Kōichi Sugiyama: Difference between revisions

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In addition to his work for the series Sugiyama held several positions within Japanese society, such as honorary chairman of the Japanese Association of Composers and Arrangers<ref>『ゴジラVSビオランテ コンプリーション』ホビージャパン、p. 134, 2015年12月16日。ISBN978-4-7986-1137-2。https://archive.fo/ecXB0</ref>, the chairman of the Japanese Backgammon Association<ref>https://archive.fo/CDnJW</ref>, as well as being the founder and representative of the Smoking Culture Research Association<ref>https://archive.fo/5PT3m</ref>.
In addition to his work for the series Sugiyama held several positions within Japanese society, such as honorary chairman of the Japanese Association of Composers and Arrangers<ref>『ゴジラVSビオランテ コンプリーション』ホビージャパン、p. 134, 2015年12月16日。ISBN978-4-7986-1137-2。https://archive.fo/ecXB0</ref>, the chairman of the Japanese Backgammon Association<ref>https://archive.fo/CDnJW</ref>, as well as being the founder and representative of the Smoking Culture Research Association<ref>https://archive.fo/5PT3m</ref>.


Kōichi Sugiyama is survived by his wife Nobuko Sugiyama, who manages his estate and the catalog of his music with the [https://sugiyama-kobo.com/ Sugiyama Kobo label].
Kōichi Sugiyama is survived by his wife Yukiko Sugiyama, who manages his estate and the catalog of his music with the [https://sugiyama-kobo.com/ Sugiyama Kobo label].


==Early life==
==Early life==
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In 1949 Sugiyama would enroll in Seikei High School of Musashino City and founded the school music club. He reorganized the school orchestra that had become defunct during the war in his third year, becoming the conductor and arranger<ref>https://archive.fo/YpN4C</ref>. Prior to graduating, Sugiyama was approached by the [https://ja.wikipedia.org/wiki/%E8%B0%B7%E6%A1%83%E5%AD%90%E3%83%90%E3%83%AC%E3%82%A8%E5%9B%A3 Momoko Tani Ballet Company] to compose a ballet piece for children to perform. This composition, "The Lost Caterpillar" (''迷子の青虫さん''), would mark the young man's first professional opus and be performed for decades to come<ref>DQ30thアニバーサリー 2016, pp. 13、83.</ref>.
In 1949 Sugiyama would enroll in Seikei High School of Musashino City and founded the school music club. He reorganized the school orchestra that had become defunct during the war in his third year, becoming the conductor and arranger<ref>https://archive.fo/YpN4C</ref>. Prior to graduating, Sugiyama was approached by the [https://ja.wikipedia.org/wiki/%E8%B0%B7%E6%A1%83%E5%AD%90%E3%83%90%E3%83%AC%E3%82%A8%E5%9B%A3 Momoko Tani Ballet Company] to compose a ballet piece for children to perform. This composition, "The Lost Caterpillar" (''迷子の青虫さん''), would mark the young man's first professional opus and be performed for decades to come<ref>DQ30thアニバーサリー 2016, pp. 13、83.</ref>.


Upon graduation Sugiyama planned to enroll in a private music college but was denied entry by each institution he applied to due to being unable to play the piano well, a strict requisite for admission which was the norm at the time. As purchasing a piano himself was prohibitively expensive, Sugiyama elected to enroll in Tokyo University instead as it was one of the cheapest options available and pursued a science degree. The love for music would not leave the man's soul, however, and Sugiyama regularly skipped classes to participate in activities at the club he founded in Seikei High School<ref>"Q それほど音楽に傾倒していたのに進学したのは音楽大学ではありませんでしたね
Upon graduation Sugiyama planned to enroll in a private music college but was denied entry by each institution he applied to due to being unable to play the piano well, a strict requisite for admission which was the norm at the time. As purchasing a piano himself was prohibitively expensive, Sugiyama elected to enroll in University of Tokyo instead as it was one of the cheapest options available and pursued a science degree. The love for music would not leave the man's soul, however, and Sugiyama regularly skipped classes to participate in activities at the club he founded in Seikei High School<ref>"Q それほど音楽に傾倒していたのに進学したのは音楽大学ではありませんでしたね
A もちろん音大に進みたくてあらゆる音大から願書を取り寄せたのですが、どの学校にも試験科目に「ピアノの実技」があるのです。当時、家にはピアノがなかったので音楽大学受験のための練習ができませんでした。そこで音楽大学はあきらめて「仕方なく」東京大学に入学しました。東大に通っている間も出身高校の音楽部の活動に足繁く通い、音楽に没頭していましたね。"</ref>. This resulted in him needing to repeat a year, and after graduating Sugiyama found employment as a part-time quality control inspector at a factory through his father's connections. This period wouldn't last long though, as a broadcast of "The Lost Caterpillar" caught the attention of a famous contemporary music critic [https://ja.wikipedia.org/wiki/%E6%9C%89%E5%9D%82%E6%84%9B%E5%BD%A6 Yoshihiko Arisaka], who wrote very favorably of Sugiyama and recruited him into the [https://ja.wikipedia.org/wiki/%E6%96%87%E5%8C%96%E6%94%BE%E9%80%81 Nippon Cultural Broadcasting radio network]. First assigned to score for the news department's segments, Sugiyama found success as a part of the entertainment division where he was given control over the live performance segment "Hitatchi Concert" (''日立コンサート''). This was a very valuable learning experience for the man as it taught him the intricacies of producing and arranging music on a professional level he was not exposed to before. In 1958 Sugiyama would move from radio to television as he took employment with [https://ja.wikipedia.org/wiki/%E3%83%95%E3%82%B8%E3%83%86%E3%83%AC%E3%83%93%E3%82%B8%E3%83%A7%E3%83%B3 Fuji Television], where he would direct programs such as "The Hit Parade" (''ザ・ヒットパレード'')<ref>Q 大学卒業後は文化放送やフジテレビで活躍されます
A もちろん音大に進みたくてあらゆる音大から願書を取り寄せたのですが、どの学校にも試験科目に「ピアノの実技」があるのです。当時、家にはピアノがなかったので音楽大学受験のための練習ができませんでした。そこで音楽大学はあきらめて「仕方なく」東京大学に入学しました。東大に通っている間も出身高校の音楽部の活動に足繁く通い、音楽に没頭していましたね。"</ref>. This resulted in him needing to repeat a year, and after graduating Sugiyama found employment as a part-time quality control inspector at a factory through his father's connections. This period wouldn't last long though, as a broadcast of "The Lost Caterpillar" caught the attention of a famous contemporary music critic [https://ja.wikipedia.org/wiki/%E6%9C%89%E5%9D%82%E6%84%9B%E5%BD%A6 Yoshihiko Arisaka], who wrote very favorably of Sugiyama and recruited him into the [https://ja.wikipedia.org/wiki/%E6%96%87%E5%8C%96%E6%94%BE%E9%80%81 Nippon Cultural Broadcasting radio network]. First assigned to score for the news department's segments, Sugiyama found success as a part of the entertainment division where he was given control over the live performance segment "Hitachi Concert" (''日立コンサート''). This was a very valuable learning experience for the man as it taught him the intricacies of producing and arranging music on a professional level he was not exposed to before. In 1958, Sugiyama would move from radio to television as he took employment with [https://ja.wikipedia.org/wiki/%E3%83%95%E3%82%B8%E3%83%86%E3%83%AC%E3%83%93%E3%82%B8%E3%83%A7%E3%83%B3 Fuji Television], where he would direct programs such as "The Hit Parade" (''ザ・ヒットパレード'')<ref>Q 大学卒業後は文化放送やフジテレビで活躍されます
A はい。文化放送では最初報道部に配属されたのですが、その後芸能部に移り、生の演奏を放送する「日立コンサート」という番組を担当しました。ここで音楽のプロの作曲・編曲方法を体験したことがその後の作曲人生にとても役立ちました。1958年にはフジテレビに転職し、ディレクターとして「ザ・ヒットパレード」などの番組に携わりました。振り返れば、文化放送でもフジテレビでも常に音楽に関わってきた会社人生でしたね。</ref>.
A はい。文化放送では最初報道部に配属されたのですが、その後芸能部に移り、生の演奏を放送する「日立コンサート」という番組を担当しました。ここで音楽のプロの作曲・編曲方法を体験したことがその後の作曲人生にとても役立ちました。1958年にはフジテレビに転職し、ディレクターとして「ザ・ヒットパレード」などの番組に携わりました。振り返れば、文化放送でもフジテレビでも常に音楽に関わってきた会社人生でしたね。</ref>.


Sugiyama would continue his career at Fuji Television while also becoming a free-lance commercial composure in the 1960's, writing songs for popular musicians such as The Peanuts, which led to some accusations that he gave preferential treatment to his own work on his television programs. He would retire from his position Fuji Television in April of 1965 when the company entered heated disputes with the Japanese Association of Composers and Arrangers over the royalties owed to musical artists, in addition to his payment as a composure becoming greater than his salary as his popularity rose<ref>DQ30thアニバーサリー 2016, pp. 12–14</ref>. He would continue working with the company as a freelance director until 1968, when he would part ways with the company to devote himself entirely to composing.
Sugiyama would continue his career at Fuji Television while also becoming a freelance commercial composer in the 1960's, writing songs for popular musicians such as The Peanuts and The Tigers, which led to some accusations that he gave preferential treatment to his own work on his television programs. He would retire from his position Fuji Television in April of 1965 when the company entered heated disputes with the Japanese Association of Composers and Arrangers over the royalties owed to musical artists, in addition to his payments as a composer becoming greater than his salary as his popularity rose<ref>DQ30thアニバーサリー 2016, pp. 12–14</ref>. He would continue working with the company as a freelance director until 1968, when he would part ways with the company to devote himself entirely to composing.


==History with Dragon Quest==
==History with Dragon Quest==
Sugiyama started composing with a Japanese home computer called the PC-9801 in the early 80's to experiment with new technology, and also took up an interest in the emerging market of video games around the same time. One specific title that caught his attention was "Kazuo Morita's Shogi" (森田和郎の将棋), which was published by [[Enix]] on the PC-9801 in August of 1985, and Sugiyama found himself hooked on the simple but addictive nature of the title. The game also came packaged with a questionnaire postcard for player feedback: Sugiyama filled it out on a whim in a cheeky manner, leaving the questionnaire on his desk before stepping away for other business. In a moment of pure chance, his wife Nobuko saw the card and slotted it into their mailbox as she stepped out to go grocery shopping<ref>"(笑)。そのアンケートはがきには 「終盤は強いけど、序盤の駒組みがイマイチ」みたいに、 ちょっと生意気なことを書いて、 そのままほったらかしにしておいたんです。 そしたら、たまたまうちのカミさんが それを見つけて、買い物に行く途中に ポストに放り込んだみたいなんです。" https://archive.fo/pz7E3</ref>. The questionnaire was later presented Enix co-founder [[Yukinobu Chida]], who was surprised to find that it was filled out by a celebrity because all of the names were written in hiragana, something to be expected of an elementary school student. Intrigued, Chida sent out an Enix representative to contact Sugiyama to see if he would be interested in composing music for a game: Sugiyama immediately replied and after a meeting in Shinjuku was arranged he was hired to write for "Wingman 2: The Resurrection of Kitaklar" (''ウイングマン2 -キータクラーの復活''), which would be released in April of 1986.
Sugiyama started composing with a Japanese home computer called the PC-8801 in the early 80's to experiment with new technology, and also took up an interest in the emerging market of video games around the same time. One specific title that caught his attention was "Kazuo Morita's Shogi" (森田和郎の将棋), which was published by [[Enix]] on the PC-9801 in August of 1985, and Sugiyama found himself hooked on the simple but addictive nature of the title. The game also came packaged with a questionnaire postcard for player feedback: Sugiyama filled it out on a whim in a cheeky manner, leaving the questionnaire on his desk before stepping away for other business. In a moment of pure chance, his wife Yukiko saw the card and slotted it into their mailbox as she stepped out to go grocery shopping<ref>"(笑)。そのアンケートはがきには 「終盤は強いけど、序盤の駒組みがイマイチ」みたいに、 ちょっと生意気なことを書いて、 そのままほったらかしにしておいたんです。 そしたら、たまたまうちのカミさんが それを見つけて、買い物に行く途中に ポストに放り込んだみたいなんです。" https://archive.fo/pz7E3</ref>. The questionnaire was later presented to Enix producer [[Yukinobu Chida]], who was surprised to find that it was filled out by a celebrity because all of the names were written in hiragana, something to be expected of an elementary school student. Intrigued, Chida sent out an Enix representative to contact Sugiyama to see if he would be interested in composing music for a game: Sugiyama immediately replied and after a meeting in Shinjuku was arranged he was hired to write for "Wingman 2: The Resurrection of Kitaklar" (''ウイングマン2 -キータクラーの復活''), which would be released in April of 1986.


The original ''Dragon Quest'' was in development at the same time as the second Wingman game, and Chida would approach Sugiyama to write music for it as well as the Enix employee felt that the score written by the staff of developer [[Chunsoft]] was not satisfactory. Sugiyama was intrigued by the project, but his inclusion was strongly opposed by the head of Chunsoft [[Koichi Nakamura]]. This was due to Chunsoft being an extension of a school club and the young programmers were wary of a man in his 50's writing music for a video game.
The original ''Dragon Quest'' was in development at the same time as the second Wingman game, and Chida would approach Sugiyama to write music for it as well as the Enix employee felt that the score written by the staff of developer [[Chunsoft]] was not satisfactory. Sugiyama was intrigued by the project, but his inclusion was strongly opposed by the president of Chunsoft [[Koichi Nakamura]]. This was due to Chunsoft being an extension of a school club and the young programmers were wary of a man in his 50's writing music for a video game.


It would be up to Chida and Yuji Horii to act as intermediaries between the staff of Chunsoft and Sugiyama, with the latter lightening the mood by speaking casually about his obsessions with analog games such backgammon, bingo, and especially pinball. Sugiyama would relate how he would frequently drive to Yokohama after work to play pinball for hours at a time, and the hesitant Chunsoft staff began to see him as a fellow gamer who just so happened to be born in the previous generation<ref>ニンテンドードリーム2005年11月号</ref>. With the age gap bridged Sugiyama was formally accepted as the game's composure, and he was asked to begin writing a rock-styled soundtrack to match Nakamura's vision for the game. He hesitated at this approach and asked Nakamura the nature of the game's setting and stylistic tone, and explained that classica music would much better suit a midieval fantasy world than contemporary rock.
It would be up to Chida and Yuji Horii to act as intermediaries between the staff of Chunsoft and Sugiyama, with the latter lightening the mood by speaking casually about his obsessions with analog games such backgammon, bingo, and especially pinball. Sugiyama would relate how he would frequently drive to Yokohama after work to play pinball for hours at a time, and the hesitant Chunsoft staff began to see him as a fellow gamer who just so happened to be born in the previous generation<ref>ニンテンドードリーム2005年11月号</ref>. With the age gap bridged Sugiyama was formally accepted as the game's composure, and he was asked to begin writing a rock-styled soundtrack to match Nakamura's vision for the game. He hesitated at this approach and asked Nakamura the nature of the game's setting and stylistic tone, and explained that classical music would much better suit a medieval fantasy world than contemporary rock.


The actual production of the game's soundtrack progressed very smoothly and was completed within one week, with the ''Overture'' in particular being conceived and finalized in short order. Sugiyama would joke that it took him "54 years and five minutes to write this song" (''54年と5分で出来た曲''), referencing the [https://jgcontemporary.art/blogs/news/picassos-napkin-story story of Picasso's napkin]<ref>https://web.archive.org/web/20140222200104/http://sugimania.com/says1.html</ref>. This jovial attitude belies the seriousness Sugiyama gave to the project, as he determined that the overworld and battle themes would need to be exceptionally well-crafted due to the frequency in which the player would hear them<ref>「すぎやまこういち VS 田尻智」『ドラゴンクエストIV マスターズクラブ』JICC出版局、1991年2月10日、13頁。ISBN978-4-7966-0084-2。</ref>. In addition to his official designation as the game's composer Sugiyama also assisted in debugging and balance adjustments for the project to give a different perspective compared the group of men in their early twenties. This further tightened the sense of camaraderie between the key staff of ''Dragon Quest'', cementing a friendship that would last for decades.
The actual production of the game's soundtrack progressed very smoothly and was completed within one week, with the ''Overture'' in particular being conceived and finalized in short order. Sugiyama would joke that it took him "54 years and five minutes to write this song" (''54年と5分で出来た曲''), referencing the [https://jgcontemporary.art/blogs/news/picassos-napkin-story story of Picasso's napkin]<ref>https://web.archive.org/web/20140222200104/http://sugimania.com/says1.html</ref>. This jovial attitude belies the seriousness Sugiyama gave to the project, as he determined that the overworld and battle themes would need to be exceptionally well-crafted due to the frequency in which the player would hear them<ref>「すぎやまこういち VS 田尻智」『ドラゴンクエストIV マスターズクラブ』JICC出版局、1991年2月10日、13頁。ISBN978-4-7966-0084-2。</ref>. In addition to his official designation as the game's composer Sugiyama also assisted in debugging and balance adjustments for the project to give a different perspective compared the group of men in their early twenties. This further tightened the sense of camaraderie between the key staff of ''Dragon Quest'', cementing a friendship that would last for decades.


Once the game was released on May 27th 1986, Sugiyama would then assert himself as the very first video game composer to record his video game music with a live orchestra. In 1986, the CD "[[Dragon Quest I Symphonic Suite]]" was released, utilizing the London Philharmonic Orchestra to interpret Sugiyama's melodies.
Once the game was released on May 27th 1986, Sugiyama would then assert himself as the very first video game composer to record his video game music with a live orchestra. In 1986, the CD "[[Dragon Quest I Symphonic Suite]]" was released, utilizing the Tokyo Strings Ensemble to interpret Sugiyama's melodies.


In 1987, he composed for {{DQ2}}, and then held the very first video game music concert in the world. "Family Classic Concert" was arranged and conducted by Sugiyama himself. It was performed by the Tokyo String Music Combination Playing Group on August 20, 1987 at Suntory Hall, Tokyo, Japan. "Dragon Quest I Symphonic Suite" and "[[Dragon Quest II Symphonic Suite]]" were performed. The "Family Classic Concerts" have done exceptionally well with audiences every time; since then, Sugiyama has held over eighteen of them all across Japan.
In 1987, he composed for {{DQ2}}, and then held the very first video game music concert in the world. "Family Classic Concert" was arranged and conducted by Sugiyama himself. It was performed by the Tokyo Strings Ensemble on August 20, 1987 at Suntory Hall, Tokyo, Japan. "Dragon Quest I Symphonic Suite" and "[[Dragon Quest II Symphonic Suite]]" were performed. The "Family Classic Concerts" have done exceptionally well with audiences every time; since then, Sugiyama has held them annually up to 2019.


Sugiyama continued to compose for video games from 1987 to 1990.  In 1991 he introduced a series of video game music concerts, five in all, called the Orchestral Game Concerts, which were performed by the Tokyo City Philharmonic Orchestra and Tokyo Symphony Orchestra. The performances included over eighteen different video game composers such as Koji Kondo, Yoko Kanno, Kentarou Haneda, Nobuo Uematsu, Keiichi Suzuki, as well as Sugiyama himself.  These concerts were held from 1991 to 1996; during this time, Sugiyama composed for other video games and arranged some of them to be performed in the Orchestral Game Concerts.
Sugiyama continued to compose for video games from 1987 to 1990.  In 1991 he introduced a series of video game music concerts, five in all, called the Orchestral Game Concerts, which were performed by the Tokyo City Philharmonic Orchestra and Tokyo Symphony Orchestra. The performances included music from over eighteen different video game composers such as Koji Kondo, Yoko Kanno, Kentarou Haneda, Nobuo Uematsu, Keiichi Suzuki, as well as Sugiyama himself.  These concerts were held from 1991 to 1996; during this time, Sugiyama composed for other video games and arranged some of them to be performed in the Orchestral Game Concerts.


In September 1995, Sugiyama composed the [[Dragon Quest Ballet]], which was choreographed by Minoru Suzuki.  It premiered in 1996, and came back in 1997, 1999, 2001 and 2002. During those years, Kōichi also released the Symphonic Suites for the ''Dragon Quest'' games he had worked on thus far. As this was the very first ballet inspired by a video game in the world, Sugiyama was awarded a place in the Guinness World Records book for his accomplishment.   
In September 1995, Sugiyama composed the [[Dragon Quest Ballet]], which was choreographed by Minoru Suzuki.  It premiered in 1996, and has since been performed regularly over the years the Star Dancers Ballet. During those years, he also released the Symphonic Suites for the ''Dragon Quest'' games he had worked on thus far. As this was the very first ballet inspired by a video game in the world, Sugiyama was awarded a place in the Guinness World Records book for his accomplishment.   


In late 2004, he finished and released the {{DQ8}} Original soundtrack, and the "[[Dragon Quest VIII Symphonic Suite]]" as well.
In late 2004, he finished and released the {{DQ8}} Original soundtrack, and the "[[Dragon Quest VIII Symphonic Suite]]" as well.
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*Kimi no Tanjobi - Garo (1973)
*Kimi no Tanjobi - Garo (1973)
*Heart Dorobo - Candies (1976)
*Heart Dorobo - Candies (1976)
*Disco Gal - Maria Asahina (1979)
*Hatsukoi Sunshine - Noriko Hidaka (1980)
*Hatsukoi Sunshine - Noriko Hidaka (1980)
*Koi wa Marshmallow - Yoshie Kashiwabara (1981)
*Koi wa Marshmallow - Yoshie Kashiwabara (1981)
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==Trivia==
==Trivia==
*Sugiyama's favorite monster is the [[dracky]], which he likens to a conductor wearing a coattail (''指揮者が燕尾服を着ているように見えるから'')
*Sugiyama's favorite monster is [[Dracky]], which he likens to a conductor wearing a coattail (''指揮者が燕尾服を着ているように見えるから'')
:*This fondness was paid homage in the infamous monster [[Sugi]] in {{DQ8}}.
:*This fondness was paid homage in the infamous monster [[Sugi]] in {{DQ8}}.
*Sugiyama writes his name in hiragana instead of the traditional kanji.
*Sugiyama writes his name in hiragana instead of the traditional kanji.
*Suigiyama's first connection to the Godzilla series predated ''vs Biollante'' by 21 years; he created the song ''Koi no Fuga'' for the Peanuts sister duo in 1968.Beyond their musical career in their home country, the Peanuts are famous for their portrayal of the diminutive Shobijin in three of Toho studios kaiju-eiga: being ''Mothra'', Mothra vs Godzilla'', and ''Ghidorah: the three-headed monster'' during the early-to-mid 60's.
*Suigiyama's first connection to the Godzilla series predated ''vs Biollante'' by 21 years; he created the song ''Koi no Fuga'' for the Peanuts sister duo in 1967. Beyond their musical career in their home country, the Peanuts are famous for their portrayal of the diminutive Shobijin in three of Toho studios kaiju-eiga: being ''Mothra'', Mothra vs Godzilla'', and ''Ghidorah: the three-headed monster'' during the early-to-mid 60's.


==Gallery==
==Gallery==

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