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{{Character | {{Character | ||
|Name=Baramos | |Name=Baramos | ||
|Game={{ | |Game={{DQ3}} | ||
|Image=[[File:DQIX Baramos.png|center|300px]] | |Image=[[File:DQIX Baramos.png|center|300px]] | ||
|Sprite= | |Sprite= | ||
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|Age=Unknown | |Age=Unknown | ||
|Family= | |Family= | ||
|Voice Actor=[[Masaharu Satō]] (Japanese, ''[[Dragon Quest III CD Theater|CD Theater]]'')<br>[[Takeshi Watabe]] (Original Japanese audio for | |Voice Actor=[[Masaharu Satō]] (Japanese, ''[[Dragon Quest III CD Theater|CD Theater]]'')<br>[[Takeshi Watabe]] (Original Japanese audio for {{Abel Yuusha}})<br>[[Garry Chalk]] (English Dub of {{Abel Yuusha}})<br>[[Takaya Hashi]] (Japanese, {{Rivals}}) | ||
}} | }} | ||
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Baramos and his forces menaced the world for an unknown number of years prior, which necessitated The Hero [[Ortega]] departing from [[Aliahan]] to slay him in the game's opening prologue Though the [[King of Aliahan]] states that the world at large is unaware of the fiend's activities, his very presence emboldens monsters the world over to assault human settlements. | Baramos and his forces menaced the world for an unknown number of years prior, which necessitated The Hero [[Ortega]] departing from [[Aliahan]] to slay him in the game's opening prologue Though the [[King of Aliahan]] states that the world at large is unaware of the fiend's activities, his very presence emboldens monsters the world over to assault human settlements. | ||
Throughout the first half of {{III}} Baramos is believed to be the final boss, but this is a malicious facade; when [[Erdrick|The Hero]] defeats Baramos and returns to [[Aliahan]] triumphant, [[Zoma]] interrupts the celebrations to reveal Baramos was just an underling of his--an advance force to clear the way for his master. Having failed, [[Zoma]] announces that he will personally plunge the world into eternal darkness, causing The Hero to continue his quest. | Throughout the first half of {{III}} Baramos is believed to be the final boss, but this is a malicious facade; when [[Erdrick|The Hero]] defeats Baramos and returns to [[Aliahan]] triumphant, [[Zoma]] interrupts the celebrations to reveal Baramos was just an underling of his--an advance force to clear the way for his master. Having failed, [[Zoma]] announces that he will personally plunge the world into eternal darkness, causing The {{Hero 3}} to continue his quest. | ||
Baramos will attack the party twice more in [[Zoma's Citadel]], both as a [[Soul of Baramos|ghost]] and a [[Bones of Baramos|shambling corpse]]. There is no dialogue prior or during these encounters, implying that Baramos is not truly "revived" and is forced into further servitude by Zoma's magic. In the {{III}} remakes, a common enemy in {{Cloudsgate Citadel 3}} is a pallete-swap known as a [[Baramonster]]. Whether the [[Baramonster]]s were in [[Zoma]]'s employ is not certain. | Baramos will attack the party twice more in [[Zoma's Citadel]], both as a [[Soul of Baramos|ghost]] and a [[Bones of Baramos|shambling corpse]]. There is no dialogue prior or during these encounters, implying that Baramos is not truly "revived" and is forced into further servitude by [[Zoma]]'s magic. In the {{III}} remakes, a common enemy in {{Cloudsgate Citadel 3}} is a pallete-swap known as a [[Baramonster]]. Whether the [[Baramonster]]s were in [[Zoma]]'s employ is not certain. | ||
==Appearences== | ==Appearences== | ||
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|agility=85 | |agility=85 | ||
|spells=[[Bazoom]]<br>[[Fuddle]]<br>[[Kaboom]]<br>[[Kafrizzle]] | |spells=[[Bazoom]]<br>[[Fuddle]]<br>[[Kaboom]]<br>[[Kafrizzle]] | ||
|skills=Can attack twice per turn.<br>[[Inferno]]<br>Recovers 90~110 {{HP}} per turn | |skills=Can attack twice per turn.<br>[[Inferno]]<br>Recovers 90~110 {{HP}} per turn. | ||
|item=None | |item=None | ||
|locations=[[Baramos' Lair]] | |locations=[[Baramos' Lair]] | ||
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! Pattern | ! Pattern | ||
|- | |- | ||
| {{NES}} || [[Kaboom]] → normal attack → Inferno → [[Kafrizzle]] → [[Bazoom]] → normal attack → [[Kaboom]] → [[Fuddle]] → repeat | | {{NES}} || [[Kaboom]] → normal attack → [[Inferno]] → [[Kafrizzle]] → [[Bazoom]] → normal attack → [[Kaboom]] → [[Fuddle]] → repeat | ||
|- | |- | ||
|All<br>others || [[Kaboom]] → normal attack → Inferno → normal attack → [[Kafrizzle]] → [[Fuddle]] → [[Kaboom]] → [[Bazoom]] → repeat | |All<br>others || [[Kaboom]] → normal attack → [[Inferno]] → normal attack → [[Kafrizzle]] → [[Fuddle]] → [[Kaboom]] → [[Bazoom]] → repeat | ||
|- | |- | ||
|Fizzled || Normal attack → [[Bazoom]] (fails) → Inferno → normal attack → repeat | |Fizzled || Normal attack → [[Bazoom]] (fails) → [[Inferno]] → normal attack → repeat | ||
|} | |} | ||
Furthermore, Baramos has an excellent AI that halts him from casting [[Kaboom]] if a character has [[Bounce]] applied to them, skipping that phase of his pattern, and avoiding using magic altogether if he's been afflicted with [[Fizzle]], starting a briefer pattern of using physical blows and Inferno instead. The one exception to this is [[Bazoom]], which will fail to activate when cast and thus waste his turn. | Furthermore, Baramos has an excellent AI that halts him from casting [[Kaboom]] if a character has [[Bounce]] applied to them, skipping that phase of his pattern, and avoiding using magic altogether if he's been afflicted with [[Fizzle]], starting a briefer pattern of using physical blows and [[Inferno]] instead. The one exception to this is [[Bazoom]], which will fail to activate when cast and thus waste his turn. | ||
In the {{Game Boy Color}} version Baramos will not cast [[Bazoom]] when | In the {{Game Boy Color}} version Baramos will not cast [[Bazoom]] when [[Fizzle]]d, gaining an additional physical attack in the spells place for a loop of normal attack → normal attack → [[Inferno]] → normal attack. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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}} | }} | ||
Baramos appears as a | Baramos appears as a {{Legacy Boss}}, obtained after completing [[List of quests in Dragon Quest IX#Quest #061 - #062|Quest #062]]. He is the weakest of the {{Legacy Boss}}es, but he is still very powerful and capable of casting [[Kafrizz]] and [[Kaboom]] and can also use [[Fire Breath]] and regular attacks (which are prone to inflicting critical hits). Ice attacks are his weakness, but he resists wind attacks. | ||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | {| border="0" cellpadding="5" cellspacing="0" width="100%" | ||
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!style="background:#4682B4; color: white;"|New abilities | !style="background:#4682B4; color: white;"|New abilities | ||
|- | |- | ||
|''Initial''||[[Kafrizz]], [[Kaboom]], [[Scorch]], critical attack, sometimes attacks twice per round | |''Initial''||[[Kafrizz]], [[Kaboom]], [[Scorch]], [[Critical Hit|critical attack]], sometimes attacks twice per round | ||
|- | |- | ||
|8||[[Disruptive Wave]] | |8||[[Disruptive Wave]] | ||
|- | |- | ||
|16||Always attacks twice per round | |16||Always attacks twice per round. | ||
|- | |- | ||
|24||[[Hellfire]] | |24||[[Hellfire]] | ||
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|33||[[Kafrizzle]] | |33||[[Kafrizzle]] | ||
|- | |- | ||
|41||Begins attacking 3 times per turn, stops using [[Scorch]] & [[Kafrizz]] | |41||Begins attacking 3 times per turn, stops using [[Scorch]] & [[Kafrizz]]. | ||
|- | |- | ||
|57||[[Kaboomle]] | |57||[[Kaboomle]] | ||
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DQR Maou Baramos.jpg|Archfiend Baramos in {{Rivals}}. | DQR Maou Baramos.jpg|Archfiend Baramos in {{Rivals}}. | ||
DQW Baramos VS Erdrick.jpg|Chapter 3 of {{Walk}}'s {{Dragon Quest III}} event. | DQW Baramos VS Erdrick.jpg|Chapter 3 of {{Walk}}'s {{Dragon Quest III}} event. | ||
DQW Baramos.jpg|Baramos in | DQW Baramos.jpg|Baramos in {{Walk}}. | ||
DQT Baramos Event.jpg|Baramos as he appears in {{Tact}}. | DQT Baramos Event.jpg|Baramos as he appears in {{Tact}}. | ||
Baramos sofubi.jpg|{{Sofubi Monster}}. | Baramos sofubi.jpg|{{Sofubi Monster}}. | ||