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It can be cast by the enemies [[pip fighter]] and [[kernel colonel]], but pip fighters end up electrifying themselves with it by accident while the colonel deals 175~225 damage to the party. | It can be cast by the enemies [[pip fighter]] and [[kernel colonel]], but pip fighters end up electrifying themselves with it by accident while the colonel deals 175~225 damage to the party. | ||
==={{DQ7R}}=== | |||
Kazap is learned at rank 6 of the {{Hero V}} vocation. It costs 32 MP and deals 315~365 Lightning damage to one group of monsters before accumulating power at 325 magical might. Once the caster's magical might hits 800 the spell will reach its full potential of 595~645 damage, and the [[haywire]] rate is half that of a normal critical hit. | |||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
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[[Category:Dragon Quest VI spells]] | [[Category:Dragon Quest VI spells]] | ||
[[Category:Dragon Quest VII spells]] | [[Category:Dragon Quest VII spells]] | ||
[[Category:Dragon Quest VII Reimagined spells]] | |||
[[Category:Dragon Quest VIII spells]] | [[Category:Dragon Quest VIII spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||