Ewwnicorn: Difference between revisions

Jump to navigation Jump to search
2,018 bytes added ,  03:15, 13 January 2024
no edit summary
No edit summary
No edit summary
Line 158: Line 158:


==={{DQMCH}}===
==={{DQMCH}}===
{{Stub}}
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
{{DQM3Enemy
|name=Ewwnicorn
|kanji= ユニコーン
|romanji=Yunikōn
|icon=[[File:Ewwnicorn DQM3 portrait.png|100px]]
|family=[[File:DQM3 beast family icon.png|link=Beast family]]
|hp=<big><big>1,390</big></big>
|mp=<big><big>580</big></big>
|attack=<big><big>330</big></big>
|defense=<big><big>370</big></big>
|wisdom=<big><big>670</big></big>
|agility=<big><big>520</big></big>
|bestiary=#248
|rank=<big><big>'''D'''</big></big>
|in-game-description=These eerie equine beasts were once considered sacred, until the Master of Monsterkind manipulatd them into marauding through human settlements. Their horns can heal all manner of ill health
|talents=[[Heavenly Herald]] (lv. 1)
|traits=[[Health Professional]] (lv. 1)<br>[[Rando-Ping]] (lv. 20)<br>[[Low Heal]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Last Gasp]] (lv. 1)<br>[[Rando-Relief]] (lv. 60)
|habitat=This monster has no natural habitat
|items=N/A
|synthesis=[[File:Angel slime DQM3 portrait.png|64px|link=Angel slime]] X [[File:Giruffian DQM3 portrait.png|64px|link=Giruffian]]
|fire-resist=50%
|water-resist=0%
|wind-resist=50%
|earth-resist=0%
|explosion-resist=0%
|ice-resist=-25%
|electricity-resist=50%
|light-resist=50%
|dark-resist=-25%
|debilitation-resist=0%
|bedazzlement-resist=0%
|antimagic-resist=25%
|mp-absorption-resist=0%
|confusion-resist=-25%
|sleep-resist=50%
|paralysis-resist=0%
|stun-resist=50%
|poison-resist=25%
|instant-death-resist=25%
}}
==={{DQStars}}===
{{Stub}}
==={{DQRivals}}===
{{Stub}}
==={{DQWalk}}===
{{Stub}}
{{Stub}}


Line 214: Line 275:
}}
}}


==Related {{MFamilies}}==
==Trivia==
*The ewwnicorn's pose was changed for the Nintendo DS remake of ''VI'' to account for the idle animations given to all monsters, likely to prevent it from looking like it is galloping in mid-air. This makes it and the mythsteed two of the few monsters to have their battle poses changed, along with the [[prism peacock]] and related colour pallets.
 
==Similar steeds==
*[[Mythsteed]]
*[[Mythsteed]]


Line 233: Line 297:
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]


[[fr:Cornefolle]]
[[fr:Cornefolle]]

Navigation menu