Dragon Quest Builders 2: Difference between revisions

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==Setting==
==Setting==
Much like how the first game takes place in an alternate reality of the original [[Dragon Quest (game)|Dragon Quest]], this installment takes place in an alternate timeline of [[Dragon Quest II]], in which [[Hargon]] amasses a cult designed to discourage building and to ban  worshiping of the Goddess under penalty of death.  You play as a Builder rescued by a mysterious boy named [[Malroth]] from the ocean and find out you are on Empty Island, a place void of civilization.  It is up to you and Malroth to bring the world back to its former glory by introducing the concept of Building back to the other islands and to defeat the Cult of Hargon.
Unlike the first game,which takes place in an alternate reality of the original [[Dragon Quest (game)|Dragon Quest]], this installment is instead a sequel to [[Dragon Quest II]], in which the remnants of [[Hargon]]'s cult are attempting to make a comeback by kidnapping and destroying builders.  You play as a Builder who washes up on a desert island where you meet a mysterious boy named [[Malroth]].  It is up to you and Malroth to survive on the island until rescue arrives.


==Gameplay Changes==
==Gameplay Changes==

Revision as of 07:16, 4 July 2019

Dragon Quest Builders 2 ドラゴンクエストビルダーズ アレフガルドを復活せよ 2) is the sequel to the 2016 sandbox game DQB. It was announced at the summer 2017 Dragon Quest festival, along with a brief preview video and a few small details addressed by Yuji Horii.

Setting

Unlike the first game,which takes place in an alternate reality of the original Dragon Quest, this installment is instead a sequel to Dragon Quest II, in which the remnants of Hargon's cult are attempting to make a comeback by kidnapping and destroying builders. You play as a Builder who washes up on a desert island where you meet a mysterious boy named Malroth. It is up to you and Malroth to survive on the island until rescue arrives.

Gameplay Changes

  • The stack-able block limit has been increased by three, making the maximum 64.
  • Slopes are now built into the game's physics engine.
  • Players can dive into water if jumping from high ground.
  • Weapons and hammers are now assigned to separate buttons.
  • The ability to dash has been added.
  • Farms can be tilled with the help of a friendly Wiggly, who aerates infertile spaces for cultivation.
  • Players may now glide from high elevation via the Windbreaker cape.
  • Vehicular transportation is possible with a car designed after an Army ant.
  • The player can warp anywhere on an island, provided he or she had already been there once.
  • Multiplayer has been implemented to allow up to four players.
  • Animals are present for villages.
  • Waterfalls are now present; this is due to player requests from the first game.

Preview

Gallery