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--Description from {{Dragon Quest VII}}</center> | --Description from {{Dragon Quest VII}}</center> | ||
The '''Martial Artist''' (武闘家, ''Butouka'') is a class in the {{DQSeries}}. Practitioners of the way of the fist possess high {{Agility}}, {{ | The '''Martial Artist''' (武闘家, ''Butouka'') is a class in the {{DQSeries}}. Practitioners of the way of the fist possess high {{Agility}}, {{Resilience}}, and {{Strength}}, but zilch for magical capability. | ||
==Characteristics== | ==Characteristics== | ||
Martial artists have a great amount of {{Agility}} and {{Strength}}. They can deal devastating amounts of damage from a single strike, | Martial artists have a great amount of {{Agility}} and {{Strength}}, as befitting a life dedicated to physical fitness. They can deal devastating amounts of damage from a single strike, but their equipment pool is much more limited than that of a [[Warrior]]'s. For example, if equipped with any weapon other than a claw in {{III}} a Martial Artist's abilities will actually decrease as his or her {{Attack}} power will lower considerably. Compared to other vocations, Martial Artists have a very limited armor selection, particularly when it comes to shields and headwear. This can be a boon to the party's finances as unlike Warriors, it is not necessary to continuously upgrade the Martial Artist's equipment. Most of their armour consists of lightweight vests and other clothing designed for ease of movement, as heavier armour would interfere with their mobility and hamper their fighting style. | ||
A pugilist has a higher chance of scoring a [[Critical Hit|critical hit]] on an enemy than other vocations, with their ratio being dependent on their level instead of staying at the standard fixed {{fraction|1|64}} chance that is common throughout the series. In all versions of {{III}} the formula is '''LvL/256''', capping once the martial artist reaches level 64 (25%). For {{VI}} and {{VII}} the formula is dependent on the character's rank in the vocation, capping at {{fraction|1|8}} when the vocation is mastered. Critical hits utilize a character's [[Deftness]] in {{IX}} and subsequent titles, with Martial Artists receiving no special treatment other than a high aptitude for the stat. | |||
A pugilist has a higher chance of scoring a critical hit on an enemy than other vocations, with their ratio being dependent on their level instead of staying at | |||
=={{DQ3}}== | ==Appearances== | ||
===Stats=== | ==={{DQ3}}=== | ||
====Stats==== | |||
''{{NES}} version'' | ''{{NES}} version'' | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
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|} | |} | ||
===Equipment=== | ====Equipment==== | ||
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | ||
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack -20}} | {{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack -20}} | ||
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*♥ denotes female only equipment. | *♥ denotes female only equipment. | ||
===Starting equipment=== | ====Starting equipment==== | ||
*[[Plain clothes]] | *[[Plain clothes]] | ||
=={{ | ==={{DQ3HD}}=== | ||
{{Stub}} | |||
===Vocation trait=== | ==={{DQ6}}=== | ||
As mentioned above, | Th Martial Artist is one of the basic classes available. It is one of the prerequisites for the [[Gladiator]] {{Vocation}} (along with [[Warrior]]), and for the [[Paladin]] vocation along with [[Priest]]. | ||
====Vocation trait==== | |||
As mentioned above, Martial Artists get higher critical hit rates as their vocation rank rises. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| 8 || 1/8 | | 8 || 1/8 | ||
|} | |} | ||
===Stat Changes=== | ====Stat Changes==== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | ||
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|} | |} | ||
===Abilities=== | ====Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
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|} | |} | ||
=={{DQ7}}== | ==={{DQ7}}=== | ||
[[Image:DQVII_Martial_Artist_male.png|right|border|190px]][[Image:DQVII_Martial_Artist_female.png|right|border|190px]] | [[Image:DQVII_Martial_Artist_male.png|right|border|190px]][[Image:DQVII_Martial_Artist_female.png|right|border|190px]] | ||
Martial artist is one of the basic classes available at {{Alltrades Abbey 7}}. It is a prerequisite for the [[Gladiator]] and [[Paladin]] vocations, which in turn are necessary for the [[Champion]] advanced vocation. | Martial artist is one of the basic classes available at {{Alltrades Abbey 7}}. It is a prerequisite for the [[Gladiator]] and [[Paladin]] vocations, which in turn are necessary for the [[Champion]] advanced vocation. | ||
===Vocation trait=== | ====Vocation trait==== | ||
The [[Critical Hit]] rate has been changed slightly from {{VI}}, but the cap is still 1/8th. | The [[Critical Hit]] rate has been changed slightly from {{VI}}, but the cap is still 1/8th. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
===Stat Changes=== | ====Stat Changes==== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | ||
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|} | |} | ||
==={{PS1}} Abilities=== | ===={{PS1}} Abilities==== | ||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
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|32 | |32 | ||
|One Enemy | |One Enemy | ||
| | |Deals 50% more damage to [[Floating "family"|floating monsters]] | ||
|0 | |0 | ||
|- | |- | ||
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|50 | |50 | ||
|One Group | |One Group | ||
|Attacks one group of enemies with decreasing damage. | |Attacks one group of enemies with decreasing damage from left to right. | ||
|0 | |0 | ||
|- | |- | ||
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|70 | |70 | ||
|One Enemy | |One Enemy | ||
| | |Chucks a single enemy out of battle. (Works like [[Poof]]) | ||
|0 | |0 | ||
|- | |- | ||
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|130 | |130 | ||
|One Enemy | |One Enemy | ||
|Does 50 | |Does 50% more damage than a regular attack. | ||
|0 | |0 | ||
|- | |- | ||
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|160 | |160 | ||
|One Enemy | |One Enemy | ||
|A wind based attack that becomes stronger the higher the level | |A wind based attack that becomes stronger the higher the user's level. | ||
|0 | |0 | ||
|} | |} | ||
==={{3DS}} Abilities=== | ===={{3DS}} Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
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|16 | |16 | ||
|One Enemy | |One Enemy | ||
| | |Deals 50% more damage to [[Floating "family"|floating monsters]] | ||
|0 | |0 | ||
|- | |- | ||
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|24 | |24 | ||
|One Group | |One Group | ||
|Attacks one group of enemies with decreasing damage. | |Attacks one group of enemies with decreasing damage from left to right. | ||
|0 | |0 | ||
|- | |- | ||
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|33 | |33 | ||
|One Enemy | |One Enemy | ||
| | |Chucks a single enemy out of battle. (Works like [[Poof]]) | ||
|0 | |0 | ||
|- | |- | ||
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|53 | |53 | ||
|One Enemy | |One Enemy | ||
|Does 50 | |Does 50% more damage than a regular attack. | ||
|2 | |2 | ||
|- | |- | ||
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|65 | |65 | ||
|One Enemy | |One Enemy | ||
|A wind based attack that becomes stronger the higher the level | |A wind based attack that becomes stronger the higher the user's level. | ||
|0 | |0 | ||
|} | |} | ||
===Hybrid Abilities=== | ====Hybrid Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' | ||
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|[[Follow Suit|Retaliate]] | |[[Follow Suit|Retaliate]] | ||
|Self | |Self | ||
|Returns any attack against the | |Returns any attack against the user back to the enemy. | ||
|0 | |0 | ||
|- | |- | ||
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|} | |} | ||
===Usefulness=== | ====Usefulness==== | ||
The M.A.'s skill Wind Sickles is worth learning as it grows in strength the higher the level. In terms of development, the M.A. is required in order to become a [[Gladiator]] and [[Paladin]]. The great thing about Martial Artists is that these two classes combine to make a [[Champion|Godhand]]. The Godhand is worth investing some time and battles in getting if the player is looking to go to the []bonus dungeon]]s. | The M.A.'s skill Wind Sickles is worth learning as it grows in strength the higher the level. In terms of development, the M.A. is required in order to become a [[Gladiator]] and [[Paladin]]. The great thing about Martial Artists is that these two classes combine to make a [[Champion|Godhand]]. The Godhand is worth investing some time and battles in getting if the player is looking to go to the []bonus dungeon]]s. | ||
The M.A.'s hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a [[Dancer]] to do so. | The M.A.'s hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a [[Dancer]] to do so. | ||
=={{DQ9}}== | ==={{DQ9}}=== | ||
[[File:DQIX Martial Artist Male.png|right|border|185px]][[File:DQIX Martial Artist Female.png|right|border|190px]] | [[File:DQIX Martial Artist Male.png|right|border|185px]][[File:DQIX Martial Artist Female.png|right|border|190px]] | ||
The | The Martial Artist vocation is available at the start of the game and has the unique skill set "Focus". Martial Artists can also use skill points to learn {{Fan}}s, {{Staves}}, {{Claw}}s, and {{Fisticuff}} skills, having expanded their selection of weapons considerably from the days of ''III''. Their [[Coup-de-Grace]] is [[Roaring Tirade]], which terrorizes all enemies and raises [[tension]] by one level. | ||
As mentioned above, a Martial Artist is no more likely to land a [[Critical Hit]] than a character with the same {{Deftness}} stat. | As mentioned above, a Martial Artist is no more likely to land a [[Critical Hit]] than a character with the same {{Deftness}} stat. | ||
===Stats=== | ====Stats==== | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | ||
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|} | |} | ||
==={{Focus}}=== | ===={{Focus}}==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color:white;"|Accolades | !style="background:#4682B4; color:white;"|Accolades | ||
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|} | |} | ||
===Revocation Award=== | ====Revocation Award==== | ||
*[[Revocation Medals|Mercury Prize]] | *[[Revocation Medals|Mercury Prize]] | ||
=={{DQ10}}== | ==={{DQ10}}=== | ||
{{Section-Stub}} | {{Section-Stub}} | ||
=={{DQWalk}}== | ==={{DQWalk}}=== | ||
[[File:Walk martial artists.jpg|right|thumb|Status screen for a character changing from a warrior to a Martial Artist in {{Walk}}.]] | [[File:Walk martial artists.jpg|right|thumb|Status screen for a character changing from a warrior to a Martial Artist in {{Walk}}.]] | ||
The Martial Artist is available to players from the beginning of the game, and allows them to equip {{Claw}}s, {{Spear}}s, and {{Whip}}s. | The Martial Artist is available to players from the beginning of the game, and allows them to equip {{Claw}}s, {{Spear}}s, and {{Whip}}s. | ||
{{clear}} | {{clear}} | ||
=={{SSB5}}== | ==={{SSB5}}=== | ||
The Martial Artist from {{Dragon Quest III}} appears as a special costume for the [https://www.ssbwiki.com/Mii_Brawler_(SSBU)| Mii Brawler]. | The Martial Artist from {{Dragon Quest III}} appears as a special costume for the [https://www.ssbwiki.com/Mii_Brawler_(SSBU)| Mii Brawler]. | ||
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*[[Alena]]'s stats, equipment, and sky-high critical hit chance are derived from the vocation's depiction in {{III}}. | *[[Alena]]'s stats, equipment, and sky-high critical hit chance are derived from the vocation's depiction in {{III}}. | ||
*[[Carver]]'s childhood dream was to become a Martial Artist of great renown, and he naturally learns several bare-handed abilities. | *[[Carver]]'s childhood dream was to become a Martial Artist of great renown, and he naturally learns several bare-handed abilities. | ||
*[[Morrie]] combines | *[[Morrie]] combines Martial Artist abilities with those of a [[Minstrel]] in the {{3DS}} version of {{VIII}}. | ||
*[[Mjoll]], a kind young [[Ogre (race)|Ogre]] woman who has been training as a Martial Artist from a young age. | *[[Mjoll]], a kind young [[Ogre (race)|Ogre]] woman who has been training as a Martial Artist from a young age. | ||
*[[Jade]] takes several abilities from the vocation's depiction in {{IX}} and {{X}}, and adds a sultry twist to more than a few. | *[[Jade]] takes several abilities from the vocation's depiction in {{IX}} and {{X}}, and adds a sultry twist to more than a few. | ||
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Dq3gbart07.jpg|Male Martial Artist, {{III}} {{Game Boy Color}} artwork. | Dq3gbart07.jpg|Male Martial Artist, {{III}} {{Game Boy Color}} artwork. | ||
Dragon_Quest_III_GBC_box_art.png|Riding on Ramia on the cover of the GBC version | Dragon_Quest_III_GBC_box_art.png|Riding on Ramia on the cover of the GBC version | ||
Martial artist female III HD2D.png|Female Martial Artist, HD-2D | |||
Martial artist male III HD2D.png|Male Martial Artist, HD-2D | |||
DQIII Male Martial Artist Figure .jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | DQIII Male Martial Artist Figure .jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||
DQIII Female Martial Artist Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | DQIII Female Martial Artist Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||