Immigrant Town (Dragon Quest III): Difference between revisions

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===Stage Four===
===Stage Four===
Originally the Final Stage in the {{NES}} Version. This is triggered by visiting the jail at [[Day-night cycle|night]] in Stage Three and overhearing the revolution conspirators. Though in the {{NES}} version, leaving town during the Third Stage and returning triggered the change. Changes included:
Originally the Final Stage in the {{NES}} version. This is triggered by visiting the jail at [[Day-night cycle|night]] in Stage Three and overhearing the revolution conspirators. Though in the {{NES}} version, leaving town during the Third Stage and returning triggered the change. Changes included:
*The [[merchant]] being jailed.
*The [[merchant]] being jailed.
*The [[Weapon shop|weapon]] and [[armour shop]] getting new merchandise. The [[item shop]] and [[inn]] remain the same.
*The [[Weapon shop|weapon]] and [[armour shop]] getting new merchandise. The [[item shop]] and [[inn]] remain the same.
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*The [[merchant]] is out of jail and chooses someone from the town to take over as mayor. If you talk to the [[merchant]], they will return to [[Patty's Party Planning Place]].
*The [[merchant]] is out of jail and chooses someone from the town to take over as mayor. If you talk to the [[merchant]], they will return to [[Patty's Party Planning Place]].
*A different kid is now singing at the theater.  The theater remains open at [[Day-night cycle|night]] and has a poet singing.
*A different kid is now singing at the theater.  The theater remains open at [[Day-night cycle|night]] and has a poet singing.
====Shops====
====Shops====
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
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==={{DQ3HD}}===
==={{DQ3HD}}===
The game will now notify the player each time the boom town upgrades, and there is [[List of recruitable monsters in Dragon Quest III HD-2D Remake|goodybag]] disguised as a merchant going for a stroll at night. When speaking to the merchant, he or she will now reflect on when the townspeople revolted and a cutscene showing the events plays out. During the ending the town is shown to be thriving, with several citizens holding a meeting in the merchant's former mansion.
The game will now notify the player each time the boom town upgrades, and there is [[List of recruitable monsters in Dragon Quest III HD-2D Remake|goodybag]] disguised as a merchant going for a stroll at [[Day-night cycle|night]]. When speaking to the merchant, he or she will now reflect on when the townspeople revolted and a cutscene showing the events plays out. During the ending the town is shown to be thriving, with several citizens holding a meeting in the merchant's former mansion.


====Treasure====
====Treasure====
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQ III GBC New Town as field.png‎|Field ({{GBC}})
DQ III GBC New Town as field.png‎|Field. ({{GBC}})
DQ III GBC New Town 1st stage.png|First shop ({{GBC}})
DQ III GBC New Town 1st stage.png|First shop. ({{GBC}})
DQ III GBC New Town 2nd stage.png|Town developing ({{GBC}})
DQ III GBC New Town 2nd stage.png|Town developing. ({{GBC}})
DQ III GBC New Town 3rd Stage.png|Town expanded ({{GBC}})
DQ III GBC New Town 3rd Stage.png|Town expanded. ({{GBC}})
DQ III GBC New Town final stage.png‎|Final stage (Remake only)
DQ III GBC New Town final stage.png‎|Final stage.  (Remake only)
Immigrant town map III HD2D.png|HD map
Immigrant town map III HD2D.png|HD map.
DQ III Android Field Town.jpg|Field outside ([[Cell phone]])
DQ III Android Field Town.jpg|Field outside ([[Cell phone]])
DQ III Android Field Town 1.jpg|
DQ III Android Field Town 2.jpg|
DQ III Android Field Town 3.jpg|
DQ III Android Field Town 4.jpg|
</gallery></center>
</gallery></center>


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{{DQIII}}
{{DQIII}}
{{DQIIIHD}}
{{DQIIIHD}}
[[Category:Sidequests]]
[[Category:Sidequests]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III HD-2D Remake locations]]
[[Category:Dragon Quest III HD-2D Remake locations]]
manager
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