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|caption = Overworld location ({{NES}}). | |caption = Overworld location ({{NES}}). | ||
|japanese=○○○○バーク | |japanese=○○○○バーク | ||
| | |romaji=○○○○burg | ||
|old=Same | |old=Same | ||
}} | }} | ||
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==Stages of development== | ==Stages of development== | ||
===Stage One=== | ===Stage One=== | ||
The [[merchant]] has built a shop and runs it | The [[merchant]] has built a shop and runs it. | ||
====Shop==== | ====Shop==== | ||
{{ItemShop/Start|title=Item shop|subtitle=|float=}} | {{ItemShop/Start|title=Item shop|subtitle=|float=}} | ||
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====Treasure==== | ====Treasure==== | ||
*[[Mini medal]] | *[[Mini medal]] | ||
==Remake changes== | |||
In addition to being let out of prison, the {{Super Famicom}} and {{GBC}} version of the game maintained the [[merchant]]'s unique sprite, whereas the {{NES}} version sees them taking the sprite of the usual town [[merchant]]. | |||
==Usage of the Immigrant Town in another area== | ==Usage of the Immigrant Town in another area== | ||
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*[[Mermaniac]] | *[[Mermaniac]] | ||
*[[Toxic zombie]] | *[[Toxic zombie]] | ||
==={{DQ3HD}}=== | |||
The game will now notify the player each time the boom town upgrades, and there is [[List of recruitable monsters in Dragon Quest III HD-2D Remake|goodybag]] disguised as a merchant going for a stroll at night. When speaking to the merchant, he or she will now reflect on when the townspeople revolted and a cutscene showing the events plays out. During the ending the town is shown to be thriving, with several citizens holding a meeting in the merchant's former mansion. | |||
====Treasure==== | |||
{| class="wikitable" | |||
|- | |||
| [[File:ICON-Primm's Primer III HD.png|link=Primm's Primer]] || [[File:ICON-Dummy III HD.png|link=Dummy]] || [[File:ICON-Hen's tooth III HD.png|link=Hen's tooth]] || [[File:Gold chain III HD icon.png|link=Gold chain]] || [[File:Garter III HD icon.png|link=Garter]] || [[File:Bunny ears III HD icon.png|link=Bunny ears]] | |||
|} | |||
====Nearby monsters==== | |||
{| class="wikitable" | |||
|- | |||
| [[File:Battering ram DQ III HD sprite.png|link=Battering ram]] || [[File:Belisha beakon DQ III HD sprite.png|link=Belisha beakon]] || [[File:Dread admiral DQ III HD sprite.png|link=Dread admiral]] || [[File:Hades condor DQ III HD sprite.png|link=Hades condor]] || [[File:Heedoo voodoo DQ III HD sprite.png|link=Heedoo voodoo]] || [[File:Mermaniac DQ III HD sprite.png|link=Mermaniac]] || [[File:Toxic zombie DQ III HD sprite.png|link=Toxic zombie]] | |||
|} | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQ III GBC New Town as field.png|Field | DQ III GBC New Town as field.png|Field ({{GBC}}) | ||
DQ III GBC New Town 1st stage.png|First shop | DQ III GBC New Town 1st stage.png|First shop ({{GBC}}) | ||
DQ III GBC New Town 2nd stage.png|Town developing | DQ III GBC New Town 2nd stage.png|Town developing ({{GBC}}) | ||
DQ III GBC New Town 3rd Stage.png|Town expanded | DQ III GBC New Town 3rd Stage.png|Town expanded ({{GBC}}) | ||
DQ III GBC New Town final stage.png|Final stage | DQ III GBC New Town final stage.png|Final stage (Remake only) | ||
DQ III Android Field Town.jpg|Field outside | Immigrant town map III HD2D.png|HD map | ||
DQ III Android Field Town.jpg|Field outside ([[Cell phone]]) | |||
</gallery></center> | </gallery></center> | ||
==See also== | ==See also== | ||
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{{DQIII}} | {{DQIII}} | ||
{{DQIIIHD}} | |||
[[Category:Sidequests]] | [[Category:Sidequests]] | ||
[[Category:Dragon Quest III locations]] | [[Category:Dragon Quest III locations]] | ||
[[Category:Dragon Quest III HD-2D Remake locations]] | |||