List of guts skills in Dragon Quest IX

From Dragon Quest Wiki

Guts skills are learned via the Gladiator class.

Clap Trap[edit]

A stinging slap across the face that deals an extra 20% damage. Costs 1 MP to use and 10 skill points to learn.

Double Up[edit]

Lowers defense a little (one level) to increase attack a lot (two levels). The positive boost lasts for 6~9 turns, while the impediment last for 7~10. This stance requires 22 skill points to master.

Double-Edged Slash[edit]

Deals a high powered attack that inflicts 50% more damage to a foe, and 25% recoil on the user. Warning: A highly tensioned character can easily kill themselves with this attack. This dangerous maneuver requires 42 skill points to master.

Blind Man's Biff[edit]

Devastates a single, randomly chosen enemy for 50% more damage. Costs 4 MP to use and 68 skill points to master.

Feel the Burn[edit]

User's tension will increase every time they're attacked. The technique lasts for 5~8 turns, requires 6 MP to use, and 100 skill points to master.

Passive Bonuses[edit]

Fully maximizing the Guts skill tree will grant the following permanent bonuses for the character:

  • +10 Hp when 4 skill points are invested.
  • +10 Strength when 16 skill points are invested.
  • +20 HP when 32 skill points are invested.
  • +30 Strength when 55 skill points are invested.
  • +30 HP when 82 skill points are invested.