Muster Strength: Difference between revisions

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==={{DQM}}===
==={{DQM}}===
Called ChargeUp in this game, this ability can be learned by various monsters. It requires the monster to be at least level 14, with at least 98 HP, 84 defense. It is naturally learned by the [[Almiraj]] and [[HammerMan]], among others.
Called ChargeUp in this game, this ability can be learned by various monsters. It requires the monster to be at least level 14, with at least 98 HP, 84 defense. It is naturally learned by the [[Almiraj]], [[HammerMan]] and [[MadGopher]], among others.


==={{DQM2}}===
==={{DQM2}}===

Revision as of 16:07, 10 May 2020

Muster Strength is an ability in the Dragon Quest series. It builds up energy for the next attack, dealing 200%~250% damage on their next attack.

Appearances

Dragon Quest V

Muster Strength is used by monster companions such as the golem.

Name Level
Conkrerer --
Cross eye 5
Golem 8
Hellion 12
Powie yowie 12

Dragon Quest VI

Muster Strength is learned by Kingsley at level 5. Other characters can obtain it by advancing to rank 2 of the Merchant vocation.

Dragon Quest Monsters

Called ChargeUp in this game, this ability can be learned by various monsters. It requires the monster to be at least level 14, with at least 98 HP, 84 defense. It is naturally learned by the Almiraj, HammerMan and MadGopher, among others.

Dragon Quest Monsters 2

The requirements to learn ChargeUp are unchanged. It is naturally learned by the Beavern and PearlGel, among others.

See also