42,146
edits
(→Deftness: Added 7R's details) |
m (→{{DQ7R}}) |
||
| Line 419: | Line 419: | ||
==={{DQ7R}}=== | ==={{DQ7R}}=== | ||
Steal rate is calculated as ''Deftness X 0.1 + 12.5%'', capping at 80%. | Steal rate for [[Klepto Clobber]] is calculated as ''Deftness X 0.1 + 12.5%'', capping at 80%. | ||
The critical hit and haywire spell rate is calculated as ''Deftness X 0.015 + 1.56%'', with a hard limit of 7% at 500 Deftness. This is further influenced by the modifiers of specific skills and spells which operate on units of 200%, 120%, 50%, and 0% compared to normal attacks; for example the Frizz spell mod is 50% while the Zam spell mod is 200%, meaning at 500 Deftness the former has a 3.5% chance to go haywire and the latter has a 14% chance. Additional modifiers are applied by a character's equipped weapon, which are displayed on the item's info page in-game. | The critical hit and haywire spell rate is calculated as ''Deftness X 0.015 + 1.56%'', with a hard limit of 7% at 500 Deftness. This is further influenced by the modifiers of specific skills and spells which operate on units of 200%, 120%, 50%, and 0% compared to normal attacks; for example the Frizz spell mod is 50% while the Zam spell mod is 200%, meaning at 500 Deftness the former has a 3.5% chance to go haywire and the latter has a 14% chance. Additional modifiers are applied by a character's equipped weapon, which are displayed on the item's info page in-game. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Steal rate is calculated as: [[File:Steal rate formula.PNG]] | Steal rate is calculated as: [[File:Steal rate formula.PNG]] | ||