Sleep Counsellor
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| Sleep Counsellor | |
|---|---|
| Japanese | 睡魔 |
| Rōmaji | Suima |
| Type | Talent |
| Older names | None |
Sleep Counsellor is a monster talent concentrated on messing with the heads of enemies by making them drowsy and confused.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Fizzy's shop sells a scroll teaching the talent on Thursdays for 9,000 gold. Sleep Counsellor is naturally learned by drackolytes, lump shamen, and napirs.
| Ability | Description | Talent Points |
|---|---|---|
| Snooze | Attempts to slumber all foes for 2~5 turns Success scales to wisdom |
3 |
| Dazzle | Attempts to blind all foes for 2~5 turns Success scales to wisdom |
10 |
| Sleep Attack | Damages a single enemy and occasionally knocks it out for 2~5 turns | 20 |
| Fuddle | Attempts to confuse all foes for 2~5 turns Success scales to wisdom |
30 |
| Sweet Breath | Attempts to knock out all enemies for 2~5 turns Vulnerable to Brake Wind & Gobstopper |
50 |
| Confusion Attack | Damages a single enemy and occasionally confuses it for 2~5 turns | 70 |
| Kasnooze | Attempts to knock out the enemy party for 2~5 turns Success chance scales to wisdom |
85 |
| Kafuddle | Attempts to confuse the enemy party for 2~5 turns Success chance scales to wisdom |
100 |
Dragon Quest Monsters: The Withered World[edit]
| Ability | Description | Talent Points |
|---|---|---|
| Snooze | Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 3 |
| Dazzle | Bedazzles all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 10 |
| Sleep Attack | Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns. | 20 |
| Fuddle | Confuses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 30 |
| Sweet Breath | Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns. | 50 |
| Confusion Attack | Damages a single enemy and occasionally confuses it for 2 to 5 turns. | 70 |
| Kasnooze | Puts all enemies to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 85 |
| Kafuddle | Confuses all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 100 |