Sacred armour: Difference between revisions

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The '''Sacred armour''' is a recurring suit of armour in the {{DQSeries}}. It recovers the wearer's {{HP}} at the end of each turn in battle.
The '''sacred armour''' is a recurring suit of armour in the {{DQSeries}}. It recovers the wearer's {{HP}} at the end of each turn in battle.


==Appearances==
==Appearances==
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|DQ5=Blessed is he who wears this armour, for he shall regain his health as he does battle!<ref>[[Nintendo DS]] and [[Cell phone]] Version.</ref>
|DQ5=Blessed is he who wears this armour, for he shall regain his health as he does battle!<ref>[[Nintendo DS]] and [[Cell phone]] Version.</ref>
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The Sacred armour has a {{Defense}} bonus of +75 and recovers 30 {{HP}} per round. It is given to the party by King Dominicus in exchange for 28 [[Mini medal]]s (21 [[Mini medal]]s in the original {{SFC}} Version). It can be sold for 15,000 {{Gold}} in the original version, or for 10,000 {{Gold}} in the remake.
The sacred armour has a {{Defense}} bonus of +75 and recovers 30 {{HP}} per round. It is given to the party by King Dominicus in exchange for 28 [[Mini medal]]s (21 [[Mini medal]]s in the original {{SFC}} Version). It can be sold for 15,000 {{Gold}} in the original version, or for 10,000 {{Gold}} in the remake.


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==={{DQ6}}===
==={{DQ6}}===
Given to the {{Party 6}} in exchange for donating a total of 60 [[Mini medal]]s at King Medford's castle, the Sacred armour recovers 50 units of {{HP}} each turn in the {{SFC}} version of the game (20 units of {{HP}} in the remakes), and provides +75 {{Defence}} and +55 {{Style}}. One can also be found in the {{Fungeon 6}}.
Given to the {{Party 6}} in exchange for donating a total of 60 [[Mini medal]]s at King Medford's castle, the sacred armour recovers 50 units of {{HP}} each turn in the {{SFC}} version of the game (20 units of {{HP}} in the remakes), and provides +75 {{Defence}} and +55 {{Style}}. One can also be found in the {{Fungeon 6}}.


==={{DQ7}}===
==={{DQ7}}===
The Sacred armour has a {{Defence}} bonus of +75, a {{Style}} bonus of +55, and recovers 50 {{HP}} per turn. It can be equipped by the {{Hero 7}}, [[Maribel Mayde]], [[Sir Mervyn]], and [[Aishe]]. The armour can be purchased as a prize from the [[Buccanham]] [[Casino]] for 20,000 [[token]]s.
The sacred armour has a {{Defence}} bonus of +75, a {{Style}} bonus of +55, and recovers 50 {{HP}} per turn. It can be equipped by the {{Hero 7}}, [[Maribel Mayde]], [[Sir Mervyn]], and [[Aishe]]. The armour can be purchased as a prize from the [[Buccanham]] [[Casino]] for 20,000 [[token]]s.


In the {{3DS}} Version, there is an upgraded version called the '''Sacreder armour''', which recovers 75 {{HP}} per turn.
In the {{3DS}} Version, there is an upgraded version called the '''sacreder armour''', which recovers 75 {{HP}} per turn.


==={{DQ8}}===
==={{DQ8}}===
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The sacred armour has a {{Defence}} bonus of +84 and it recovers 30 {{HP}} per round. Only the {{Hero 8}} and [[Angelo]] can wear it or it can be sold for 7,750 {{Gold}}.
The sacred armour has a {{Defence}} bonus of +84 and it recovers 30 {{HP}} per round. Only the {{Hero 8}} and [[Angelo]] can wear it or it can be sold for 7,750 {{Gold}}.


It is obtained from [[Princess Minnie's Castle]] upon giving her a total of 75 [[mini medal]]s. In the {{3DS}} version, it can be upgraded into the [[Über sacred armour]] in the [[Alchemy Pot]], which increases its defence bonus, but does not increase the amount of {{HP}} recovered.
It is obtained from [[Princess Minnie's Castle]] upon giving her a total of 75 [[mini medal]]s. In the {{3DS}} version, it can be upgraded into the [[über sacred armour]] in the [[Alchemy Pot]], which increases its defence bonus, but does not increase the amount of {{HP}} recovered.


==={{DQ9}}===
==={{DQ9}}===
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Upgrades into [[Sacrosanct armour]] when combined with a [[Ruby of protection]] and a [[Life bracer]].
Upgrades into [[sacrosanct armour]] when combined with a [[ruby of protection]] and a [[life bracer]].


==={{DQ11}}===
==={{DQ11}}===

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