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The game builds upon the foundation set by ''The Dark Prince'' before it, with additional fine-tuning and the return of classic features. | The game builds upon the foundation set by ''The Dark Prince'' before it, with additional fine-tuning and the return of classic features. | ||
*Players can freely switch between controlling Bianca and Nera, similar to switching between [[Erik]] and [[Mia]] in {{DQTreasures}}. | *Players can freely switch between controlling Bianca and Nera, similar to switching between [[Erik]] and [[Mia]] in {{DQTreasures}}. | ||
*Bianca and Nera have access to a mysterious ability called the [[Wrangler's Spirit]], which empowers their friends in battle. The girls make use of this technique in different ways, with Bianca healing HP | *The two girls specialize in scouting different monster types: Bianca is more adept at recruiting [[Beast family|beasts]], [[Dragon family|dragons]] and [[Undead family|undead]], while Nera is better with [[Slime family|slimes]], [[Nature family|nature monsters]] and [[Material family|material monsters]]. | ||
*Bianca and Nera have access to a mysterious ability called the [[Wrangler's Spirit]], which empowers their friends in battle. The girls make use of this technique in different ways, with Bianca healing her monsters' HP, increasing her monsters' attack, confusing enemy monsters or lowering enemies' defence, while Nera can restore her monsters' MP, increase her monsters' defence, revive fallen monsters, and remove negative status effects from her monsters. This ability is similar to the Rando-series of monster traits but only triggers once per battle and is applied to the entire party. | |||
*The party of monsters now follow along behind Bianca and Nera, marking the first time this bonding feature has appeared in a 3D title. | *The party of monsters now follow along behind Bianca and Nera, marking the first time this bonding feature has appeared in a 3D title. | ||
*The [[personality]] system has returned, influencing the upper limits and growth rates of a monster's attributes. This marks its reappearance in the spin-off series after a 25 year absence since {{DQM2}} in 2001. | *The [[personality]] system has returned, influencing the upper limits and growth rates of a monster's attributes. This marks its reappearance in the spin-off series after a 25 year absence since {{DQM2}} in 2001. | ||
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