Wizardly Wind

From Dragon Quest Wiki

Wizardly Wind is a trait in the Dragon Quest Monsters series.

Appearances[edit]

Dragon Quest Monsters: The Dark Prince[edit]

The Wizardly Wind trait rarely grants MP restoration to the entire party at the end of even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is 80% of the possessor's level with a range of 5~10 MP. The trait will not activate if the possessor is asleep, confused, paralysed, or stunned.

It is exclusively learned by the following large-sized monsters at the indicated level: