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Whack is learned by [[Priest]]s and [[Sage]]s at Level 22, and it costs 7 {{MP}} to use. | Whack is learned by [[Priest]]s and [[Sage]]s at Level 22, and it costs 7 {{MP}} to use. | ||
The enemies [[ | The enemies [[mimic]], [[silhouette]], and [[umbra]] use this spell against the {{Party 3}}. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
[[Kiryl]] learns Whack at Level 18, and now only costs 4 {{MP}}. | [[Kiryl]] learns Whack at Level 18, and now only costs 4 {{MP}}. | ||
The enemies [[ | The enemies [[terrornodon]], [[blizzybody]], [[mimic]], [[pandora's box]], [[prince of darkness]], [[hoodoo gooroo]], and [[Psaro the Manslayer]] use this spell against the {{Party 4}}. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
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|[[Sancho]]||28 | |[[Sancho]]||28 | ||
|} | |} | ||
[[Cannibox]], [[ | [[Cannibox]], [[urnexpected]], [[wallop scallop]], and [[hypothermion]] use this spell only as enemies. | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Whack is learned by [[Nevan]] at Level 21. Other characters can learn it by advancing to rank 5 of the [[Priest]] vocation. | Whack is learned by [[Nevan]] at Level 21. Other characters can learn it by advancing to rank 5 of the [[Priest]] vocation. | ||
The enemies [[ | The enemies [[cannibox]], [[urnexpected]], [[frighturn]], and [[Mudslinger (monster)|mudslinger]] use this spell against the {{Party 6}}. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Whack is a very hard spell to come by in {{VII}}, with only vocations to teach it being the [[Goodybag (vocation)|Goodybag]] and [[Mimic (vocation)|Mimic]]. | Whack is a very hard spell to come by in {{VII}}, with only vocations to teach it being the [[Goodybag (vocation)|Goodybag]] and [[Mimic (vocation)|Mimic]]. | ||
It can be cast by the enemies [[ | It can be cast by the enemies [[mimic]], [[carbuncle]], [[vial creature]], [[goodybag]], [[grimoire]], and [[hexicon]]. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Whack can be learned from all the skills it could be previously, though [[Diabolist]] now requires 70 points, and [[Muspell]] now requires 42 points. | Whack can be learned from all the skills it could be previously, though [[Diabolist]] now requires 70 points, and [[Muspell]] now requires 42 points. | ||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
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==={{DQM3}}=== | |||
Whack costs 9 MP and it's success chance rises alongside the caster's wisdom. It is learned through the [[Assassin]], [[Blighter]], [[Cheesy Grin]], [[Chilly Receptionist]], [[Dark Artist]], [[Demoniac]], [[Graveheart]], [[Hexcommunicator]], [[Martyr]], and [[Stinker]] talents. | |||
==={{DQH}}=== | ==={{DQH}}=== | ||
{{Descriptions | |||
|DQH=A cursed incantation that sends an enemy to the hereafter. | |||
}} | |||
Whack can be learned by [[Kiryl]] for 4 skill points and costs 5 {{MP}} to cast. Naturally, it is one of his iconic spells. When used, [[Kiryl]] will send out a dark incantation that tracks down a random {{MFamilies}} and has a small chance to kill them instantly. [[Kiryl]] can upgrade the spell and cast [[Thwack]] by charging up Whack for a few seconds. | Whack can be learned by [[Kiryl]] for 4 skill points and costs 5 {{MP}} to cast. Naturally, it is one of his iconic spells. When used, [[Kiryl]] will send out a dark incantation that tracks down a random {{MFamilies}} and has a small chance to kill them instantly. [[Kiryl]] can upgrade the spell and cast [[Thwack]] by charging up Whack for a few seconds. | ||
==={{DQH2}}=== | |||
{{Stub}} | |||
==={{SSB5}}=== | ==={{SSB5}}=== | ||
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==Trivia== | ==Trivia== | ||
*In an interview with ''[[Nintendo Power]]'' magazine, series creator [[Yuji Horii]] noted that the AI in {{Dragon Quest IV}} was built such that in its original version, [[Kiryl]]'s algorithms would always conclude Whack (called Beat in this version) was the character's best offensive option against foes with high {{HP}} and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell". The problem was halfway corrected in the balance-adjusted {{PS1}} remake, except that Kiryl almost ''never'' casts Whack. A happy medium would be found in the AI for the [[Nintendo DS]] version, carried forward for the [[Cell phone]] ports. | *In an interview with ''[[Nintendo Power]]'' magazine, series creator [[Yuji Horii]] noted that the AI in {{Dragon Quest IV}} was built such that in its original version, [[Kiryl]]'s algorithms would always conclude Whack (called Beat in this version) was the character's best offensive option against foes with high {{HP}} and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell". The problem was halfway corrected in the balance-adjusted {{PS1}} remake, except that Kiryl almost ''never'' casts Whack. A happy medium would be found in the AI for the [[Nintendo DS]] version, carried forward for the [[Cell phone]] ports. | ||
==Other Languages== | ==Other Languages== | ||
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[[Category:Dragon Quest X spells]] | [[Category:Dragon Quest X spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
[[Category:Dragon Quest Monsters spells]] | |||
[[Category:Dragon Quest Monsters 2 spells]] | |||
[[Category:Dragon Quest Monsters: Caravan Heart spells]] | |||
[[Category:Dragon Quest Monsters: Joker spells]] | |||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] | |||
[[Category:Dragon Quest Monsters: Joker 3 spells]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince spells]] | |||
[[Category:Dragon Quest Heroes spells]] | [[Category:Dragon Quest Heroes spells]] | ||
[[Category:Dragon Quest Heroes II spells]] | |||
[[Category:Super Smash Bros. Ultimate spells]] | [[Category:Super Smash Bros. Ultimate spells]] | ||
[[fr:Kill]] | [[fr:Kill]] | ||