Zam: Difference between revisions

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'''Zam''' is a spell in the {{DQSeries}}.
'''Zam''' is a spell in the {{DQSeries}}.


It damages a single target with dark energy, and is the first spell to introduce a new element category to the series since {{Dragon Quest III}}. It made its first appearance in {{DQMJ}}, and is related to the stronger spells [[Zammle]], [[Kazam]], & [[Kazammle]].
It damages a single target with dark energy, and is the first spell to introduce a new element category to the series since {{Dragon Quest III}}. It made its first appearance in 2006 in {{DQMJ}}, and is related to the stronger spells [[Zammle]], [[Kazam]], & [[Kazammle]].


==Appearances==
==Appearances==
==={{DQ7R}}===
Zam is learned by reaching rank 2 of the [[Monster Master]] vocation. It costs 6 MP and deals 50~60 Dark damage to all monsters before accumulating power at 105 magical might. Once the caster's magical might hits 145 the spell will reach its full potential of 105~115 damage. The [[haywire]] rate is twice as likely as that of a normal critical hit and the damage boost is 200~250% instead of 150~200% as with other attack spells.
==={{DQ9}}===
==={{DQ9}}===
Zam is available only to [[Sage]]s at level 2. It costs 4 {{MP}} to cast, its base damage is 16~32, and the cap is 131~147.
Zam is available only to [[Sage]]s at level 2. It costs 4 {{MP}} to cast, its base damage is 16~32, and the cap is 131~147.
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[[Category:Spells]]
[[Category:Spells]]
[[Category:Dark spells]]
[[Category:Dark spells]]
[[Category:Dragon Quest VII Reimagined spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]

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