Antimagic: Difference between revisions
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*[[Fizzle]] | *[[Fizzle]] | ||
*[[Antimagic powder]] | *[[Antimagic powder]] | ||
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[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] |
Revision as of 10:01, 19 February 2017
Antimagic | |
---|---|
Japanese | |
Rōmaji | Staff of Mafuji |
Type | Skill |
Antimagic is an ability in the Dragon Quest series. It attempts to suppress the spellcasting of one enemy.
Appearances
Dragon Quest IX
This ability is learned with 9 skill points allocated into Wand skill. Functions as a non-bouncable Fizzle that lasts for 7~10 turns and affects an enemy group.
See also
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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