Fog of War

Fog of War is a skill designed to forcefully even the playing field by stripping both alies and enemies alike of their buffs, and prevents the use of magic for several turns.

Localization historyEdit

くろいきり was previously localized as Lingering Malhaze in the Nintendo DS versions of Dragon Quest IV and Dragon Quest V, along with Dragon Quest Monsters: Joker 2.

AppearancesEdit

Dragon Quest II HD-2D RemakeEdit

The Princess of Moonbrooke can learn Fog of War after reading a scroll found on a bookshelf in the newly resurfaced Cave of the Dwarves. It costs her 12 MP and will void all buffs, debuffs, and status ailments for every party member and monster in battle for 3 turns. It also casts Fizzle on everyone who is not immune for 3 turns.

Dragon Quest III HD-2D RemakeEdit

Fog of War is learned by Monster Wranglers after speaking to Monty once 100 monsters have been rescued. It costs 11 MP to use and will void all buffs, debuffs, and status ailments for every party member and monster in battle for 3 turns. It also casts Fizzle on everyone who is not immune for 3 turns.

EtymologyEdit

  • The term fog of war refers to the situational uncertainty experienced by combatants in military operations. In the video game industry it is also the name for the common Strategy RPG mechanic in which the field map is obscured until the player's units explore beyond their base's range.

In other languagesEdit

Language Translation Meaning
  Español castellanoOnda malhace
  Español latinoamericanoBruma de guerraFog of war
  FrançaisEmbrouillardFrom embrouiller + brouillard
  DeutschNebel des KriegesFog of war
  ItalianoNebbia di guerraFog of war
  한국어검은 안개, Geomeun AngaeBlack fog
  简体中文黑雾, HēiwùBlack fog
  繁體中文黑霧, HēiwùBlack fog

See alsoEdit

Battle visualsEdit