Sage: Difference between revisions

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[[Image:DQIIISageClass.png|300px|right]]
[[File:Sage3male.png‎|right|border|250px]][[File:Sage3female.png‎|right|border|260px]]
The '''Sage''' is a recurring vocation in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Proficient with both schools of magic, they are often the most powerful casters in their respective games.


==Requirements==
<center>''A master of attack and recovery magic who is also able to call on the power of the spirits.'' --Description from {{Dragon Quest VII}} </center>
Irrespective of the title is being played, the path of the Sage always entails steep prerequisites.  


===[[Dragon Quest III]]===
The '''Sage''' (賢者, ''Kenja'') is a recurring vocation in the {{DQSeries}}. Proficient with both schools of magic, they are often the most powerful casters in their respective games.
In order for a party member to become a Sage, that member must be level 20 and have the [[Book of Satori|Words of Wisdom]] and take it to the [[Alltrades Abbey (Dragon Quest III)|Alltrades Abbey]]. There, they may become a Sage. The [[Gadabout]] is the only class that doesn't need the scroll to become a Sage; instead, all they need is to reach level 20.


===[[Dragon Quest VI]]===
==Characteristics==
In order to become a Sage, the party member must first master the [[Mage]] and the [[Priest]] vocations.
Sages are renowned for their mastery of the magical arts, with those in older titles having the ability to cast nearly every spell and those of later titles having the largest {{MP}} pool by far. As of the ninth game sages have more restricted spell lists than before, but compensate for this by having equally high magical might and mending stats that allow them to alternate between crowd control and healing with ease.


===[[Dragon Quest VII]]===
Sages often appear as important {{NPC}}s in several titles, being characters the protagonists turn to for advice or posthumous characters that leave behind artifacts that are important to a game's plotline. Sage NPCs are also accomplished alchemists, having created the [[Sage's stone|eponymous stone]] that appears in several games.
In order to become a sage in ''Dragon Quest VII'', the party member must first master both the Priest and Mage classes. As a Sage, that particular party member's spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost.


==Dragon Quest III==
 
=={{DQ3}}==
In order for a party member to become a sage, they must be level 20 and have the [[Words of Wisdom]] in their possession. The [[Gadabout]] is the only class that doesn't need the scroll to become a sage; instead, all they need is to reach level 20.
 
[[Zap]], [[Kazap]], [[Omniheal]], [[Kaclang]], [[Holy Protection]], [[Storeyteller]] and [[Snoop]] are the only spells that elude their spell list.
===Stats===
===Stats===
''NES version''
''{{NES}} Version''
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
Line 23: Line 23:
| Level || 1 || 99
| Level || 1 || 99
|-
|-
| HP || 52 || 396
| {{HP}} || 52 || 396
|-
|-
| MP || 0 || 494
| {{MP}} || 0 || 494
|-
|-
| Strength || 8 || 155
| {{Strength}} || 8 || 155
|-
|-
| Agility || 15 || 185
| {{Agility}} || 15 || 185
|-
|-
| Resilience || 27 || 215
| {{Resilience}} || 27 || 215
|-
|-
| Wisdom || 13 || 255
| {{Wisdom}} || 13 || 255
|-
|-
|Luck || 78 || 255
| {{Luck}} || 78 || 255
|}
|}


===Equipment===
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}}
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +5}}
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}}
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +10}}
{{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack +14}}
{{CharacterEquipmentList|entry|item=[[Wizard's staff]]|statModifier=Attack +15}}
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}}
{{CharacterEquipmentList|entry|item=[[Thorn whip]]|statModifier=Attack +18}}
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +20}}
{{CharacterEquipmentList|entry|item=[[Assassin's dagger]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +26}}
{{CharacterEquipmentList|entry|item=[[Chain whip]]|statModifier=Attack +27}}
{{CharacterEquipmentList|entry|item=[[Snooze stick]]|statModifier=Attack +30}}
{{CharacterEquipmentList|entry|item=[[Morning star]]|statModifier=Attack +30}}
{{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack +33}}
{{CharacterEquipmentList|entry|item=[[Staff of strife]]|statModifier=Attack +33}}
{{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +33}}
{{CharacterEquipmentList|entry|item=[[Holy lance]]|statModifier=Attack +35}}
{{CharacterEquipmentList|entry|item=[[Staff of sentencing]]|statModifier=Attack +37}}
{{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Spiked steel whip]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Lightning staff]]|statModifier=Attack +45}}
{{CharacterEquipmentList|entry|item=[[Sage's staff]]|statModifier=Attack +50}}
{{CharacterEquipmentList|entry|item=[[Dragontail whip]]|statModifier=Attack +54}}
{{CharacterEquipmentList|entry|item=[[Orochi's sword]]|statModifier=Attack +65}}
{{CharacterEquipmentList|entry|item=[[Somatic staff]]|statModifier=Attack +65}}
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +67}}
{{CharacterEquipmentList|entry|item=[[Gringham whip]]|statModifier=Attack +105}}
{{CharacterEquipmentList|entry|item=[[Flail of destruction|Destructiball]]|statModifier=Attack +135}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Helmets|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}}
{{CharacterEquipmentList|entry|item=[[King's crown]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense +8}}
{{CharacterEquipmentList|entry|item=[[Fur hood]]♥|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Iron helmet]]|statModifier=Defense +16}}
{{CharacterEquipmentList|entry|item=[[Silver tiara]]♥|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defense+21}}
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Armor|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}}
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's clothes]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Training togs]]|statModifier=Defense+10}}
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defense+12}}
{{CharacterEquipmentList|entry|item=[[Leather dress]]♥|statModifier=Defense+15}}
{{CharacterEquipmentList|entry|item=[[Shell armour]]|statModifier=Defense+16}}
{{CharacterEquipmentList|entry|item=[[Chain mail]]|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Silk robe]]♥|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Sparring suit]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Magical skirt]]♥|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Magic vestment|Magical robes]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Angel's robe]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Cat suit]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defense+40}}
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+50}}
{{CharacterEquipmentList|entry|item=[[Magic bikini]]♥|statModifier=Defense+65}}
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense+80}}
{{CharacterEquipmentList|entry|item=[[Blessed bikini]]♥|statModifier=Defense+88}}
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]♥|statModifier=Defense+90}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Shields|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defense+12}}
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Tempest shield]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+40}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Accessories|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}}
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}}
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Strength+15}}
{{CharacterEquipmentList|entry|item=[[Doh-hican]]|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}}
{{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}}
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}}
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility+`5}}
{{CharacterEquipmentList|entry|item=[[Mercury's bandana]]|statModifier=Agility+30}}
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Weightlifter's belt]]|statModifier=Resilience+15}}
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Resilience+25}}
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Scholar's Specs]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Goddess ring]]♥|statModifier=Wisdom+33}}
{{CharacterEquipmentList|entry|item=[[Bunny tail]]♥|statModifier=Luck+8}}
{{CharacterEquipmentList|entry|item=[[Golden tiara]]♥|statModifier=Luck+13}}
{{CharacterEquipmentList|entry|item=[[Hen's tooth]]|statModifier=Luck+20}}
{{CharacterEquipmentList|entry|item=[[Sacred amulet]]|statModifier=Luck+30}}
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Luck+50}}
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=}}
{{CharacterEquipmentList|footer}}}}
*♥ denotes ladies only.
===Spells===
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=GBC}}
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=GBC}}
{{CharacterSpellList|entry|spell=[[Frizz]]|level=1}}
{{CharacterSpellList|entry|spell=[[Frizz]]|level=1}}
Line 87: Line 200:
{{CharacterSpellList|entry|spell=[[Multiheal]]|level=34}}
{{CharacterSpellList|entry|spell=[[Multiheal]]|level=34}}
{{CharacterSpellList|entry|spell=[[Click]]|level=35}}
{{CharacterSpellList|entry|spell=[[Click]]|level=35}}
{{CharacterSpellList|entry|spell=[[Kafrizzle]]|level=36}}
{{CharacterSpellList|entry|spell=[[Kafrizz]]le|level=36}}
{{CharacterSpellList|entry|spell=[[Kaswoosh]]|level=36}}
{{CharacterSpellList|entry|spell=[[Kaswoosh]]|level=36}}
{{CharacterSpellList|entry|spell=[[Morph]]|level=37}}
{{CharacterSpellList|entry|spell=[[Morph]]|level=37}}
Line 96: Line 209:
{{CharacterSpellList|footer}}
{{CharacterSpellList|footer}}


==Dragon Quest VI==
=={{DQ6}}==
In order to become a Sage, the party member must first master the [[Mage]] and the [[Priest]] vocations. As a Sage, that particular party member's spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost.
 
===Vocation trait===
{| class="wikitable"
|-
! Rank !! MP Cost
|-
| 1 || 100%
|-
| 2 || 100%
|-
| 3 || 87.5%
|-
| 4 || 87.5%
|-
| 5 || 75%
|-
| 6 || 75%
|-
| 7 || 62.5%
|-
| 8 || 50%
|}
 
===Stat Changes===
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
Line 111: Line 248:
| +20%
| +20%
|-
|-
|Defence
|Resilience
| -20%
| -20%
|-
|-
Line 159: Line 296:
|rowspan=3|Professor
|rowspan=3|Professor
|[[Bazoom]]
|[[Bazoom]]
|rowspan=3|40
|rowspan=2|40
|One enemy
|One enemy
|Sends foes flying to a faraway location.
|Sends foes flying to a faraway location.
Line 169: Line 306:
|6
|6
|-
|-
|
|
|MP Consumption -87.5%
|
|
|-
|-
Line 200: Line 334:
|0
|0
|-
|-
|
|
|MP Consumption -75%
|
|
|-
|-
Line 223: Line 354:
|rowspan=3|210
|rowspan=3|210
|Party
|Party
|Protects against magic
|Protects against magic.
|3
|3
|-
|-
|[[Kamikazee]]
|[[Kamikazee]]
|All enemies
|All enemies
|Sacrifices self to hurt enemies
|Sacrifices self to hurt enemies.
|1
|1
|-
|-
|
|
|MP Consumption -62.5%
|
|
|-
|-
Line 241: Line 369:
|rowspan=3|260
|rowspan=3|260
|All enemies
|All enemies
|Damages the enemies with a big explosion
|Damages the enemies with a big explosion.
|15
|15
|-
|-
|[[Kathwack]]
|[[Kathwack]]
|All enemies
|All enemies
|Tries to kill all enemies
|Tries to kill all enemies.
|15
|15
|-
|-
|
|
|MP Consumption -50%
|
|}
|}


==Dragon Quest VII==
=={{DQ7}}==
[[File:DQVII Sage class.png|right|border|190px]]
In order to become a sage the party member must first master both the Priest and Mage vocations as before. By also mastering the [[Luminary]], characters can become [[Druid]]s and gain even more magical skill.
 
===Vocation trait===
{| class="wikitable"
|-
! Rank !! MP Cost
|-
| 1 || 100%
|-
| 2 || 100%
|-
| 3 || 225/256 (~87.9%)
|-
| 4 || 225/256 (~87.9%)
|-
| 5 || 215/256 (~84.0%)
|-
| 6 || 80%
|-
| 7 || 60%
|-
| 8 || 60%
|}
 
===Stat Changes===
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
Line 261: Line 410:
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|-
|-
|Battles to Master
|rowspan=2|Battles to Master
|250
|250 (PS1)
|-
|200 (3DS)
|-
|-
|Strength
|Strength
| -30 Percent
| -30%
|-
|-
|Agility
|Agility
| +5 Percent
| +5%
|-
|-
|Resilience
|Resilience
| -20 Percent
| -20%
|-
|-
|Wisdom
|Wisdom
| +20 Percent
| +20%
|-
|-
|Style
|Style
Line 280: Line 431:
|-
|-
|Max HP
|Max HP
| -20 Percent
| -20%
|-
|-
|Max MP
|Max MP
| +20 Percent
| +20%
|-
|-
|Mastery Bonus
|Mastery Bonus
Line 289: Line 440:
|}
|}


===Abilities===
==={{PS1}} Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
Line 304: Line 455:
|1
|1
|One Group
|One Group
|Has a low chance of instantly killing one group of enemies
|Has a low chance of instantly killing one group of enemies.
|7
|7
|-
|-
Line 312: Line 463:
|15
|15
|All Allies
|All Allies
|Reduces the damage of fire and ice attacks
|Reduces the damage of fire and ice attacks.
|3
|3
|-
|-
Line 320: Line 471:
|38
|38
|All Enemies
|All Enemies
|Causes ~100 in ice damage
|Causes ~100 in ice damage.
|12
|12
|-
|-
Line 328: Line 479:
|65
|65
|All Allies
|All Allies
|Reduces the damage of magic attacks to all allies
|Reduces the damage of magic attacks to all allies.
|3
|3
|-
|-
Line 336: Line 487:
|110
|110
|All Allies
|All Allies
|Heals ~100HP to all allies
|Heals ~100HP to all allies.
|10
|10
|-
|-
Line 344: Line 495:
|150
|150
|One Ally
|One Ally
|Revives one fallen ally with full HP
|Revives one fallen ally with full HP.
|15
|15
|-
|-
Line 352: Line 503:
|200
|200
|Self
|Self
|Summons one of four deities to fight for the party
|Summons one of four deities to fight for the party.
|20
|20
|-
|-
Line 360: Line 511:
|250
|250
|All Enemies
|All Enemies
|Causes ~140HP in explosion damage
|Causes ~140HP in explosion damage.
|15
|}
 
==={{3DS}} Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|rowspan=2|1
|rowspan=2|Student
|[[Thwack]]
|rowspan=2|1
|One Group
|A curse that can kill an entire group of enemies.
|7
|-
|[[Drain Magic]]
|One Enemy
|Steals MP from a single enemy.
|0
|-
|rowspan=2|2
|rowspan=2|Scholar
|[[Oomph]]
|rowspan=2|12
|One Ally
|Doubles a single party member's attack power.
|6
|-
|[[Insulatle]]
|All Allies
|Protects the party from fire and ice attacks.
|3
|-
|rowspan=2|3
|rowspan=2|Professor
|[[Kacrackle]]
|rowspan=2|18 (30)
|All Enemies
|Slams into all enemies with slicing icicles.
|12
|-
|[[Kasnooze]]
|One Group
|Sends a group of enemies into a deep, deep sleep.
|5
|-
|rowspan=2|4
|rowspan=2|Philosopher
|[[Kabuff]]
|rowspan=2|20 (50)
|All Allies
|Raises the defence of all party members.
|3
|-
|[[Magic Barrier]]
|All Allies
|Forms a fortification that impedes the efficacy of enemy spells.
|3
|-
|rowspan=2|5
|rowspan=2|Savant
|[[Kasizzle]]
|rowspan=2|28 (78)
|One Group
|Sears a group of enemies with scorching hellfire.
|10
|-
|[[Multiheal]]
|All Allies
|Restores at least 100 HP to all party members.
|10
|-
|rowspan=2|6
|rowspan=2|Genius
|[[Kaswoosh]]
|rowspan=2|32 (110)
|One Group
|A twister that terrorises a group of enemies.
|8
|-
|[[Kazing]]
|One Ally
|Resurrects a fallen ally to full health.
|15
|-
|rowspan=3|7
|rowspan=3|Enlightened One
|[[Kafrizzle]]
|rowspan=3|40 (150)
|One Enemy
|Engulfs a single enemy in an enormous fireball.
|10
|-
|[[Kaboom]]
|All Enemies
|Blasts all enemies with a blistering explosion.
|15
|-
|[[Summon]]
|Self
|Calls on an itinerant spirit to offer its aid in battle.
|20
|-
|8
|Oracle
|[[Kathwack]]
|50 (200)
|All Enemies
|A curse that can send all enemies to the hereafter.
|15
|15
|}
|}
Line 373: Line 639:
|-
|-
|[[Luminary]]
|[[Luminary]]
|[[Kerplunk Dance]]
|[[Kerplunk]]
|All Allies
|All Allies
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive.
|0
|0
|}
|}
==[[Dragon Quest IX]]==
(The Sage vocation is late in the game after completing Quest 115. Sages have the unique skillset "Enlightenment", and can also use skill points to learn [[Boomerang]], [[Bow]], [[Wand]], and [[Shield]] skills. Their [[Coup-de-Grace]] is "Spelly Breath," which recharges a portion of their MP.


Sages are no longer the literal hybrid of [[Magi|mage]] and [[Priest]]s, but nevertheless have access to incredible magical capabilities. They can reinforce the party with kabuff and magic barrier, decimate foes with darkness and explosions, and keep their allies alive with Multi-and-Moreheal. However, Sages can't deal the same level of damage Magi can, nor can they heal as effectively as a Priest. Thus, parties seeking powerful multi-target damage should stick with a Mage, and those wanting powerful healing spells should stick with a Priest. On the other hand, combining the elements of a Mage and a Priest can free up a slot in the party, allowing for more versatile combinations.
=={{DQ9}}==
[[File:DQIX Sage Male.png‎|right|border|195px]][[File:DQIX Sage Female.png‎|right|border|195px]]
[[Image:Legion_of_Merit.png|right|thumb|175px|The "Legion of Merit" Revocation Medal]]
(The Sage vocation is late in the game after completing Quest 115. Sages have the unique skillset "Enlightenment", and can also use skill points to learn {{Boomerangs}}, {{Bows}}, {{Wands}} and [[Shield]]s skills. Their [[Coup-de-Grace]] is "Spelly Breath," which recharges a portion of their MP.
 
Sages are no longer the literal hybrid of [[Mage|Magi]] and [[Priest]]s, but nevertheless have access to incredible magical capabilities. They can reinforce the party with Kabuff and Magic Barrier, decimate foes with darkness and explosions, and keep their allies alive with Multiheal and Moreheal. However, Sages can't deal the same level of damage Magi can, nor can they heal as effectively as a Priest without carefully selected equipment. Thus, parties seeking powerful multi-target damage should stick with a Mage, and those wanting powerful healing spells should stick with a Priest. On the other hand, combining the elements of a Mage and a Priest can free up a slot in the party, allowing for more versatile party combinations.
 
===Stats===
{| style="width:65%; height:100px; text-align:center" border="1"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
| Attribute || Starting Stats || Maximum Stats
|- style="font-weight:normal"
| Level || 1 || 99
|-
| HP || 29 || 400
|-
| MP || 30 || 500
|-
| Strength || 12 || 202
|-
| Agility || 13 || 218
|-
| Resilience || 12 || 202
|-
| Magical Might || 14 || 237
|-
| Magical Mending || 14 || 208
|-
| Deftness || 3 || 57
|-
| Charm || 14 || 235
|}


===Enlightenment===
===[[Enlightenment]]===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Accolades
!style="background:#4682B4; color:white;"|Required points
!style="background:#4682B4; color:white;"|Required points
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Effects
!style="background:#4682B4; color: white;"|Effects
|-
|-
|4||Natural Magical Mending +20||Permanently adds 20 to magical mending
|Optimist||4||Natural Magical Mending +20||Permanently adds 20 to magical mending.
|-
|-
|10||[[Jack's Knack]]||Change vocations on the field
|Romanticist||10||[[Jack's Knack]]||Change vocations on the field.
|-
|-
|16||Natural Magical Might +20||Permanently adds 20 to magical might
|Anthropologist||16||Natural Magical Might +20||Permanently adds 20 to magical might.
|-
|-
|22||[[Right as Rain]]||Rain shower restores HP for a few rounds
|Geologist||22||[[Right as Rain]]||Rain shower restores HP for a few rounds.
|-
|-
|32||Natural Magical Mending +40||Permanently adds 40 to magical mending
|Naturalist||32||Natural Magical Mending +40||Permanently adds 40 to magical mending.
|-
|-
|42||[[Disruptive Wave]]||Dispels all status changes on enemies
|Occultist||42||[[Disruptive Wave]]||Dispels all status changes on enemies.
|-
|-
|55||Natural Magical Might +40||Permanently adds 40 to magical might
|Illuminist||55||Natural Magical Might +40||Permanently adds 40 to magical might.
|-
|-
|68||[[Caster Sugar]]||Temporarily boosts magical mending and magical might
|Sophist||68||[[Caster Sugar]]||Temporarily boosts magical mending and magical might.
|-
|-
|82||Natural Max MP +60||Permanently adds 60 to max MP
|Theologist||82||Natural Max MP +60||Permanently adds 60 to max MP.
|-
|-
|100||MP Consumption -25%||Reduces MP costs by 25%
|Polymath||100||MP Consumption -25%||Reduces MP costs by 25%.
|}
|}


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|[[Zam]]||2||4||Strikes a single enemy with the power of darkness.
|[[Zam]]||2||4||Strikes a single enemy with the power of darkness.
|-
|-
|[[Squelch]]||5||2||Cures a single ally of the effects of [[poison]].
|[[Squelch]]||5||2||Cures a single ally of the effects of {{Poison}}.
|-
|-
|[[Evac]]||5||3||Exit instantly from dungeons, caves, and towers.
|[[Evac]]||5||3||Exit instantly from dungeons, caves, and towers.
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|}
|}


==Galley==
===Revocation Award===
<gallery>
*[[Revocation Medals#Legion of Merit|Legion of Merit]]
Image:Dq3gbart18.jpg|Male Sage, ''[[Dragon Quest III]]'' official artwork.
 
Image:Dq3gbart17.jpg|Female Sage, ''[[Dragon Quest III]]'' official artwork.
=={{DQ10}}==
</gallery>
{{Section-Stub}}
 
==''[[Dragon Quest Walk]]''==
[[File:Walk sages.jpg|right|thumb|Sages are they appear in ''Walk''|200px]]
Sages were added to the game in the January 2020 update. A character must have first reached level 50 in the mage and priest vocations to unlock the sage, and the weapon choices are {{Boomerangs}}, {{Staves}}, {{Wands}}, and {{Whips}}.
{{Clear}}
 
==Notable Sages==
*[[Princess of Moonbrooke]]
*Advanced class in ''Dragon Quest III''
*[[Jacqueline|High Priestess Jacqueline]]
*[[Rab]]
*[[Serenica]]
 
==Trivia==
*In the {{3DS}} remake of ''VII'', {{Maribel}}'s sage outfit is modeled after [[High Priestess Jacqueline]].
 
==Gallery==
<center><gallery>
File:DQIII Sage Male Famicom.png|Male sage, {{Dragon Quest III}} {{Famicom}} artwork.
File:DQIII Sage Female Famicom.png|Female sage, {{Dragon Quest III}} {{Famicom}} artwork.
Image:DQIIISageClass.png|Male sage and female sage, {{Dragon Quest III}} {{Famicom}} artwork.
File:DQIII Male Sage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
File:DQIII Female Sage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
Image:Dq3gbart18.jpg|Male sage, ''[[Dragon Quest III]]'' {{Game Boy Color}} artwork.
Image:Dq3gbart17.jpg|Female sage, ''[[Dragon Quest III]]'' Game Boy Color artwork.
File:DQMCH Sage.png|{{DQMCH}}.
Image:DQX_Sage_class.png|{{Dragon Quest X}}.
File:DQ Heroines.png|Disciplining the thief.
</gallery></center>


{{DQIIIClasses}}
{{DQIIIClasses}}
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{{DQVIIClasses}}
{{DQVIIClasses}}
{{DQIXClasses}}
{{DQIXClasses}}
[[Category:Classes]]
{{DQXClasses}}
[[Category:Dragon Quest III classes]]
 
[[Category:Dragon Quest VI classes]]
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest VII classes]]
[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest IX classes]]{{Wikia}}
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest IX vocations]]
[[Category:Dragon Quest X vocations]]
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