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:*For example Ruff starts in the [[Wolf Boy]] (オオカミ少年) vocation and Aishe begins as [[Destiny's Dancer]] | :*For example Ruff starts in the [[Wolf Boy]] (オオカミ少年) vocation and Aishe begins as [[Destiny's Dancer]] | ||
*Characters can now take up two vocations simultaneously in a featured dubbed moonlighting | *Characters can now take up two vocations simultaneously in a featured dubbed moonlighting | ||
*All vocations now feature exclusive perk abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs | *All vocations now feature exclusive perk abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs | ||
*All spells and skills learned through a vocation are now tied to that vocation, meaning for instance that a [[Pirate]] will not be able to perform the [[Flying Knee]] skill unless the character is also moonlighting as a [[Martial Artist]]. This restriction is stricter than that found in the Nintendo 3DS remake, in which all abilities learned through beginner-grade vocations were permanently available to a character, but it also adds another layer of strategy in assigning vocations and reduces the overabundance of techniques that cluttered a character's command menu in past versions of the game | *All spells and skills learned through a vocation are now tied to that vocation, meaning for instance that a [[Pirate]] will not be able to perform the [[Flying Knee]] skill unless the character is also moonlighting as a [[Martial Artist]]. This restriction is stricter than that found in the Nintendo 3DS remake, in which all abilities learned through beginner-grade vocations were permanently available to a character, but it also adds another layer of strategy in assigning vocations and reduces the overabundance of techniques that cluttered a character's command menu in past versions of the game | ||
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===Miscellaneous changes=== | ===Miscellaneous changes=== | ||
*You can pet the cats and dogs by interacting with them, in keeping with the [[Hero (Dragon Quest VII)|Hero's]] kindly nature. | *You can pet the cats and dogs by interacting with them, in keeping with the [[Hero (Dragon Quest VII)|Hero's]] kindly nature. | ||
*[[Zoom]] now functions as it does in the HD-2D remakes of the [[Erdrick Trilogy]], allowing the player to fly to shrines and dungeons as well as towns and castles. It can now be used in the past as well, though the player cannot travel outside of an island's scenario | |||
==Development== | ==Development== | ||