Dragon Quest I & II: Difference between revisions

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*Monster spell resistance has been altered from units of 16 to ''II's'' system of 8 levels of resistance.
*Monster spell resistance has been altered from units of 16 to ''II's'' system of 8 levels of resistance.
*Enemies can now have true spell immunity for the max resistance, rather than lowering spell accuracy to 1/16th (6.25%) at most.
*Enemies can now have true spell immunity for the max resistance, rather than lowering spell accuracy to 1/16th (6.25%) at most.
*The [[Green dragon]] and [[Golem]] bosses now appear as sprites instead of merely being trigger tiles.
*The [[Green dragon]] and [[Golem]] bosses now appear as as overworld sprites instead of merely being trigger tiles.
*The [[Dragonlord]]'s true form is color corrected to better match [[Akira Toriyama]]'s artwork.
*The [[Dragonlord]]'s true form is color corrected to better match [[Akira Toriyama]]'s artwork.
*The Game Boy Color version includes an intro sequence depicting the kidnapping of [[Princess Gwaelin]].
*The Game Boy Color version includes an intro sequence depicting the kidnapping of [[Princess Gwaelin]].


==={{DQ2}} changes===
==={{DQ2}} changes===
*The siege of [[Moonbrooke]] developed for the American {{NES}} release has been incorporated into the opening of the game in all subsequent versions.
*The cutscene depicting the siege of [[Moonbrooke]] developed for the American {{NES}} release has been incorporated into the opening of the game in all subsequent versions.
*Ground-level backgrounds have been added to the various towers via parallax scrolling, giving a better impression of height.
*Ground-level backgrounds have been added to the various towers via parallax scrolling, giving a better impression of height.
*When purchasing an item a list of equipable characters and affected attributes will be displayed.
*When purchasing an item, a list of equipable characters and affected attributes will be displayed.
*The [[Prince of Cannock]] can now equip the {{Erdrick's sword}} and [[Aurora blade]].
*The [[Prince of Cannock]] can now equip the {{Erdrick's sword}} and [[Aurora blade]].
*The Prince of Cannock will suffer a curse inflicted by [[Hargon]] if the party sleeps at the [[Beran]] inn. The curse will be lifted by retrieving a [[Yggdrasil leaf]] from a southern island, but the player can leave the prince behind and finish the game with the two remaining luminaries if they desire. Doing so will slightly alter the dialogue of the ending.
*The Prince of Cannock will suffer a curse inflicted by [[Hargon]] if the party sleeps at the [[Beran]] inn. The curse will be lifted by retrieving a [[Yggdrasil leaf]] from a southern island, but the player can leave the prince behind and finish the game with the two remaining luminaries if they desire. Doing so will slightly alter the dialogue of the ending.
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*Some of the effects of [[Hocus Pocus]] no longer work on bosses, namely the confusion effect and causing enemies to flee in terror.
*Some of the effects of [[Hocus Pocus]] no longer work on bosses, namely the confusion effect and causing enemies to flee in terror.
*[[Malroth]] will no longer cast [[Fullheal]] during battle.
*[[Malroth]] will no longer cast [[Fullheal]] during battle.
==Credits==
*''Original SFC version''
===Scenario & game design===
*[[Yuji Horii]]
===Character designer===
*[[Akira Toriyama]]
===Music composure===
*[[Koichi Sugiyama]]
===Chief programmer===
*Kouhei Tamura
===Programming support===
*[[Manabu Yamana]], Jinji Horagai, Yutaka Gyotoku
===Scenario assistant===
*Sachiko Sugimura, Hiroshi Miyaoka
===CG designer===
*Shintaro Majima
===Sound programmer===
*Dogen Shibuya
===Sound programming assistants===
*Takenori Yamamori, Chiyoko Mimata
===Development manager===
*Taichi Inuzuka
===Production staff===
*Shigeki Maruyama, Daizo Shimamura, Mariko Iida
===Producer===
*Yukinobu Chida
===Publisher===
*Yasuhiro Fukushima


==Gallery==
==Gallery==
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DQ I and II Back SFC.jpg|''Dragon Quest I & II'' on the Super Famicom (Back)
DQ I and II Back SFC.jpg|''Dragon Quest I & II'' on the Super Famicom (Back)
DQI and II SNES artwork.png|Box art (textless)
DQI and II SNES artwork.png|Box art (textless)
File:Dq 1 and 2 flyer april.jpg|Weekly Famitsu #226, April 1993
Symphonic Suite Dragon Quest I and II.png|Cover of the symphonic suite
Symphonic Suite Dragon Quest I and II.png|Cover of the symphonic suite
DW I and II GBC.png|''Dragon Warrior I & II'' on the Game Boy Color
DW I and II GBC.png|''Dragon Warrior I & II'' on the Game Boy Color

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