Mur: Difference between revisions

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{{LocationInfobox
{{LocationInfobox
|game = {{Dragon Quest III}}
|game = {{Dragon Quest III}}<BR>{{DQ3HD}}
|title = Mur
|title = Mur
|type= Town
|type= Town
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|old=Same
|old=Same
}}
}}
'''Mur''' is a town found in {{DQ3}}.
'''Mur''' is a town found in {{Dragon Quest III}}.


It is an isolated town that corresponds to the real world Chukchi peninsula, the easternmost part of Siberia that creates part of the Bering strait.
It is an isolated town that corresponds to the real world Chukchi peninsula, the easternmost part of Siberia that creates part of the Bering strait.
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==={{DQ3HD}}===
==={{DQ3HD}}===
Mur is now shown to be a coastal village with a large warf, and can be properly docked at if entered from the sea. The incident of Ortega saving Petya's life is now depicted as a cutscene: a legion of monsters laid siege to the village while Petya and a merchant lagged behind the other fleeing citizens, with the merchant staying behind to shield the boy from a fatal blow. Ortega kills the monster before it can attack, however, and the villagers witness him fight off the entire horde despite his wounds. Ortega would depart the village soon after recovering to resume his journey, but not before leaving Petya his helmet as a keepsake due to reminding him of his own child he left behind in Aliahan, and being too damaged to risk relying upon it for protection in future battles.
Mur is now shown to be a coastal village with a large warf, and can be properly docked at if entered from the sea. The incident of Ortega saving Petya's life is now depicted as a cutscene: a legion of monsters laid siege to the village in pursuit of Ortega while Petya and a merchant lagged behind the other fleeing citizens, with the merchant staying behind to shield the boy from a fatal blow. Ortega kills the monster before it can attack, however, and the villagers witness him fight off the entire horde despite his wounds. Ortega would depart the village soon after recovering to resume his journey, but not before leaving Petya his helmet as a keepsake due to reminding him of his own child he left behind in Aliahan, and being too damaged to risk relying upon it for protection in future battles.


Petya, now depicted as a young man in the present unlike past versions of the game, regales the story to the Hero upon hearing that the party is also from [[Aliahan]] and asks that the Hero encourage Ortega to return to Mur should they ever encounter. The merchant whom Ortega saved heard the story and asks the Hero take Ortega's helmet and deliver it to him should they meet, having spent many years restoring the head gear to its former glory after it was damaged during Ortega's journey.
Petya, now depicted as a young man in the present unlike past versions of the game, regales the story to the Hero upon hearing that the party is also from [[Aliahan]] and asks that the Hero encourage Ortega to return to Mur should they ever encounter. The merchant whom Ortega saved heard the story and asks the Hero take Ortega's helmet and deliver it to him should they meet, having spent many years restoring the head gear to its former glory after it was damaged during Ortega's journey.


Interestingly, the people of Mur do not realize that the Hero is Ortega's child in this game nor do they refer to Ortega as anything but Peredvizhnik. The merchant Ortega saved comes the closest, remarking that Ortega left behind a wife and child in Aliahan and that the youth should be close to the Hero's age.
Interestingly, the people of Mur do not realize that the Hero is Ortega's child in this game nor do they refer to Ortega as anything but Peredvizhnik. The merchant Ortega saved comes the closest, remarking that Ortega left behind a wife and child in Aliahan and that the youth should be close to the Hero's age. Another detail is that it is implied that Ortega took up the name Peredvizhnik from the local dialect as his alias rather than being named so by the villagers. This is likely done to throw the horde of monsters sent to kill him off of his trail, and to prevent Mur from being attacked by more monsters in retribution in his absence.
 
====Shops & services====
====Shops & services====
{{ItemShop/Start|title=|subtitle=|float=}}
{{ItemShop/Start|title=|subtitle=|float=}}

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