List of character statistics: Difference between revisions

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Any character can consume a [[seed of strength]] to increase this attribute.
Any character can consume a [[seed of strength]] to increase this attribute.


==Agility==
'''Agility''' determines a character's priority in turns, utilizing a Gaussian Curve. Additionally, in [[Dragon Quest VI]], [[Dragon Quest VII]], and [[Dragon Quest VIII]] a character's agility will also determine their probability to dodge physical strikes. The game's programming checks the agility stat of the target before an attack is made, and if the stat surpasses a certain value then the programming checks to see if the blow lands:
'''Agility''' determines a character's priority in turns, utilizing a Gaussian Curve. Additionally, in [[Dragon Quest VI]], [[Dragon Quest VII]], and [[Dragon Quest VIII]] a character's agility will also determine their probability to dodge physical strikes. The game's programming checks the agility stat of the target before an attack is made, and if the stat surpasses a certain value then the programming checks to see if the blow lands:


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