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==={{DQ3}}=== | ==={{DQ3}}=== | ||
The existence of the [[Zombiesbane (Weapon)|zombiesbane]] weapon would imply that there is a distinct coding tag in the game's programming for the undead ala the [[dragon family]], but this is not the case. Instead the zombiesbane deals 16~32 more damage to monsters that are weak to the [[Poof]] and [[Blasto]] spells, which so happens to apply to most zombies. | |||
*[[Putrefido]] | *[[Putrefido]] | ||
*[[Rottenweiler]] | *[[Rottenweiler]] | ||
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*[[Grievous bodily arm]] | *[[Grievous bodily arm]] | ||
*[[Skeleton swordsman (recurring)|Skeleton swordsman]] | *[[Skeleton swordsman (recurring)|Skeleton swordsman]] | ||
*[[Dragon zombie]] (receives bonus damage from [[ | *[[Dragon zombie]] (receives bonus damage from [[Dragonsbane (Weapon)|dragonsbane]] as well) | ||
*[[Skelegon]] (receives bonus damage from [[ | *[[Skelegon]] (receives bonus damage from [[Dragonsbane (Weapon)|dragonsbane]] as well) | ||
==={{DQ3HD}}=== | |||
The undead take 130% damage from the [[divine dagger]] and the [[Zombiesbane (Weapon)|zombiesbane]] weapons, with the latter ditching its peculiar focus on [[Poof]]-resistance to consistently deal extra damage to the corpses. | |||
*[[Bones of Baramos]] | |||
*[[Bullmustiff]] (also {{Beast}}) | |||
*[[Dragon zombie]] (also {{Dragon}}) | |||
*[[Ghoul]] | |||
*[[Grievous bodily arm]] | |||
*[[Heedoo voodoo]] | |||
*[[One-man army]] | |||
*[[Rottenweiler]] (also {{Beast}}) | |||
*[[Troobloovoodo]] | |||
*[[Mummy]] | |||
*[[Mummy boy]] | |||
*[[Putrefido]] (also {{Beast}}) | |||
*[[Skeleton swordsman (recurring)]] | |||
*[[Skelegon]]] (also {{Dragon}}) | |||
*[[Toxic zombie]] | |||
*[[Voodoogooder]] | |||
*[[Walking corpse]] | |||
==={{DQ4}}=== | ==={{DQ4}}=== | ||