List of character statistics: Difference between revisions

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(→‎Deftness: Added 7R's details)
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==={{DQ7R}}===
==={{DQ7R}}===
Steal rate is calculated as ''Deftness X 0.1 + 12.5%'', capping at 80%.  
Steal rate for [[Klepto Clobber]] is calculated as ''Deftness X 0.1 + 12.5%'', capping at 80%.  


The critical hit and haywire spell rate is calculated as ''Deftness X 0.015 + 1.56%'', with a hard limit of 7% at 500 Deftness. This is further influenced by the modifiers of specific skills and spells which operate on units of 200%, 120%, 50%, and 0% compared to normal attacks; for example the Frizz spell mod is 50% while the Zam spell mod is 200%, meaning at 500 Deftness the former has a 3.5% chance to go haywire and the latter has a 14% chance. Additional modifiers are applied by a character's equipped weapon, which are displayed on the item's info page in-game.
The critical hit and haywire spell rate is calculated as ''Deftness X 0.015 + 1.56%'', with a hard limit of 7% at 500 Deftness. This is further influenced by the modifiers of specific skills and spells which operate on units of 200%, 120%, 50%, and 0% compared to normal attacks; for example the Frizz spell mod is 50% while the Zam spell mod is 200%, meaning at 500 Deftness the former has a 3.5% chance to go haywire and the latter has a 14% chance. Additional modifiers are applied by a character's equipped weapon, which are displayed on the item's info page in-game.
 
==={{DQ9}}===
==={{DQ9}}===
Steal rate is calculated as: [[File:Steal rate formula.PNG]]
Steal rate is calculated as: [[File:Steal rate formula.PNG]]

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