Sleep Counsellor

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Sleep Counsellor is a monster talent concentrated on messing with the heads of enemies by making them drowsy and confused.

Appearances[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Fizzy's shop sells a scroll teaching the talent on Thursdays for 9,000 gold. Sleep Counsellor is naturally learned by drackolytes, lump shamen, and napirs.

Sleep Counsellor
Ability Description Talent Points
Snooze Attempts to slumber all foes for 2~5 turns
Success scales to wisdom
3
Dazzle Attempts to blind all foes for 2~5 turns
Success scales to wisdom
10
Sleep Attack Damages a single enemy and occasionally knocks it out for 2~5 turns 20
Fuddle Attempts to confuse all foes for 2~5 turns
Success scales to wisdom
30
Sweet Breath Attempts to knock out all enemies for 2~5 turns
Vulnerable to Brake Wind & Gobstopper
50
Confusion Attack Damages a single enemy and occasionally confuses it for 2~5 turns 70
Kasnooze Attempts to knock out the enemy party for 2~5 turns
Success chance scales to wisdom
85
Kafuddle Attempts to confuse the enemy party for 2~5 turns
Success chance scales to wisdom
100

Dragon Quest Monsters: The Withered World[edit]

Sleep Counsellor
Ability Description Talent Points
Snooze Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 3
Dazzle Bedazzles all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 10
Sleep Attack Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns. 20
Fuddle Confuses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 30
Sweet Breath Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns. 50
Confusion Attack Damages a single enemy and occasionally confuses it for 2 to 5 turns. 70
Kasnooze Puts all enemies to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 85
Kafuddle Confuses all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 100