Martial Artist: Difference between revisions
From Dragon Quest Wiki
Shinitenshi (talk | contribs) No edit summary |
Shinitenshi (talk | contribs) No edit summary |
||
Line 162: | Line 162: | ||
*Selectable class in ''[[Dragon Quest III]]'' | *Selectable class in ''[[Dragon Quest III]]'' | ||
*[[Alena]] | *[[Alena]] | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Dragon Quest III classes]] | [[Category:Dragon Quest III classes]] | ||
[[Category:Dragon Quest VII classes]] | [[Category:Dragon Quest VII classes]] | ||
[[Category:Dragon Quest IX classes]] | [[Category:Dragon Quest IX classes]] |
Revision as of 20:48, 23 July 2010
Instead of using swords, the Fighter uses his very body as a weapon. --Description from Dragon Quest VIII
The Fighter is a class in the Dragon Quest series.
Description
Fighters have a great amount of speed, agility, and strength. They can deal devastating amounts of damage from a single strike, and can be equipped with a variety of weapons. However, if equipped with any weapon other than a claw, a Fighter's abilities will actually decrease, as his or her attack power will lower considerably. This is because Fighters prefer to attack with their bare hands, and so only claw type weapons will make their attack power rise.
A fighter has a higher chance of scoring a critical hit on an enemy than other classes.
Dragon Quest VII
Stat Changes
Statistics | Change |
Strength | Null |
Agility | +15 Percent |
Guard | -10 Percent |
Intelligence | -20 Percent |
Appearance | Null |
Max HP | Null |
Max MP | -50 Percent |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Beginner | Nothing | 0 | |||
2 | Novice | Leg Sweep | 16 | One Enemy | Trips an enemy, preventing it from attacking the next turn | 0 |
3 | Grappler | Jump Kick | 32 | One Enemy | Performs a jump kick with low damage but higher accuracy | 0 |
4 | Black Belt | Roundhouse | 50 | One Group | Attacks one group of enemies with decreasing damage | 0 |
5 | Assassin | Suplex | 70 | One Enemy | Banishes a single enemy from battle. (Works like Expel) | 0 |
6 | Ninja | War Cry | 105 | All enemies | If successful, will prevent all enemies from attacking the next turn | 0 |
7 | Sensei | Punch | 130 | One Enemy | Does 50 Percent more damage than a regular attack | 0 |
8 | Master | Wind Beast | 160 | One Enemy | A wind based attack that becomes stronger the higher the level gained | 0 |
Hybrid Abilities
Hybrid | Learns | Target | Info | MP |
Dancer | Jock Dance | One Group | Attacks one group of enemies with decreasing damage | 0 |
Jester | Retaliate | Self | Returns any attack against the caster back to the enemy | 0 |
Mage | Fire Air | All Enemies | Does ~10HP in fire damage | 0 |
Mariner | Big Trip | One Enemy | Damages the enemy and prevents them from acting the next turn | 0 |
Shepherd | Ram Attack | Self/One Enemy | Reduces self and one enemy to 20% HP | 0 |
Thief | K.O. Punch | One Enemy | Has the chance of killing a single enemy | 0 |
Notable Fighters
- Selectable class in Dragon Quest III
- Alena