Difference between revisions of "Dragon Quest IV"

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{{Infobox VG
#REDIRECT [[Dragon Quest IV: Chapters of the Chosen]]
| title = Chapters of the Chosen
| type = Main series games
| developer = [[Chunsoft]]<br />Heartbeat, [[ArtePiazza]] (''PS'')<br />[[ArtePiazza]], Cattle Call(''NDS'')
| publisher = [[Enix]]<br /> [[Square Enix]] (''NDS'')
| designer = [[Yūji Horii]]
| image = [[Image:DQIV_Logo.png|center|310px]][[File:DQIV V Jump Art.png|310px]]
| caption =
| artist = [[Akira Toriyama]]
| composer = [[Koichi Sugiyama]]
| engine =
| released = '''Famicom'''/'''NES'''<br />{{vgrelease|JP=February 11, 1990|NA=October 1992}}'''PlayStation'''<br />{{vgrelease|JP=November 22, 2001}}'''Nintendo DS'''<br />{{vgrelease|JP=November 22, 2007|NA=September 16, 2008|EU=September 12, 2008|AUS=September 11, 2008}}'''Android & iOS'''<br />{{vgrelease|JP=April 17, 2014|NA=August 7, 2014}}
| genre = [[Wikipedia:Console role-playing game|Console role-playing game]]
| modes = [[Wikipedia:Single-player|Single-player]]
| ratings = {{vgratings|CERO=A (PS1, DS)|ESRB=E10+ (DS)|OFLCA=PG}}
| platforms = [[Nintendo Entertainment System]], Famicom, [[Sony PlayStation]], [[Nintendo DS]], Android & iOS
| media = 4-[[Wikipedia:megabit|megabit]] NES [[Wikipedia:cartridge (electronics)|cartridge]]<br/> [[Wikipedia:Compact disc|CD]] (PS1)<br/> [[Nintendo DS#Media specifications|Nintendo DS Game Card]]
| requirements =
| input =
|series = ''[[Dragon Quest]]''
{{Translation|'''Dragon Quest IV: Chapters of the Chosen'''|ドラゴンクエストIV 導かれし者たち|Doragon Kuesuto Fō Michibikareshi Monotachi|literally meaning; ''The People Who Are Shown the Way''}} is a role-playing game and the fourth installment of the ''[[Dragon Quest (series)|Dragon Quest]]'' video game series. The game was originally released for the [[Nintendo Entertainment System|NES]], but has been remade several times for different systems. It begins the ''Tenkuu'' (''Celestial'') trilogy, known better as the ''Zenithian'' trilogy in English.
It was originally released for the [[Nintendo Entertainment System|Famicom]] on February 11, 1990 in Japan. The North American version, titled ''Dragon Warrior IV'', was released for the NES in October 1992.
''Dragon Quest IV'' was unique in that its story was split into five chapters. The first four chapters were told from the perspective of the hero's future companions, telling their stories before they meet the hero. The fifth chapter was the hero's quest. During that quest, the player meets and joins up with the companions from the earlier chapters. Then, with a full cast, the group begins their journey to save the world.
This game introduced several new features over the first three titles. It was the first Dragon Quest game to feature a casino, which became common in later titles. In addition, there were party member artificial intelligence options, which allowed players to give strategies to their party while still directly controlling the hero character. Finally, the wagon which allowed extra characters to wait and be exchanged during battle if needed.
In the fifth chapter of the NES version of the game, the player no longer directly controls any of the previous characters; instead using the Tactics menu to deliver a loose set of instructions (Normal, Defensive, Offensive, Save MP, Use No MP, Try Out). The only character directly controlled is the Hero. All chapters except chapter 2 also contain Non-Player Characters, which travel with the player, but cannot be directly controlled. They act on their own, guided by the game's AI.
The story line of ''Dragon Quest IV'' was the first in the series to be unrelated to the events of ''Dragon Quest I'', ''II'', and ''III''. The story in ''Dragon Quest IV'' revolves around the  journey of the hero and his/her companions and their quest to prevent the resurrection of the ruler of evil, [[Estark]].  The first four chapters of the story are about the hero's companions and their own journeys.  While they each travel with their own goals and dreams in mind, they all eventually find out about [[Psaro]] and his plot to kill the hero and revive [[Estark]], leading them all to join forces so they can put a stop to [[Psaro]] and his plans.
:''Main article: [[Dragon Quest IV Prologue|Prologue]]''
We are introduced to [[Hero (Dragon Quest IV)|The Hero]] and his/her friend [[Eliza]].  This portion of the story was introduced in the PlayStation version, and became standard in later remakes.
===Chapter 1===
:''Main article:[[Dragon Quest IV Chapter 1| Chapter 1]]''
[[Ragnar McRyan]], one of the soldiers in the royal palace of [[Burland]], is sent by the king on a journey to find out why children are disappearing across the kingdom.
===Chapter 2===
:''Main article:[[Dragon Quest IV Chapter 2| Chapter 2]]''
[[Alena]], princess (Tsarevna in the Nintendo DS localization) of [[Zamoksva]], who slips out of the castle in hopes of seeing the world that exists beyond the castle walls. She is accompanied by the priest [[Kiryl]] and the mage [[Borya]].
===Chapter 3===
:''Main article:[[Dragon Quest IV Chapter 3| Chapter 3]]''
[[Torneko Taloon]] lives in [[Lakanaba]] with his wife and son, and works part-time in the local weapon shop. He aims to become the best merchant in the world, and begins his chapter in search of a regional treasure that could help him accomplish his goal.
===Chapter 4===
:''Main article:[[Dragon Quest IV Chapter 4| Chapter 4]]''
[[Maya]] the dancer and her younger sister [[Meena]], the fortune teller, have left [[Laissez Fayre]] in search of vengeance against [[Balzack]], their father's traitorous apprentice.
===Chapter 5===
:''Main article:[[Dragon Quest IV Chapter 5| Chapter 5]]''
The [[Hero (Dragon Quest IV)|Hero]] has been brought up by the inhabitants of a remote and nameless mountain village. But [[Psaro]] and his legions destroy the village, leaving only the hidden hero alive. The hero leaves in search of his seven companions, in the hopes of defeating Psaro and saving the world.
===Chapter 6===
:''Main article:[[Dragon Quest IV Chapter 6| Chapter 6]]''
Chapter 6 is a post-epilogue continuation of the game's storyline. Originally appearing in the PlayStation remake of ''Dragon Quest IV'', Chapter 6 offers a lengthy bonus dungeon, and the culmination of certain plot points that were left ambiguous  in the original release.
''Dragon Quest IV'' was remade for the [[Sony PlayStation]] on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using ''[[Dragon Quest VII]]'' 's 3D graphics engine. With this remake came new features; among them were a new chapter, a new character, a boom town reminiscent of ''VII'''s, an inter-party talk command similar to ''Dragon Quest VII'', and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later cancelled due to Heartbeat closing its video game development operations.
On November 22, 2007, this Playstation remake was ported to the Nintendo DS. No significant changes were made to the game's story, gameplay, or bonus features, aside from modifying the boom town's immigration aspects to reflect the lack of memory cards in the DS hardware and the calculation method for [[Alena]]'s [[Critical Hit]]s. This portable version was released internationally in September of 2008, though without the party chart present in the Japanese release.
On April 7, 2014, the Playstation remake was ported to iOS and Android compatible devices. This version features significantly sharper graphics than before, as well as a fully orchestrated soundtrack. No significant gameplay changes were made aside from yet another tweaking of the Tsarevna's critical hit ratio. This version was released world wide on August 7, 2014, and most importantly restored the long-lost party chat to much critical acclaim.
''Dragon Quest IV'' is the fourth game in the ''[[Dragon Quest]]'' series. The next game in the series is ''[[Dragon Quest V]]'', which has some references to ''Dragon Quest IV'', but is mostly an independent story. It continues the new trilogy started by IV.
[[File:Monster Battle Victory DQ IV group.png|right|border|450px]]
[[Koichi Sugiyama]] composed the music and directed all the associated spin-offs. This is the track listing of the Symphonic Suite:
# ''[[Overture]]'' (1:55)
# ''Minuet'' (3:07)
# ''Comrades'' (10:28)
# ''In a Town'' (8:16)
# ''Homeland ~ Wagon Wheels' March'' (5:58)
# ''Frightening Dungeons ~ Cursed Towers'' (5:19)
# ''Elegy ~ Mysterious Shrine'' (5:03)
# ''Balloon's Flight'' (4:32)
# ''Sea Breeze'' (4:31)
# ''The Unknown Castle'' (4:37)
# ''Battle for the Glory'' (7:51)
# ''The End'' (5:12)
==Version Differences==
===PlayStation and DS===
[[File:Dragon Quest IV characters.png|right|thumb|The characters of ''Dragon Quest IV''|350px]]
*Both the [[Sony PlayStation]] and [[Nintendo DS]] versions have a ''Prologue'' chapter to introduce the [[Hero (Dragon Quest IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending.  There is also a new Tactics feature to manually control your party in chapter 5.  The PlayStation version uses the graphics engine from ''[[Dragon Quest VII]]'' and the [[Nintendo DS]] remake uses nearly the same style, with some minor compression to account for the handheld's screen size.
*An [[Immigrant Town (Dragon Quest IV)|Immigrant Town]] was added, similar to [[Immigrant Town (Dragon Quest VII)|the town]] in ''[[Dragon Quest VII]]''. It is located in place of the [[Desert Bazaar]] (which in the NES version served no purpose in Chapter 5). It is run by [[Hank Hoffman Jr.]] (who remains in the Inn at [[Mintos]] in the NES Version).
*A new dungeon was added in the "after-game", along with a new [[Zoom]] point within. Completing this dungeon a certain number of times grants access to get Psaro's equipment and causes a separate Psaro, a naked and gender-confused man, to appear in the Immigrant Town.
*In the NES Version, Hank Hoffman Jr. leaves the party after [[Alena]] and her companions join. In the PlayStation and DS Version, he leaves immediately upon entering Mintos.
*The first floor of the [[Imperial Pantry of Parthenia]] has a [[Thief's Key]] door blocking off the rest of the cave. To get it opened, [[Borya]] has to be recruited, which triggers a scene where Alena kicks the door down despite having the key. The NES version of the cave lacks the door and can be completed without recruiting Borya.
[[File:DQ4-DS-OVERWORLD-SCREENSHOT.jpg|250px|thumb|Exploring the world in the DS version of ''Dragon Quest IV'']]
*While still uncontrollable during combat, Healing Spells known by [[Healie]], [[Laurel]] and [[Orifiela]] can be used manually out of battle.
*The PS and DS version include The [[Bag]] for unlimited item storage.
*In the PS and DS version, only [[Eliza]] and [[Float-o-copier]]s can use the [[Morph]] Spell, whereas in the NES Version, the Hero could also learn it.
*In the Nintendo Version, [[Marquis de Léon]] dies after his defeat, whereas in the remakes, he reverts to his human form and forgets his time as a monster.
*In the remakes, the player no longer loses [[Gold]] Coins after being defeated by Marquis de Léon in Chapter 4.
*Both of the remakes have the [[Lightning staff]] available much sooner in the [[Vault of Vrenor]], as opposed to later in [[Castle Nadiria]].
*[[Boomerang]]s were replaced by [[Hunter's Bow]]s.
*[[Thorn Whip]]s were replaced by [[Divine Dagger]]s.
*[[Morning star]]s were replaced by [[Holy lance]]s.
*Instead of the [[Liquid metal shield]], the [[casino]] sells [[falcon sword]]s.
*[[Liquid metal armour]] now costs 35,000 Gold Coins, as opposed to the 15,000 in the NES Version.
===See also===
*[[List of Name Changes in the Zenithia Trilogy#Dragon Quest IV: Chapters of the Chosen|Name Changes in the Zenithia Trilogy]]
===<small>'''Box art'''</small>===
Image:DQIV_Famicom.png|Original artwork of the Famicom release
Image:Dragon_Warrior_IV_NES.png|NES box art
File:DQIV PS Box Art.png|PlayStation box art
Image:DQIV_DS_Box.png|Nintendo DS box art
File:Symphonic Suite Dragon Quest IV.png|Symphonic Suite
File:DQIV Famicom guide.png|Famicom guide
Image:DQIV_Cast battling monsters.png|
File:DQIV Into The Fray.png|
Image:DQIV Camping.png|
File:DQIV Random Encounter.png|
Image:DQIV CD Theater 1.png|CD Theater
Image:DQIV CD Theater 2.png|CD Theater
Image:DQIV CD Theater 3.png|CD Theater
File:DQIV Legend in the Dark.png|"Legend in the Dark" novel
File:DQ 4koma Gekijou 1.png|4koma comics
File:DQ 4koma Gekijou 2.png|4koma comics
File:DQ 4koma Gekijou 3.png|4koma comics
File:DQ 4koma Gekijou 4.png|4koma comics
File:DQ 4koma Gekijou 5.png|4koma comics
File:DQ 4koma Gekijou 6.png|4koma comics
File:DQIV V Jump guide.png|PlayStation guide
File:DQIVPSArt.png|PlayStation art
File:DQIV iOS Android.png|iOS/Android
File:DQTCG DQIV Bosses card sleeve.jpg|"Bosses" Trading Card Game sleeve
==External links==
*[http://www.rpgclassics.com/shrines/nes/dw4/ RPG Classics shrine]
*[http://www.woodus.com/den/games/dw4nes/ Dragon's Den]
*[http://www.dqshrine.com/dq/dq4/ DQ Shrine]
{{Dragon Quest series}}
[[Category:Articles on Wikipedia]]
[[Category:Dragon Quest IV|*!]]
[[Category:NES games]]
[[Category:Nintendo DS games]]
[[Category:PlayStation games]]
[[Category:Android/iOS games]]
{{DEFAULTSORT:Dragon Quest 04}}

Latest revision as of 15:59, 19 March 2018