Dragon Quest VII Reimagined: Difference between revisions

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'''Dragon Quest VII Reimagined''' is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments to the original, ''Reimagined'' is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], newly dubbed [[The Caretaker]].
'''Dragon Quest VII Reimagined''' is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments compared to the original, ''Reimagined'' is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], newly dubbed [[The Caretaker]]. A demo that covers up to the conclusion of the [[Ballymolloy]] scenario was released on January seventh.
==New features==
==New features==
===Presentation changes===
===Presentation changes===
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===Character changes===
===Character changes===
*[[Barbatos]]es now have their usual appearance compared to both prior versions of the games.
*[[Pike]] stockpiles water from [[Rainbow Cove]] to sell to his marks
*[[Barbatos]]es now have their usual blue appearance, compared to both prior versions of the games where the monsters were flesh colored.


===Scenario changes===
===Scenario changes===
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found
*The process of opening the [[Shrine of Mysteries]] has been altered considerably:
:*[[Kiefer]] has filched the [[sizzling stone]] off of [[Pike]] and brought a tablet fragment with him, using both on the statue after his late mother's ring doesn't work, saving the player the trouble of walking back and forth across Estard to acquire them
:*A voice speaks through the statue and instructs the {{Hero 7}} and Kiefer to complete puzzles hidden through the island to obtain three fragment shards in order to be granted access to the shrine
:*[[Dermot]] the hermit has locked the way to one of these puzzles after being unable to complete it in his youth
*Beyond the opening the game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found
*The player also has more agency within a given island scenario than before. For example the player's decisions influence the strength of the boss sealing [[Ballymolloy]] and the ending of that adventure can be slightly altered
*The player also has more agency within a given island scenario than before. For example the player's decisions influence the strength of the boss sealing [[Ballymolloy]] and the ending of that adventure can be slightly altered
*Fragment locations have been changed
*The [[Rainbow Cove]] is now accessible from the overworld, instead of needing to enter through the [[Shrine of Mysteries]]
*Fragment locations have been changed and a checklist has been added to the system menu to keep track of them
*The story of the present-day [[Roamers]] has been altered so that [[Aishe]] joins the party much sooner than in past versions
*The story of the present-day [[Roamers]] has been altered so that [[Aishe]] joins the party much sooner than in past versions
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]'s childhood have been added
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]'s childhood have been added
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===Cut content===
===Cut content===
*The woodcutter and his cabin east of [[Pilchard Bay]] have been removed
*The [[El Ciclo]], [[Gröndal]], & [[Providence]] scenarios have been removed
*The [[El Ciclo]], [[Gröndal]], & [[Providence]] scenarios have been removed
*The casinos, the [[Excellence Grading Organisation]], the [[The Haven|Immigrant Town]], and [[Monster Meadows]] sidequests have been removed
*The casinos, the [[Excellence Grading Organisation]], the [[The Haven|Immigrant Town]], and [[Monster Meadows]] sidequests have been removed