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|Voice Actor=[http://www.imdb.com/name/nm0344038/?ref_=tt_cl_t1 Ricky Grover] (English)<br>[http://www.imdb.com/name/nm0846192/?ref_=nv_sr_2 Fumihiko Tachiki] (Japanese) | |Voice Actor=[http://www.imdb.com/name/nm0344038/?ref_=tt_cl_t1 Ricky Grover] (English)<br>[http://www.imdb.com/name/nm0846192/?ref_=nv_sr_2 Fumihiko Tachiki] (Japanese) | ||
|}} | |}} | ||
{{quote|style=1|quote='''''Cor Blimey, don't sneak up on me like that!'''''|source=Yelling in surprise after [[ | {{quote|style=1|quote='''''Cor Blimey, don't sneak up on me like that!'''''|source=Yelling in surprise after King [[Trode]] appears behind him|console=|align=center|bgcolor=e6e600}} | ||
'''Yangus''' (ヤンガス, ''Yangasu'') is a main character in {{DQ8}} who accompanies | '''Yangus''' (ヤンガス, ''Yangasu'') is a main character in {{DQ8}} who accompanies. | ||
Yangus | The {{Hero 8}} on his quest. A former bandit, Yangus decided to change his ways after his life was saved by the Hero and he swore his undying loyalty to him. He refers to the {{Hero 8}} as "Guv" (short for "Governor") and considers him a true friend. | ||
Yangus also appeared in ''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'', ''[[Itadaki Street Special]]'', ''[[Fortune Street]]'' and is one of thirteen playable characters in | Yangus is a slow, but powerful brawler versed in physical combat who augments his abilities with thievery and other useful skills. He wields [[Hammer Weapon Family|Clubs]], {{Axe}}s, and scythes in battle and is no stranger to unarmed combat. | ||
Yangus also appeared in ''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'', ''[[Itadaki Street Special]]'', ''[[Fortune Street]]'' and is one of thirteen playable characters in {{Dragon Quest Heroes}}. His English voice is provided by English comedian and actor, Ricky Grover, who speaks with a thick Cockney accent. | |||
==Appearance and personality== | ==Appearance and personality== | ||
Yangus is a short and stocky man with tanned skin and gruff facial features. He is much more physically powerful than he looks, being able to lift up a chair with a grown man sitting in it above his head with ease, as seen in the bar brawl at [[Simpleton]]. Yangus has a round head with a bulbous nose and thick brows, an X-shaped scar on his left cheek, and his eyes have small pupils. He is constantly seen with stubble on his face and he has very short dark brown hair on top of his head, which can only be seen in concept art as it is always covered by his spiky yellow helmet. Another scar is located across his left bicep. Yangus wears no shirt but he wears a open fur vest, revealing his hairy chest and stomach. He also wears baggy turquoise trousers with a red sash around his waist, short brown boots, and metal wristbands. Around his waist, he also wears a leather sword belt with a cutlass hanging from his front, which he does not use. | Yangus is a short and stocky man with tanned skin and gruff facial features. He is much more physically powerful than he looks, being able to lift up a chair with a grown man sitting in it above his head with ease, as seen in the bar brawl at [[Simpleton]]. Yangus has a round head with a bulbous nose and thick brows, an X-shaped scar on his left cheek, and his eyes have small pupils. He is constantly seen with stubble on his face and he has very short dark brown hair on top of his head, which can only be seen in concept art as it is always covered by his spiky yellow helmet. Another scar is located across his left bicep. Yangus wears no shirt but he wears a open fur vest, revealing his hairy chest and stomach. He also wears baggy turquoise trousers with a red sash around his waist, short brown boots, and metal wristbands. Around his waist, he also wears a leather sword belt with a cutlass hanging from his front, which he does not use. | ||
The details of Yangus' early life are unknown outside of his failed efforts to leave his life of crime behind him, as well as his failure in retrieving the [[Venus' Tear]] jewel from the [[Swordsman's Labyrinth]] in an effort to win the affection of the lady bandit [[Red]]. Yangus is an intensely loyal man, pledging his life to the {{Hero 8}} after being saved by him just prior to the game's beginning. This is highlighted by the fact that Yangus has not been wronged by [[Dhoulmagus]] and has no personal motivation for pursuing the evil jester beyond wanting to assist the Hero. This continues as the stakes of the adventure become more dire and the battles fiercer, with Yangus sticking to the group through thick and thin regardless. Though he bickers very frequently with [[ | The details of Yangus' early life are unknown outside of his failed efforts to leave his life of crime behind him, as well as his failure in retrieving the [[Venus' Tear]] jewel from the [[Swordsman's Labyrinth]] in an effort to win the affection of the lady bandit [[Red]]. Yangus is an intensely loyal man, pledging his life to the {{Hero 8}} after being saved by him just prior to the game's beginning. This is highlighted by the fact that Yangus has not been wronged by [[Dhoulmagus]] and has no personal motivation for pursuing the evil jester beyond wanting to assist the Hero. This continues as the stakes of the adventure become more dire and the battles fiercer, with Yangus sticking to the group through thick and thin regardless. Though he bickers very frequently with King [[Trode]], Yangus affectionally calls the cursed royal "grandad" (''Ojiisan'') and puts up with his more overbearing aspects. Yangus is initially skeptical of [[Jessica Albert]] and [[Angelo]] joining the group due to the former being a seemingly helpless teenage girl and the latter due to being used as temporary decoys for blame in [[Maella Abbey]], but as they quickly prove their worth he comes to see them as staunch allies and friends. | ||
As seen in his personal skill set, ''Humanity'', Yangus' development centers on discovering his humane side after years living as a criminal. This manifests in battle by developing a repertoire of abilities focused on helping his allies that rang from direct support spells such as [[Share Magic]], to [[Underpants Dance|making a fool of himself to stun the enemy]]. Outside of battle Yangus makes an effort to be friendly when possible, such as when he attempted to console the masked thug in [[Simpleton]] after the latter lost to Angelo in cards. Unfortunately despite his best efforts Yangus has proven unable to read a room at times, which lead to a bar brawl in the aforementioned instance. | As seen in his personal skill set, ''Humanity'', Yangus' development centers on discovering his humane side after years living as a criminal. This manifests in battle by developing a repertoire of abilities focused on helping his allies that rang from direct support spells such as [[Share Magic]], to [[Underpants Dance|making a fool of himself to stun the enemy]]. Outside of battle Yangus makes an effort to be friendly when possible, such as when he attempted to console the masked thug in [[Simpleton]] after the latter lost to Angelo in cards. Unfortunately despite his best efforts Yangus has proven unable to read a room at times, which lead to a bar brawl in the aforementioned instance. | ||
==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
The game begins with Yangus already accompany the Hero, King Trode, and Princess Medea in a glen outside of [[Farebury]]. Later, during the sea voyage between [[Port Prospect]] and [[Peregrin Quay]], Yangus explains the reason for his traveling with the group to Jessica in the form of a flashback: prior to the beginning for the game, Yangus attempted to leave his criminal ways and earn an honest living but was unable to make any headway due to his appearance and history. Forced back into banditry, Yangus set up shop on a bridge connecting [[ | The game begins with Yangus already accompany the {{Hero 8}}, King [[Trode]], and Princess [[Medea]] in a glen outside of [[Farebury]]. Later, during the sea voyage between [[Port Prospect]] and [[Peregrin Quay]], Yangus explains the reason for his traveling with the group to {{Jessica}} in the form of a flashback: prior to the beginning for the game, Yangus attempted to leave his criminal ways and earn an honest living but was unable to make any headway due to his appearance and history. Forced back into banditry, Yangus set up shop on a bridge connecting Castle [[Trodain]] to the [[Farebury Region]] and would rob any who attempted to pass--dialogue implies that King [[Trode]]'s entourage is the first group to encounter Yangus. Boldly claiming that this is "his" bridge, Yangus demands the possessions of the {{Party 8}} under the threat of his axe. King [[Trode]] scoffs at the threat, stating the bridge lies in his kingdom and that his guard is more than a match for the would-be thief. Yangus loses his temper and attempts to strike, but he misses his mark and damages the ropes holding the bridge together. | ||
King Trode drives his wagon to the other side of the bridge before it collapses, and insists the group leave Yangus to his fate as he struggles to hold on to one of the ropes. Despite the earlier attempted assault, the Hero saves Yangus by pulling him to safety, who thanked the Hero and in turn pledged his loyalty to him. It is during this scene that Yangus gives the Hero the nickname of Guv. | King [[Trode]] drives his wagon to the other side of the bridge before it collapses, and insists the group leave Yangus to his fate as he struggles to hold on to one of the ropes. Despite the earlier attempted assault, the {{Hero 8}} saves Yangus by pulling him to safety, who thanked the {{Hero 8}} and in turn pledged his loyalty to him. It is during this scene that Yangus gives the {{Hero 8}} the nickname of Guv. | ||
After the events of [[Ascantha]], Yangus feels sorry for Trode being unable to participate in the celebratory feast the King threw for them and suggests the group travel to his home town of [[Pickham]]. A backwoods ghetto inhabited by all manner of unscrupulous persons, Yangus assumes that the seedy town is the perfect place for Trode to feel human again as no one would give him a second glance. This initially holds true as he's able to drink at the local bar, but disaster follows as Princess Medea is stolen and sold off to [[Red]], and infamous bandit from Yangus' past. Stubborn, she refuses to yield over her new mare unless Yangus is able to follow up on an old promise of his and steal the coveted | After the events of [[Ascantha]], Yangus feels sorry for [[Trode]] being unable to participate in the celebratory feast the King threw for them and suggests the group travel to his home town of [[Pickham]]. A backwoods ghetto inhabited by all manner of unscrupulous persons, Yangus assumes that the seedy town is the perfect place for [[Trode]] to feel human again as no one would give him a second glance. This initially holds true as he's able to drink at the local bar, but disaster follows as Princess [[Medea]] is stolen and sold off to [[Red]], and infamous bandit from Yangus' past. Stubborn, she refuses to yield over her new mare unless Yangus is able to follow up on an old promise of his and steal the coveted [[Venus' Tear]] jewel from the catacombs know as the [[Swordsman's Labyrinth]]. The tomb is filled with traps and mind-numbing puzzles, but the former thief is able to persevere and shares a bit of his history with the }{Hero 8}}--before asking him to keep it a secret between the two of them. | ||
Back at Red's hideout, the woman refuses to relinquish Medea as she considers her to be of a higher quality than the gem. Dumbstruck, Yangus then falls to his knees and bows as he pleads with Red to return Medea for the sake of the Hero and King Trode. Shocked and flustered that the stubborn man would actually beg, Red realizes the importance of the horse to the | Back at [[Red]]'s hideout, the woman refuses to relinquish [[Medea]] as she considers her to be of a higher quality than the gem. Dumbstruck, Yangus then falls to his knees and bows as he pleads with [[Red]] to return [[Medea]] for the sake of the {{Hero 8}} and King [[Trode]]. Shocked and flustered that the stubborn man would actually beg, [[Red]] realizes the importance of the horse to the {{Party 8}} and gives her to them in exchange for the jewel. This act does much to repair the relationship between the two, and is strongly implied to rekindle the flames they shared. Yangus is oblivious to this at first, but later on when speaking to Red near the end of the game she will give Yangus her prized [[Flail of fury]] and demands that it be returned the moment the world has been saved. Jessica spells it out in [[Party Chat]] that [[Red]] is telling Yangus to return to her in one piece in her own aggressive way. At the end of the game, after the final boss is defeated, {{Jessica}} informs the Hero that Yangus and [[Red]] have gone into business together. | ||
====Stats==== | ====Stats==== | ||
| Line 42: | Line 45: | ||
| Level || 1 || 99 | | Level || 1 || 99 | ||
|- | |- | ||
| HP || 30 || 781 | | {{HP}} || 30 || 781 | ||
|- | |- | ||
| MP || 0 || 320 | | {{MP}} || 0 || 320 | ||
|- | |- | ||
| Strength || 11 || 385 | | {{Strength}} || 11 || 385 | ||
|- | |- | ||
| Agility || 5 || 145 | | {{Agility}} || 5 || 145 | ||
|- | |- | ||
| Resilience || 7 || 205 | | {{Resilience}} || 7 || 205 | ||
|- | |- | ||
| Wisdom || 2 || 210 | | {{Wisdom}} || 2 || 210 | ||
|- | |- | ||
| Initial gear ||colspan=2|[[Oaken club]], [[Bandit's grass skirt]], [[Leather hat]] | | Initial gear ||colspan=2|[[Oaken club]], [[Bandit's grass skirt]], [[Leather hat]] | ||
|} | |} | ||
*Yangus also possesses a 25% resistance to [[ | *Yangus also possesses a 25% resistance to [[Frizz]], [[Sizz]], and [[Fire Breath]] damage. | ||
*In the [[Nintendo 3DS]] version of | *In the [[Nintendo 3DS]] version of {{VIII}}, Yangus is given a significant [[List of character statistics#strength|strength]] boost. The extra points start at Level 21, and result in a score of 425 at level 99. | ||
Yangus has the highest strength throughout the bulk of the adventure in the PS2 version, and through the entire journey in the 3DS port. But Yangus will also gain access to healing spells and the vital Share Magic if the player dabbles in his Humanity skillset, giving him some flexibility. This will help immensely in the beginning of the game, but as the journey progresses he will still be outclassed by the support and healing options of [[Angelo]] and the Hero. He also has access to some of the most protective armour in the game, which increases his survivability in combat. Yangus has the lowest MP growth of all the characters, limiting his skill and magic usage. | Yangus has the highest strength throughout the bulk of the adventure in the {{PS2}} version, and through the entire journey in the {{3DS}} port. But Yangus will also gain access to healing spells and the vital [[Share Magic]] if the player dabbles in his Humanity skillset, giving him some flexibility. This will help immensely in the beginning of the game, but as the journey progresses he will still be outclassed by the support and healing options of [[Angelo]] and the {{Hero 8}}. He also has access to some of the most protective armour in the game, which increases his survivability in combat. Yangus has the lowest {{MP}} growth of all the characters, limiting his skill and magic usage. | ||
Each of Yangus' weapon paths has high damage modifiers and various bonus attributes: | Each of Yangus' weapon paths has high damage modifiers and various bonus attributes: {{Scythe}}s for stealing items or have access to instant death attacks, {{Axe}}s for the most helpful skills against metal slimes and inflict bonus damage to various monster families, and {{Club}}s to farm gold more easily as well as stun foes. Humanity will lead to Yangus' more comedic abilities, like [[Underpants Dance]] and [[Golden Oldies]], as well as the aforementioned healing and support abilities. His Fisticuffs skillset is considered by many players to be the most useful variant as well. | ||
==== | ===={{Axe}}s==== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>''' | ||
| Line 80: | Line 83: | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
|Single strike that attempts to reduce the | |Single strike that attempts to reduce the {{Defence}} of the target time. Effect accuracy depends on foe's [[Sap]] resistance. | ||
|None | |None | ||
|- | |- | ||
| Line 89: | Line 92: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +5 when equipped with an axe. | ||
| Junior cleaver | | Junior cleaver | ||
|- | |- | ||
| Line 98: | Line 101: | ||
| -- | | -- | ||
| -- | | -- | ||
|Single strike with a 50% chance of hitting the enemy and a 50% chance to be a | |Single strike with a 50% chance of hitting the enemy and a 50% chance to be a [[Critical Hit]] if it connects. | ||
|Iron woodsman | |Iron woodsman | ||
|- | |- | ||
| Line 107: | Line 110: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increases chance of | |Increases chance of [[Critical Hit]] with axes from 1/64 to 1/32. | ||
| Axe-fighter | | Axe-fighter | ||
|- | |- | ||
| Line 116: | Line 119: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +10 when equipped with an axe. | ||
| Axemaster | | Axemaster | ||
|- | |- | ||
| Line 143: | Line 146: | ||
| -- | | -- | ||
| -- | | -- | ||
|Single strike with a 50% chance of hitting the enemy and is an automatic | |Single strike with a 50% chance of hitting the enemy and is an automatic [[Critical Hit]] if it connects. | ||
|Great axeman | |Great axeman | ||
|- | |- | ||
| Line 152: | Line 155: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +20 when equipped with an axe. | ||
| Axe royal | | Axe royal | ||
|- | |- | ||
| Line 165: | Line 168: | ||
|} | |} | ||
==== | ===={{Club}}s==== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>''' | ||
| Line 182: | Line 185: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +5 when equipped with a club. | ||
| None | | None | ||
|- | |- | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|Single strike that deals normal damage and steals an extra 10% of gold from the enemy. | |Single strike that deals normal damage and steals an extra 10% of [[gold]] from the enemy. | ||
|Heavy hitter | |Heavy hitter | ||
|- | |- | ||
| Line 227: | Line 230: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increases chance of | |Increases chance of [[Critical Hit]] with clubs from 1/64 to 1/32. | ||
| Big bludgeoner | | Big bludgeoner | ||
|- | |- | ||
| Line 245: | Line 248: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +25 when equipped with a club. | ||
| Big-league brainer | | Big-league brainer | ||
|- | |- | ||
| Line 254: | Line 257: | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
|Single strike causes 25% more damage than a normal attack and steals an extra 20% of an enemy's gold. | |Single strike causes 25% more damage than a normal attack and steals an extra 20% of an enemy's [[gold]]. | ||
|Consummate clubber | |Consummate clubber | ||
|- | |- | ||
| Line 263: | Line 266: | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
|Single strike that deals double damage to enemies of the | |Single strike that deals double damage to enemies of the {{Demon}} or [[material family]], and 10% more damage to all other types. | ||
|Lord of destruction | |Lord of destruction | ||
|} | |} | ||
==== | ===={{Scythe}}s==== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>''' | ||
| Line 284: | Line 287: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +5 when equipped with a scythe. | ||
| None | | None | ||
|- | |- | ||
| Line 302: | Line 305: | ||
|Yes | |Yes | ||
| -- | | -- | ||
|Deals damage based on level to a single target, up to | |Deals damage based on level to a single target, up to Level 57. | ||
|Superb sickler | |Superb sickler | ||
|- | |- | ||
| Line 311: | Line 314: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increases | |Increases {{Attack}} +10 when equipped with a scythe. | ||
| Sickle sweetie | | Sickle sweetie | ||
|- | |- | ||
| Line 329: | Line 332: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increases chance of | |Increases chance of [[Critical Hit]] with scythes from 1/64 to 1/32. | ||
| Sickle-sonic | | Sickle-sonic | ||
|- | |- | ||
| Line 347: | Line 350: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +25 when equipped with scythe. | ||
| Demon reaper | | Demon reaper | ||
|- | |- | ||
| Line 365: | Line 368: | ||
|Yes | |Yes | ||
| -- | | -- | ||
|Heavy frizz damage to all enemies; 175~225 initial damage, 300~400 after | |Heavy frizz damage to all enemies; 175~225 initial damage, 300~400 after Level 54. | ||
|Death's apprentice | |Death's apprentice | ||
|} | |} | ||
| Line 386: | Line 389: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +5 when not equipped with a weapon. | ||
| None | | None | ||
|- | |- | ||
| Line 395: | Line 398: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increases Yangus' | |Increases Yangus' {{Agility}} by 10 points. | ||
| Streetfighter | | Streetfighter | ||
|- | |- | ||
| Line 413: | Line 416: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increases chance of | |Increases chance of [[Critical Hit]] to 1/32 with no weapon equipped. | ||
| Local champ | | Local champ | ||
|- | |- | ||
| Line 422: | Line 425: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +20 when not equipped with a weapon. | ||
| Regional champ | | Regional champ | ||
|- | |- | ||
| Line 431: | Line 434: | ||
| -- | | -- | ||
| -- | | -- | ||
|Reduces the chance of random battles temporarily. | |Reduces the chance of [[encounter|random battles]] temporarily. | ||
| National contender | | National contender | ||
|- | |- | ||
| Line 458: | Line 461: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase | |Increase {{Attack}} +45 when not equipped with a weapon. | ||
| World champ | | World champ | ||
|- | |- | ||
| Line 497: | Line 500: | ||
| Yes | | Yes | ||
| -- | | -- | ||
|Heals a single party member for 30-40 HP. | |Heals a single party member for 30-40 {{HP}}. | ||
| Kind-hearted | | Kind-hearted | ||
|- | |- | ||
| Line 506: | Line 509: | ||
| -- | | -- | ||
| -- | | -- | ||
|Field skill that gives the number of nearby treasure | |Field skill that gives the number of nearby [[treasure chest]]s, but not their location. | ||
| Busybody | | Busybody | ||
|- | |- | ||
| Line 524: | Line 527: | ||
| Yes | | Yes | ||
| -- | | -- | ||
|Gives some of Yangus' MP to the targeted party member. MP donated is ''Level/2 +8~12'', will not exceed current MP. | |Gives some of Yangus' {{MP}} to the targeted party member. {{MP}} donated is ''Level/2 +8~12'', will not exceed current {{MP}}. | ||
| Considerate | | Considerate | ||
|- | |- | ||
| Line 533: | Line 536: | ||
| Yes | | Yes | ||
| -- | | -- | ||
|Raises all party members' | |Raises all party members' {{Defence}} by 25%. | ||
| Confidant | | Confidant | ||
|- | |- | ||
| Line 542: | Line 545: | ||
| -- | | -- | ||
| -- | | -- | ||
| | |{{Stun}}s all enemies with an outrageous dance | ||
| Big brother | | Big brother | ||
|- | |- | ||
| Line 551: | Line 554: | ||
| Yes | | Yes | ||
| -- | | -- | ||
|Heals a single party member for 70-80 HP. | |Heals a single party member for 70-80 {{HP}}. | ||
| Gangleader | | Gangleader | ||
|- | |- | ||
| Line 560: | Line 563: | ||
| -- | | -- | ||
| -- | | -- | ||
|Causes Yangus to perish, but resurrects and heals all other | |Causes Yangus to perish, but resurrects and heals all other {{Party 8}} members. | ||
| Big boss | | Big boss | ||
|- | |- | ||
| Line 697: | Line 700: | ||
===''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'''=== | ===''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'''=== | ||
Yangus is the main character, and the game revolved around the escapades of his youth. Red also makes an appearance in the title, as does his father. | Yangus is the main character, and the game revolved around the escapades of his youth. [[Red]] also makes an appearance in the title, as does his father. | ||
===''[[Fortune Street]]''=== | ===''[[Fortune Street]]''=== | ||
| Line 712: | Line 715: | ||
==Trivia== | ==Trivia== | ||
*Yangus is the first party member to have already joined the | *Yangus is the first party member to have already joined the {{Hero 8}} prior to the game's beginning. One could count the presence of [[Carver]] and [[Milly]] during the opening of {{DQ6}}, but that sequence is effectively a playable cutscene and the two aforementioned characters are removed immediately afterwards. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Yangus-Press.png|Press release artwork. | |||
Dq8 Yangus.png|Concept art. | |||
DQVIII Yangus concepts.png| | |||
Yangus_High_Tension.png|[[Tension]] concept. | |||
DQ VIII Android Yangus Sleeping.jpg| | |||
DQ VIII Android Cor Blimey.jpg| | |||
YoungYangus.png|''Dragon Quest: Shōnen Yangus to Fushigi no Dungeon''. | |||
YYMD Yangus concepts.png|More concept art. | |||
YYMD Young Yangus.png| | |||
YYMD Yangus mature.png|''Dragon Quest: Shōnen Yangus to Fushigi no Dungeon''. | |||
Itadaki Street Portable Yangus.png|''Itadaki Street Portable''. | |||
Itadaki_Street_DS_Young_Yangus.png|''Itadaki Street DS''. | |||
Fortune_Street_Young_Yangus.png|''Fortune Street''. | |||
DQ_Heroes_Yangus.png|{{Dragon Quest Heroes}}. | |||
</gallery></center> | </gallery></center> | ||
{{DQVIII}} | {{DQVIII}} | ||
[[Category:Party members]] | [[Category:Party members]] | ||
[[Category:Dragon Quest VIII characters]] | [[Category:Dragon Quest VIII characters]] | ||