo DS localization) of [[Zamoksva]], who slips out of the castle in hopes of seeing the world that exists beyond the castle walls. She is accompanied by the priest [[Kiryl]] and the mage [[Borya]].
[[Alena]], princess (Tsarevna in the Nintendo DS localization) of [[Zamoksva]], who slips out of the castle in hopes of seeing the world that exists beyond the castle walls. She is accompanied by the priest [[Kiryl]] and the mage [[Borya]].


===Chapter 3===
===Chapter 3===
:''Main article:[[Dragon Quest IV Chapter 3| Chapter 3]]''
:''Main article: [[Dragon Quest IV Chapter 3| Chapter 3]]''


[[Torneko Taloon]] lives in [[Lakanaba]] with his wife and son, and works part-time in the local weapon shop. He aims to become the best merchant in the world, and begins his chapter in search of a regional treasure that could help him accomplish his goal.
[[Torneko Taloon]] lives in [[Lakanaba]] with his wife and son, and works part-time in the local weapon shop. He aims to become the best merchant in the world, and begins his chapter in search of a regional treasure that could help him accomplish his goal.


===Chapter 4===
===Chapter 4===
:''Main article:[[Dragon Quest IV Chapter 4| Chapter 4]]''
:''Main article: [[Dragon Quest IV Chapter 4| Chapter 4]]''


[[Maya]] the dancer and her younger sister [[Meena]], the fortune teller, have left [[Laissez Fayre]] in search of vengeance against [[Balzack]], their father's traitorous apprentice.
[[Maya]] the dancer and her younger sister [[Meena]], the fortune teller, have left [[Laissez Fayre]] in search of vengeance against [[Balzack]], their father's traitorous apprentice.


===Chapter 5===
===Chapter 5===
:''Main article:[[Dragon Quest IV Chapter 5| Chapter 5]]''
:''Main article: [[Dragon Quest IV Chapter 5| Chapter 5]]''


The [[Hero (Dragon Quest IV)|Hero]] has been brought up by the inhabitants of a remote and nameless mountain village. But [[Psaro]] and his legions destroy the village, leaving only the hidden hero alive. The hero leaves in search of his seven companions, in the hopes of defeating Psaro and saving the world.
The [[Hero (Dragon Quest IV)|Hero]] has been brought up by the inhabitants of a remote and nameless mountain village. But [[Psaro]] and his legions destroy the village, leaving only the hidden hero alive. The hero leaves in search of his seven companions, in the hopes of defeating Psaro and saving the world.


===Chapter 6===
===Chapter 6===
:''Main article:[[Dragon Quest IV Chapter 6| Chapter 6]]''
:''Main article: [[Dragon Quest IV Chapter 6| Chapter 6]]''


Chapter 6 is a post-epilogue continuation of the game's storyline. Originally appearing in the PlayStation remake of ''Dragon Quest IV'', Chapter 6 offers a lengthy bonus dungeon, and the culmination of certain plot points that were left ambiguous  in the original release.
Chapter 6 is a post-epilogue continuation of the game's storyline. Originally appearing in the PlayStation remake of ''Dragon Quest IV'', Chapter 6 offers a lengthy bonus dungeon, and the culmination of certain plot points that were left ambiguous  in the original release.


==Legacy==
==Legacy==
[[File:DQIV_Group.png|right|border|380px]]
[[File:DQIV_Group.png|right|thumb|The characters of ''Dragon Quest IV''. From left to right: [[Kiryl]], [[Ragnar]], [[Alena]], the [[Hero (Dragon Quest IV)|Hero]] (male and female), [[Borya]], [[Maya]], [[Meena]], and [[Torneko]]. |380px]]
===Remakes===
===Remakes===
''Dragon Quest IV'' was remade for the [[Sony PlayStation]] on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using ''[[Dragon Quest VII]]'' 's 3D graphics engine. With this remake came new features; among them were a new chapter, a new character, a boom town reminiscent of ''VII'''s, an inter-party talk command similar to ''Dragon Quest VII'', and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later cancelled due to Heartbeat closing its video game development operations.
''Dragon Quest IV'' was remade for the [[Sony PlayStation]] on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using ''[[Dragon Quest VII]]'' 's 3D graphics engine. With this remake came new features; among them were a new chapter, a new character, a boom town reminiscent of ''VII'''s, an inter-party talk command similar to ''Dragon Quest VII'', and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later cancelled due to Heartbeat closing its video game development operations.


On November 22, 2007, this Playstation remake was ported to the Nintendo DS. No significant changes were made to the game's story, gameplay, or bonus features, aside from modifying the boom town's immigration aspects to reflect the lack of memory cards in the DS hardware and the calculation method for [[Alena]]'s [[Critical Hit]]s. This portable version was released internationally in September of 2008, though without the party chart present in the Japanese release.
On November 22, 2007, this Playstation remake was ported to the Nintendo DS. No significant changes were made to the game's story, gameplay, or bonus features, aside from modifying the boom town's immigration aspects to reflect the lack of memory cards in the DS hardware and the calculation method for [[Alena]]'s [[Critical Hit]]s. The [[Fungeon (Dragon Quest IV)|Fungeon]] ([[bonus dungeon]]) changed it's layout to random locations for each floors whereas the Playstation Version was a mix of previous areas from the game and from ''[[Dragon Quest VII]]''.  This portable version was released internationally in September of 2008, though without the party chart present in the Japanese release.


On April 7, 2014, the Playstation remake was ported to iOS and Android compatible devices. This version features significantly sharper graphics than before, as well as a fully orchestrated soundtrack. No significant gameplay changes were made aside from yet another tweaking of the Tsarevna's critical hit ratio. This version was released world wide on August 7, 2014, and most importantly restored the long-lost party chat to much critical acclaim.
On April 7, 2014, the Playstation remake was ported to iOS and Android compatible devices. This version features significantly sharper graphics than before, as well as a fully orchestrated soundtrack. No significant gameplay changes were made aside from yet another tweaking of the Tsarevna's critical hit ratio. The bonus dungeon layout from the DS port was retained.  This version was released world wide on August 7, 2014, and most importantly restored the long-lost party chat to much critical acclaim.


===Sequels===
===Sequels===
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==Soundtrack==
==Soundtrack==
[[File:Monster Battle Victory DQ IV group.png|right|border|450px]]
[[Koichi Sugiyama]] composed the music and directed all the associated spin-offs. This is the track listing of the Symphonic Suite:
[[Koichi Sugiyama]] composed the music and directed all the associated spin-offs. This is the track listing of the Symphonic Suite:
# ''[[Overture]]'' (1:55)
# ''[[Overture]]'' (1:55)
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==Version Differences==
==Version Differences==
===PlayStation and DS===
===PlayStation and DS===
[[File:Dragon Quest IV characters.png|right|border|425px]]
[[File:Dragon Quest IV characters.png|right|thumb|The characters of ''Dragon Quest IV''|350px]]
*Both the [[Sony PlayStation]] and [[Nintendo DS]] versions have a ''Prologue'' chapter to introduce the [[Hero (Dragon Quest IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending.  There is also a new Tactics feature to manually control your party in chapter 5.  The PlayStation version uses the graphics engine from ''[[Dragon Quest VII]]'' and the [[Nintendo DS]] remake uses nearly the same style, with some minor compression to account for the handheld's screen size.
*Both the [[Sony PlayStation]] and [[Nintendo DS]] versions have a ''Prologue'' chapter to introduce the [[Hero (Dragon Quest IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending.  There is also a new Tactics feature to manually control your party in chapter 5.  The PlayStation version uses the graphics engine from ''[[Dragon Quest VII]]'' and the [[Nintendo DS]] remake uses nearly the same style, with some minor compression to account for the handheld's screen size.


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*The first floor of the [[Imperial Pantry of Parthenia]] has a [[Thief's Key]] door blocking off the rest of the cave. To get it opened, [[Borya]] has to be recruited, which triggers a scene where Alena kicks the door down despite having the key. The NES version of the cave lacks the door and can be completed without recruiting Borya.
*The first floor of the [[Imperial Pantry of Parthenia]] has a [[Thief's Key]] door blocking off the rest of the cave. To get it opened, [[Borya]] has to be recruited, which triggers a scene where Alena kicks the door down despite having the key. The NES version of the cave lacks the door and can be completed without recruiting Borya.
 
[[File:DQ4-DS-OVERWORLD-SCREENSHOT.jpg|250px|thumb|Exploring the world in the DS version of ''Dragon Quest IV'']]
*While still uncontrollable during combat, Healing Spells known by [[Healie]], [[Laurel]] and [[Orifiela]] can be used manually out of battle.
*While still uncontrollable during combat, Healing Spells known by [[Healie]], [[Laurel]] and [[Orifiela]] can be used manually out of battle.


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==Gallery==
==Gallery==
===<small>'''Box art'''</small>===
===Title Screens===
<center>
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ4-NDS-TITLESCREEN.png]]|game={{DQ4}}|platform=Nintendo DS}}
{{ScreenshotGallery/End}}
</center>
===Box art===
<center><gallery>
<center><gallery>
Image:DQIV_Famicom.png|Original artwork of the Famicom release
Image:DQIV_Famicom.png|Original artwork of the Famicom release
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Image:DQIV_DS_Box.png|Nintendo DS box art
Image:DQIV_DS_Box.png|Nintendo DS box art
</gallery></center>
</gallery></center>
===<small>'''Merchandise'''</small>===
==='''Miscellaneous'''===
<center><gallery>
<center><gallery>
File:Symphonic Suite Dragon Quest IV.png|Symphonic Suite
File:Symphonic Suite Dragon Quest IV.png|Symphonic Suite
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Image:DQIV_Group_cheering.png|
Image:DQIV_Group_cheering.png|
Image:DQIVCharacters.png
Image:DQIVCharacters.png
File:DQIV Random Encounter.png|
Image:DQIV CD Theater 1.png|CD Theater
Image:DQIV CD Theater 1.png|CD Theater
Image:DQIV CD Theater 2.png|CD Theater
Image:DQIV CD Theater 2.png|CD Theater
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File:DQIV V Jump guide.png|PlayStation guide
File:DQIV V Jump guide.png|PlayStation guide
File:DQIVPSArt.png|PlayStation art
File:DQIVPSArt.png|PlayStation art
File:DQIV PS Group.jpg|PlayStation group
File:DQIV iOS Android.png|iOS/Android
File:DQIV iOS Android.png|iOS/Android
File:DQTCG DQIV Bosses card sleeve.jpg|"Bosses" Trading Card Game sleeve
File:DQTCG DQIV Bosses card sleeve.jpg|"Bosses" Trading Card Game sleeve
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