Devilmoth

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The devilmoth is a recurring monster in the Dragon Quest series, introduced in Dragon Quest VI.

It forgoes magic and focuses on fouling the party with Poison than the other moth monsters.


Appearances[edit]

Dragon Quest VI: Realms of Revelation[edit]

Devilmoth (デビルパピヨン Debiru papiyon)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Devilmoth DQVI SNES.gif
Bestiary No.
#143
Recruit Rate
N/A
Experience *
338
Gold
162
HP *
248
MP
0
Attack
189
Defence
94
Agility
118
Evasion
164
Spell(s)
None
Skill(s)
Venom Mist
Item(s) dropped
Poison needle164
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
25%
Ice Breath resistance *
30%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
50%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
15%
Fizzle resistance
100%
Fuddle resistance *
15%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
50%
Sap resistance *
15%
Army resistance *
60%
Remakes (DS, Mobile)
Sprites
Devilmoth DQVI DS.png
Notable Changes


Dragon Quest VIII: Journey of the Cursed King[edit]

Devilmoth (デビルパピヨン Debiru papiyon)
Dragon Quest VIII: Journey of the Cursed King
HQDQ8-75.gif
Bestiary No. Family
#075 Bug
Experience Gold HP MP
66 19 70 0
Attack Defense Agility Evasion
67 64 52 164
In-Game Description A foul insect-monster from the underworld. Spits and sprays poison at its enemies.
Spell(s) None
Skill(s) Flee
Poison Attack
Poison Breath
Location(s) Kingdom of Trodain
Item(s) Dropped Antidotal herb18
Rennet powder132
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 50% 50% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 15% 50% 50%
Sap Resistance *
15%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest Tact[edit]

Devilmoth appears as an A-rank monster of the Nature family that can be scouted normally from any banner. It can participate in the Low djinks and Demonic knight's Battle Roads as a party member.

Devilmoth (デビルパピヨン Debiru papiyon)
Dragon Quest Tact
Stats


DQT Devilmoth.png
Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon A.png DQTact MagicType.png
Magic
Max Level HP MP Move
120 556 346 4
Attack Defense Agility Wisdom Weight
358 193 426 295 35
Basic Skills
First Second Third
Woosh Swoosh* Kabuff*
Awakening Skills
First Second Third
Woosh-type Spell Potency +10%/Stats Up Zap Res +25/Stats Up Swoosh Potency +5%/Stats Up
Fourth Fifth
Bang Res +25/Stats Up Swoosh Potency +5%/Stats Up
Leader Perks
First
Raises Woosh-type potency of allies, including itself, by 5% in a 5x5 square around it.
Basic Perks
First Second Third
WIS +10 AGL +15 Swoosh Potency +2%
Perk Details
First
Woosh-type Spell Potency +10%: Raises Woosh-type spell potency by 10%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune


Similar species[edit]

Gallery[edit]