Living statue (Recurring)

From Dragon Quest Wiki
For the miniboss in Dragon Quest V with the same name, see Living statue.


The living statue is a recurring monster the Dragon Quest series.

Introduced in Dragon Quest III, it is a stone figure reminiscent of a marble sculpture that was brought to life.

Characteristics[edit]

Stony faced, golden-eyed statues that love to surprise adventurers by stomping furiously on the floor, causing crushing quakes that can deal damage to an entire party. They have the appearance of muscular bearded men wearing togas. Despite being endowed with life, Living statues rarely move and actually appear to struggle when they do so, their movements often jerky, sudden, and barely different from their idle pose. This apparent difficulty is even reflected in their speech as they tend to get caught up momentarily mid-sentence, often at an awkward point in the middle of a word.

Difficulty in movement does not hamper a living statue's strength, however: their heavy bodies enable them to attack hard and stand up to an obscene amount of punishment before they crumble.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Living Statue (うごくせきぞう Ugoku sekizō)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Livingstatue DQIII NES.gif
Bestiary No.
#103
Level
37
Experience
1780
Gold
82
HP
195
MP
0
Attack
140
Defense
40
Agility
29
Evasion
064
Spell(s)
None
Skill(s)
Brutal Strike
Regenerates 44~56 HP per turn.
Location(s)
Baramos' Lair
Tantegel Area
Zoma's Citadel area
Item Dropped
Earthenwear1128
Fire resistance *
70%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
25%
Drain Magic resistance
100%
Whack resistance *
70%
Kamikazee resistance
25%
Poof resistance
100%
Dazzle resistance
70%
Fizzle resistance
100%
Fuddle resistance
70%
Snooze resistance
25%
Deceleratle resistance *
100%
Sap resistance *
25%
Remakes sprites
SFC
Livingstatue3snes.png
GBC
Stoneman DQIII GBC.png


Dragon Quest III HD-2D Remake[edit]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest III HD-2D Remake
Sprite
Living statue DQ III HD sprite.png
Bestiary No.
#103
Family
None
Experience
1,992
Gold
26
HP
312
MP
14
Attack
242
Defence*
282
Agility
122
Evasion
0/64
In-game description

Stony sentinels that were animated by the magic of a mystery mage. Though slow to act, their sheer size and mass are more than enough to offset any sluggishness

Spell(s)
None
Skill(s)
Brutal Strike
Location(s)
Baramos' Lair
Item Dropped
Earthenwear1128
Resistances
Fire *
75%
Explosion *
75%
Ice *
25%
Wind *
75%
Strike *
25%
Lightning *
75%
Whack *
25%
Kamikazee
100%
Poof *
25%
Dazzle
0%
Fizzle
100%
Fuddle *
0%
Paralysis *
100%
Snooze *
0%
Stumble *
0%
Stun *
100%
Sap *
0%


Dragon Quest VI: Realms of Revelation[edit]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Stonehulk.gif
Bestiary No.
#146
Recruit Rate
N/a
Experience *
554
Gold
108
HP *
360
MP
0
Attack
220
Defence
170
Agility
72
Evasion
0%
Spell(s)
None
Skill(s)
Crushes character underfoot. (125% damage)
Stomp
Location(s)
Gallows Moor region
Item(s) dropped
Seed of strength1256
Frizz resistance *
0%
Sizz resistance *
60%
Fire Breath resistance *
60%
Bang resistance *
0%
Crack resistance *
60%
Ice Breath resistance *
60%
Woosh resistance *
25%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
50%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
50%
Sap resistance *
0%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Livingstatue3snes.png
Notable Changes
None


Dragon Quest VIII: Journey of the Cursed King[edit]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest VIII: Journey of the Cursed King
HQDQ8-159.png
Bestiary No. Family
#159 Material
Experience Gold HP MP
306 90 266 0
Attack Defense Agility Evasion
188 162 80 064
In-Game Description Originally created by a renowned Arcadian sculptor, these statues were so exquisite that they took on lives of their own.
Spell(s) None
Skill(s) Stomps foe under foot (125% damage)
Location(s) Rydon's Tower
Item(s) Dropped Stone hardhat132
Ruby of protection1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 50% 100% 50%
Sap Resistance *
15%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry Skies[edit]

##150 - Living statue
Living statue IX.png
HP MP Experience Gold
236 0 1,500 172
Attack Defense Speed
155 200 99
Dropped Item Flintstone116
Resurrock1128
Locations The Bowhole
Wyrmtail
Skills Stamps with its giant foot (125% damage)
Desperate attack
Psyche Up
Spells None
Family Material
Bestiary # #150
Game Dragon Quest IX
Console DS
Japanese Name うごくせきぞう
Romanized Jap. Ugoku sekizō
Description They pump their massive bodies full of power, then pound the ground. Cure quickly if flattened by their frightening feet.

They heard on the breeze that there's a sanctuary for statues atop the Heights of Loneliness, and are keen to check it out.

Defeating a Living statue with a basic Boomerang attack is one of the objectives of Quest #086: Brave the Caves.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Living statue XI sprite.png
Bestiary no.
#179
Family
Material
Gold
90
HP
305
MP
5
Attack
206
Defence
204
Agility
45
Evasion
N/a
In-game description

Silent stone sentinels animated by arcane enchantments. Though they may move slowly, they hit hard-steer well clear if you can.

Spell(s)
None
Skill(s)
Stamps the ground violently. (Damages entire party.)
Location(s)
The Royal Library (first and second acts)
The Arborian Highlands (first act)
The First Forest (first act)
Baramos' Lair (3DS and 2D mode of Definitive Edition only)
Item(s) Dropped
Flintstone116
Dieamend1128
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
-110%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
-125%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%



Malicious living statue (うごくせきぞう・邪 Ugoku sekizō・ja)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Living statue XI sprite.png
Bestiary no.
#574
Family
Material
Experience
2,603
Gold
603
HP
820
MP
10
Attack
390
Defence
509
Agility
117
Evasion
N/a
In-game description

Living statues who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
None
Skill(s)
Stamps the ground violently. (Damages entire party)
Location(s)
The Royal Library (third act)
The First Forest (third act)
Item(s) Dropped
Flintstone18
Dieamend1128
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
-110%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
-125%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Monsters[edit]

StoneMan (うごくせきぞう Ugoku sekizō)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
Stoneman.png 50 3/5 4/5
Strength growth Resilience growth Wisdom growth Agility growth
3/5 3/5 4/5 1/5
Family Material
In-game description A statue made from rock that came to life
Abilities Cover, SuckAll, Meditate
Habitat Gate of Strength
Breeding chart Golem, DeadNite, Hork, Mudron, Mummy x Golem
Material family x Digster, HornBeet
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Weak Weak
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None Weak None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune None Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
None Weak Weak Weak
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Weak Weak Weak None
Decelerate Resistance * Curse Resistance
None Weak


A stoneman appears as the boss of Gate of Strength.

Dragon Quest Monsters 2[edit]

StoneMan (うごくせきぞう Ugoku sekizō)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
Stone man.png 50 7/10 6/10
Strength growth Resilience growth Wisdom growth Agility growth
7/10 7/10 5/10 2/10
Family Material
In-game description
Abilities Cover, StrongD, SuckAll
Habitat Sage Tower (Tara's Adventure)
Breeding chart Golem x Golem
Material family x Digster, HornBeet
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Weak Weak
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None Weak None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune None
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong None Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Weak Weak Weak Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak


Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

Living statue
Family Material
Rank A
Description Powerful, ancient magic has breathed life into these once immobile titans.
Weapons Swords, Axes, Hammers, Staves
Traits Critical Massacre
Resistances Whackproof, Sleepproof
Skill Barricade
Location -
Breeding chart Buffalogre x Golem
Metal slime knight x Golem


Dragon Quest Monsters: Joker 2[edit]

Living Statue
Family Material
Rank A
Size S
Weapons Swords, Axes, Hammers, Staves
Traits Critical Massacre, Crafty Sapper
Resistances Immune to Whack and Sleep
Skill Barricade
Location Bemusoleum (rain)
Breeding chart Mimic x Pink sanguini
Dancing flame x Dark slime knight


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3 Professional[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP* Max MP*
Living statue DQM3 portrait.png DQM3 material family icon.png 1,370 290
Max Attack* Max Defence * Max Agility * Max Wisdom *
580 680 420 450
Bestiary No. #325
Rank C
In-game description Finely sculpted statues which came to life. Nothing can withstand a trampling under their titanic trotters
Talents Musclehead (lv. 1)
Stun Stopper (lv. 20)
Attack Booster I (lv. 40)
Guaranteed traits Critical Triumph (lv. 1)
Insta-Oomph (lv. 20)
Rando-Buff (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Dodge Denier (lv. 1)
Ultra Crafty Debilitator (lv. 60)
Habitat Circle of Caprice - Upper Echelon (DQM3 spring icon.pngDQM3 summer icon.pngDQM3 autumn icon.pngDQM3 winter icon.png)
Aamon's Sanctum
Items Elfin elixir (Common)
Seed of reselience (Rare)
Synthesis chart Stone golem DQM3 portrait.png X Cloud surfer DQM3 portrait.png
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 0% -25% 25%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
25% 50% 50% 25%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 0% 75% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 0% 0% 50%
Sleep Resistance * Stun Resistance *
-25% 0%
Instant Death Resistance *
0%


Dragon Quest Monsters: Super Light[edit]

Dragon Quest: Monster Parade[edit]

Dragon Quest Heroes: Rocket Slime[edit]

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
Living statue Heroes.png 60 38g
List No. #026
Field Notes Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary.
Location(s) Statuary Hall (Grudge Match: Sinister Statue)
Item(s) Dropped Enchanted stone, Mirrorstone, Classic titan belt recipe, Luxury titan belt recipe


Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Living statue (うごくせきぞう)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Living statue Heroes.png 3152 38g Yes
List No. #067
Field Notes Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary.
Location(s) Battle of the Great Divide (S)
Item(s) Dropped Mirrorstone, Flintstone


Dragon Quest Builders 2[edit]

Dragon Quest Rivals[edit]

Dragon Quest Walk[edit]

Dragon Quest Tact[edit]

Living statue appears as an A-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in Gyldenbritches and Yangus's Battle Roads as a party member.

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Tact
Stats


DQT Living Statue.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon A.png DQTact DefenceType.png
Defence
Max Level HP MP Move
120 870 260 2-3
Attack Defense Agility Wisdom Weight
418 570 283 218 35
Basic Skills
First Second Third
Bomb Slash Multifists* Blast Slash*
Talent Blossoming: Catherine Wheel
Awakening Skills
First Second Third
Rare Buff/Stats Up Crack Res +25/Stats Up Multifists Potency +5%/Stats Up
Catherine Wheel Potency +5%
Fourth Fifth
Sizz Res +25/Stats Up Multifists Potency +5%/Stats Up
Catherine Wheel Potency +5%
Leader Perks
First
Lowers enemy ATK by 5% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 ATK +10 Multifists Potency +2%
Perk Details
First
Rare Buff: Rarely Buff greatly raises DEF for 4 turns at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Half Res Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal


Dragon Quest Keshi Keshi[edit]

Similar statues[edit]

Gallery[edit]