Dazzle: Difference between revisions

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'''Dazzle''' is a recurring spell in the {{DQSeries}}.
'''Dazzle''' is a recurring spell in the {{DQSeries}}.


It attempts to fool a group of enemies with illusions of [[party]] members surrounding the enemy's target, reducing their accuracy to {{fraction|3|8}} (37.5%).
It attempts to fool a group of enemies with illusions of [[party]] members surrounding the enemy's target, reducing their accuracy to 3/8ths (37.5%).


Introduced in {{Dragon Quest II}}, it typically associated with [[Priest]]-like characters but has also been learned by [[Mage]]s in certain titles. The spell typically has a 100% success rate, barring enemy resistance.
Introduced in {{Dragon Quest II}}, it typically associated with [[Priest]]-like characters but has also been learned by [[Mage]]s in certain titles. The spell typically has a 100% success rate, barring enemy resistance.
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==={{DQM3}}===
==={{DQM3}}===
Dazzle costs 3 MP and lasts for 2~5 turns, with it's success rate increasing with the caster's wisdom. It is learned through the [[Charmer]], [[Doomsayer]], [[Grump]], [[Nature Child]], [[Nuisance]], [[Prankster]], [[Scruffy (Talent)|Scruffy]], and [[Sleep Counsellor]] talents.  
Dazzle costs 3 MP and reduces all enemies' accuracy to 3/8ths for 2~5 turns, with a base success chance of 60% and a maximum of 80% at 3,999 [[wisdom]]. It is learned through the [[Charmer]], [[Doomsayer]], [[Grump]], [[Nature Child]], [[Nuisance]], [[Prankster]], [[Scruffy (Talent)|Scruffy]], and [[Sleep Counsellor]] talents.  


==={{DQH}}===
==={{DQH}}===

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