Zap: Difference between revisions

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1,156 bytes added ,  15:36, 26 August 2019
Hopefully this clears things up a bit.
(Hopefully this clears things up a bit.)
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|title = Zap
|title = Zap
|image = [[Image:DQIV Hero Zap.png|170px]]
|image = [[Image:DQIV Hero Zap.png|170px]]
|japanese = ライデイン
|japanese = ライデイン (III to VIII)<br>デイン (X onwards)
|romaji = Raidein
|romaji = Raidein (III to VIII)<br>Dein (X onwards)
|type = Offensive
|type = Offensive
|old=
|old=
}}
}}
Available only for the [[Hero]] (or [[Hero (Class)|heroic vocation]]) with few exceptions, '''Zap''' is a legendary lightning spell that scant few foes can stand their ground against.
Available only for the [[Hero]] (or [[Hero (Class)|heroic vocation]]) with few exceptions, '''Zap''' is a legendary lightning spell that scant few foes can stand their ground against.
==Localization history==
The name zap was first used as the term for the weakest lightning spell in the [[NES]] localization of the third game, and this was carried forward into the modern period by Square-enix's new editorial standards beginning with Dragon Quest VIII. A discrepancy has emerged between the English and Japanese versions as early as Dragon Quest Monsters: Joker, however. This is due to the introduction of a new spell, ''Dein'', being introduced as an earlier and weaker lightning spell whose nomenclature is the diminutive form of ''Raidein'', which zap had previously represented overseas. Because the English word zap cannot be simplified further as it's Japanese counterpart was, the localization team instead redubbed ''Raidein'' as [[Zapple]] to reflect it's new status as the mid-tier lightning spell.
In localizations of older titles, such as the [[Nintendo DS]] release of the entire [[Zenithia trilogy]], zap was retained as the English equivalent to raidein.


==Appearances==
==Appearances==
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Zap is learned by the [[Hero (Dragon Quest VI)|Hero]] after his awakening. Other characters can learn it by advancing to rank 3 of the [[Hero (Class)|Hero]] vocation. It behaves as it did in the previous game
Zap is learned by the [[Hero (Dragon Quest VI)|Hero]] after his awakening. Other characters can learn it by advancing to rank 3 of the [[Hero (Class)|Hero]] vocation. It behaves as it did in the previous game


===''[[Dragon Quest VII: Fragments of the Forgotten Past]]''===
===''[[Dragon Quest VII]]''===
Zap is learned when a character reaches rank 4 of the Hero vocation, rank 8 of the [[Delusionist (Class)|Delusionist]], and rank 5 of the [[Slaughtomation (Class)|Slaughtomation]] monster vocations. As expected, it behaves as it did two games ago.
Zap is learned when a character reaches rank 4 of the Hero vocation, rank 8 of the [[Delusionist (Class)|Delusionist]], and rank 5 of the [[Slaughtomation (Class)|Slaughtomation]] monster vocations. As expected, it behaves as it did two games ago.


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==={{DQ11}}===
==={{DQ11}}===
Returning to the main series after a prolonged absence, zap is learned by the [[Hero (Dragon Quest XI)|Hero]] after placing 8 points into the ''Luminary'' skill tree. It costs 8 MP to cast and will target a group of enemies, dealing 31~41 base damage and 131~141 at max.
Returning to the main series after a prolonged absence, zap is learned by the [[Hero (Dragon Quest XI)|Hero]] after placing 8 points into the ''Luminary'' skill tree. It costs 8 MP to cast and will target a group of enemies, dealing 31~41 base damage and 131~141 once his magical might hits 161.


===''[[Dragon Quest Monsters: Joker|Dragon Quest Monsters: Joker 1]], [[Dragon Quest Monsters: Joker 2|Joker 2]], & [[Dragon Quest Monsters: Joker 3|Joker 3]]''===
===''[[Dragon Quest Monsters: Joker|Dragon Quest Monsters: Joker 1]], [[Dragon Quest Monsters: Joker 2|Joker 2]], & [[Dragon Quest Monsters: Joker 3|Joker 3]]''===
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Zap is a spell that can be learned by both [[Luceus]] and [[Aurora]] for 10 skill points. It summons lightning in front of them for 14 MP. As their level increases, they can upgrade the spell and also cast Zapple and Kazap by charging up Zap.
Zap is a spell that can be learned by both [[Luceus]] and [[Aurora]] for 10 skill points. It summons lightning in front of them for 14 MP. As their level increases, they can upgrade the spell and also cast Zapple and Kazap by charging up Zap.


===''Super Smash Bros. Ultimate''===
===''[[Super Smash Bros. Ultimate]]''===
Zap appears as the [[Hero (Super Smash Bros.)|Hero]]'s side special move in ''[[Super Smash Bros. Ultimate]]''. It is a quick, short-ranged electrical attack. Holding the special button down will turn the move into [[Zapple]] and then [[Kazap]].
Zap appears as the [[Hero (Super Smash Bros.)|Hero]]'s side special move in ''[[Super Smash Bros. Ultimate]]''. It is a quick, short-ranged electrical attack that costs 8 MP to cast and features a disjointed hitbox, meaning that it cannot be reflected. Holding the special button down will charge the move into [[Zapple]] and then [[Kazap]].


==Enemy versions==
==Enemy versions==

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