Monster Arena: Difference between revisions

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[[File:DQIII Romaria Casino.png|right|border|160px]]
[[File:DQIII Romaria Casino.png|right|border|160px]]
The '''Monster Arena''' is a recurring feature in many {{Main Series}} games, especially the ''[[Dragon Quest Monsters (series)|Dragon Quest Monster]]'' sub-series, frequently found as part of the [[Casino]].  
The '''Monster Arena''' is a recurring feature in many {{Main Series}} games, especially the {{Monsters S}} sub-series, frequently found as part of the [[Casino]].  


The ''DQM'' version allows the player to enter creatures he has raised in a fighting tournament; the Casino version calls on him to bet a number of tokens on a particular monster, then receives a multiplier (based on odds) of tokens back in winnings, which can then be forwarded to the next round.
The ''DQM'' version allows the player to enter creatures he has raised in a fighting tournament; the Casino version calls on him to bet a number of tokens on a particular {{MFamilies}}, then receives a multiplier (based on odds) of tokens back in winnings, which can then be forwarded to the next round.


==Appearances==
==Appearances==
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==={{DQ6}}===
==={{DQ6}}===
[[Slimopolis]] replaces the standard arena in {{VI}}, where in players can enter one of their bubbly buddies as a competitor. The fights consists of eight ranks with three battles each, for a total of twenty-four. A prize is awarded for each victory, and any completed rank may be challenged again for free (save for rank A).
:See main article: [[Slimopolis]]''
 
{| class="wikitable"
|-
! Rank !! Opponents !! Prize
|-
| Rookie class || Round 1: [[Slime knight]] x3<br>Round 2: [[Toxic turnip]], [[Wild carrot]], [[Scare root]]<br>Round 3: [[Skullrider]] || [[Hermes' hat]]
|-
| Beginner class || Round 1: [[Feralbeast]] x4, [[Ruffled goon]]<br>Round 2: [[Animated armour]]x2<br>Round 3: [[Arrghgoyle]] || [[Edged boomerang]]
|-
| Amateur class || Round 1: [[Gustbluster]] x2, [[Undentured servant]]<br>Round 2: [[Lesser demon]]x2, [[Healslime]]<br>Round 3: [[Jumping jackal]] || [[Poison needle]]
|-
| Economy class ||  Round 1: [[Dreamaera]]x2<br>Round 2: [[Battering ram (Dragon Quest VI)|Battering ram]]<br>Round 3: [[Diethon (DQVI)|Diethon]] || [[Slime armour]]
|-
| Business class || Round 1: [[Noble gasbagon]] x2, [[Gasbagon]]<br>Round 2: [[Cureslime]] x2<br>Round 3: [[Haunted mirror]] || [[Icicle dirk]]
|-
| Veteran class || Round 1: [[Hell niño]], [[Corpse corporal]], [[Porker]]<br>Round 2: [[Freezing fog]], [[Mottle mendslime]], [[Splutterfly]]<br>Round 3: [[Axesaurus]] x2 || [[Falcon knife earrings]]
|-
| Expert class || Round 1: [[Scytheborg]], [[Bomboulder]], [[Overkilling machine]], [[Brimstone bulb]]<br>Round 2: [[Czargoyle]] 2, [[Drastic drackal]]<br>Round 3: [[Living Statue (Recurring)|Living statue]] || [[Metal king shield]]
|-
| Master class || Round 1: [[Sluggerslaught]] x4, [[Wraithwand]] x2<br>Round 2: [[Pudgedevil]], [[Iron tortoise]]<br>Round 3: [[Demon overlord]]<br>Championship bout: [[Hammer (Slime)|Hammer]] || [[Dragonic Diligence]]
|} 


==={{DQ8}}===
==={{DQ8}}===
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==={{DQM}}===
==={{DQM}}===
Unlike most games, the arena is a mandatory element in ''Dragon Quest Monsters''. To qualify for the Starry Night Tournament, Terry must defeat his rivals in the arena and become the representative of [[GreatTree]]. The arena is located on the second-to-top floor of the kingdom (one floor below the castle) and can be accessed after Terry clears the [[List of teleportals in Dragon Quest Monsters|Gate of Beginning]].
Unlike most games, the arena is a mandatory element in {{Monsters}}. To qualify for the Starry Night Tournament, Terry must defeat his rivals in the arena and become the representative of [[GreatTree]]. The arena is located on the second-to-top floor of the kingdom (one floor below the castle) and can be accessed after Terry clears the [[List of teleportals in Dragon Quest Monsters|Gate of Beginning]].


While it is highly recommended that the player completes one class at a time, only three of the classes are required: Classes G, D, and S. All the other classes can be skipped if the player is able and wishes to do so. However, this risks the loss of breeding opportunities with NPC's so it is not recommended. Once a class is cleared, the player cannot compete in it, and any lower classes he may have skipped, again. At the beginning, Classes G to D will be available. After the player clears Class D (and the Gate of Anger afterwards), Classes C to S will be available. The third round of each class will be against a particular {{NPC}} the player is familiar with. These challengers are as followed: the principal, the doctor under the well, Teto, Master Mick, Teto, the tired guy in the restaurant, Master May, and the Medal Man.
While it is highly recommended that the player completes one class at a time, only three of the classes are required: Classes G, D, and S. All the other classes can be skipped if the player is able and wishes to do so. However, this risks the loss of breeding opportunities with NPC's so it is not recommended. Once a class is cleared, the player cannot compete in it, and any lower classes he may have skipped, again. At the beginning, Classes G to D will be available. After the player clears Class D (and the Gate of Anger afterwards), Classes C to S will be available. The third round of each class will be against a particular {{NPC}} the player is familiar with. These challengers are as followed: the principal, the doctor under the well, Teto, Master Mick, Teto, the tired guy in the restaurant, Master May, and the Medal Man.
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