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(Grammar, sentence structure, removal of redundant paragraphs, and added more valid criticism) |
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* Party member appearance change immediately after switching vocations. | * Party member appearance change immediately after switching vocations. | ||
* Party member appearance also changes immediately for monster vocations, not just upon mastery like in the PS1 version. | * Party member appearance also changes immediately for monster vocations, not just upon mastery like in the PS1 version. | ||
* Weapons and shields are displayed in battle. | * Weapons and shields are displayed in battle.[[Image:Running_From_The_Fiends.png|right|border|350px]] | ||
* Vocation ranks go up faster. | * Vocation ranks go up faster. | ||
* Spells/skills for second and third tier vocations are only usable when in that class, giving the last part of the main game more balance. | * Spells/skills for second and third tier vocations are only usable when in that class, giving the last part of the main game more balance. | ||
* Overall simplification and re-balancing of which vocations get which skills, including elimination of the hybrid skill system. These skills have not been removed, however. | * Overall simplification and re-balancing of which vocations get which skills, including elimination of the hybrid skill system. These skills have not been removed, however. | ||
==Related media== | ==Related media== |
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