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Gladiators eschew the balance of offense and defense that warriors display for pure power. This means that a gladiator will always be able to deal the most damage among the party, but at the cost of being deceptively frail for all their might. Thus, a gladiator needs ample support from its party members to stay alive long enough to crush the opposition and should be the first recipient of [[Buff]] in any battle. | Gladiators eschew the balance of offense and defense that warriors display for pure power. This means that a gladiator will always be able to deal the most damage among the party, but at the cost of being deceptively frail for all their might. Thus, a gladiator needs ample support from its party members to stay alive long enough to crush the opposition and should be the first recipient of [[Buff]] in any battle. | ||
== | =={{DQ6}}== | ||
In addition to increases in Strength, HP, and Agility, Gladiators also gain a variety of powerful skills that allow them to deal with many different enemies. A character requires mastering both the [[Warrior]] and [[Martial Artist]] vocations to become a Gladiator. A unique trait of gladiators is their ability to brush-off an attack, essentially being an additional evasion boost that goes up along with their rank. | In addition to increases in Strength, HP, and Agility, Gladiators also gain a variety of powerful skills that allow them to deal with many different enemies. A character requires mastering both the [[Warrior]] and [[Martial Artist]] vocations to become a Gladiator. A unique trait of gladiators is their ability to brush-off an attack, essentially being an additional evasion boost that goes up along with their rank. | ||
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== | =={{DQ7}}== | ||
[[File:DQVII_Gladiator_male.png|right|border|130px]][[File:DQVII_Gladiator_female.png|right|border|190px]] | [[File:DQVII_Gladiator_male.png|right|border|130px]][[File:DQVII_Gladiator_female.png|right|border|190px]] | ||
Gladiators are required to master (alongside [[Paladin]]s) to unlock the [[Champion]] vocation. Though they no longer shrug-off blows, they now have the high critical hit rate of the martial artist. | Gladiators are required to master (alongside [[Paladin]]s) to unlock the [[Champion]] vocation. Though they no longer shrug-off blows, they now have the high critical hit rate of the martial artist. | ||
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== | =={{DQ9}}== | ||
[[File:DQIX Gladiator Male.png|right|border|170px]][[File:DQIX Gladiator Female.png|right|border|200px]] | [[File:DQIX Gladiator Male.png|right|border|170px]][[File:DQIX Gladiator Female.png|right|border|200px]] | ||
Gladiators can wield [[Sword]]s, [[Axe]]s, and [[Hammer]]s as weapons. The main selling point of Gladiators is their extremely high [[Attack]], allowing for powerful strikes. However, their [[Defense]] is lower than that of the other melee classes, and many of their best abilities will either lower their Defense further or deal recoil damage. Fortunately, they can equip the heavier armor that [[Warrior]]s and [[Paladin]]s wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation. | Gladiators can wield [[Sword]]s, [[Axe]]s, and [[Hammer]]s as weapons. The main selling point of Gladiators is their extremely high [[Attack]], allowing for powerful strikes. However, their [[Defense]] is lower than that of the other melee classes, and many of their best abilities will either lower their Defense further or deal recoil damage. Fortunately, they can equip the heavier armor that [[Warrior]]s and [[Paladin]]s wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation. | ||