User talk:Follower of Light: Difference between revisions

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::Life is weird like that sometimes with how often coincidences happen. Don't ever worry about weighing down the site with your images though, I'd rather triple the hosting price than get rid of any of those. You're practically the official illustrator for the wiki with how much you've contributed, and trust me they go a long way to enriching the reader's experience when they go through the pages. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:36, 27 June 2024 (EDT))
::Life is weird like that sometimes with how often coincidences happen. Don't ever worry about weighing down the site with your images though, I'd rather triple the hosting price than get rid of any of those. You're practically the official illustrator for the wiki with how much you've contributed, and trust me they go a long way to enriching the reader's experience when they go through the pages. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:36, 27 June 2024 (EDT))
== Dragon Quest 8 High Quality PNGs and WebMs ==
Hey Follower of Light, long time no see! Recently I've gotten back into Dragon Quest 8 and put a lot of time into creating a high quality PNG and WebM of a slime as a sort of proof of concept:
[[File:Slimedq8png2.png|200px]]
[[File:Slime.webm]]
The PNG was created with PSX2 with 12x internal resolution in widescreen format (it's 610 × 615), and the WebM was made with PSX2 with 6x internal resolution in widescreen format. I've always wanted DQ8 sprites and animations in high resolution, and I was thinking of doing this for every monster and every animation in the bestiary. I wouldn't know where to put them though, so I'd thought I'd get your opinion on whether these could have a place on the wiki and they could replace the current DQ8 sprites, or an alternative would be better. [[User:Molacarthy|Molacarthy]] ([[User talk:Molacarthy|talk]]) 09:59, 20 April 2025 (EDT)

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