Tap Dance: Difference between revisions
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===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns. | This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns. | ||
{{DQSkills}} | |||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] |
Revision as of 11:55, 19 February 2017
Tap Dance | |
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Japanese | マホトラおどり |
Rōmaji | Mahotora dance, Tap dance |
Type | Dance |
Tap Dance is a name for two distinct abilities in the Dragon Quest series. In most titles it is the skill equivalent of Drain Magic, where as in games developed by Level-5 it is a Minstrel skill unrelated to magic.
Appearances
Dragon Quest VI
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4+5.
Dragon Quest VII
Tap Dance (Sidestep) is learned by Aira, and Amateurs (rank 5 of the Dancer vocation). Sidestep is also learned by Wigglys (rank 2 of the Slime vocation). The absorption algorithm is the same as before.
Dragon Quest IX
This ability is learned with 55 skill points allocated into Litheness skill. It increases evasion by 50% for 6~9 turns.