Dragon Quest Monsters: Difference between revisions

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==Gameplay==
==Gameplay==
''DQM'' took the [[Monster recruitment|monster-taming]] elements of ''[[Dragon Quest V]]'' and expanded upon them, also borrowing a few mechanics from the ''Pokémon'' series and addressing the criticisms of that franchise, setting the standards for what would become the "''Dragon Quest Monsters'' series." The basic concept is that Terry, as a young boy still too weak to fight for himself, must enlist the help of various creatures to act in his stead after being given a slime as a beginner monster. In order to win new monsters over to his side, Terry can lob [[Monster munchies|cuts of meat]] at a foe during battle, which will raise the base chance for a monster to join significantly. Each monster will learn three abilities, possess it's own innate resistances to the elements and status ailments, and have a fixed level cap.   
''DQM'' took the [[Monster recruitment|monster-taming]] elements of {{Dragon Quest V}} and expanded upon them, also borrowing a few mechanics from the ''[[Pokémon]]'' series and addressing the criticisms of that franchise, setting the standards for what would become the "''Dragon Quest Monsters'' series." The basic concept is that Terry, as a young boy still too weak to fight for himself, must enlist the help of various creatures to act in his stead after being given a slime as a beginner monster. In order to win new monsters over to his side, Terry can lob [[Monster munchies|cuts of meat]] at a foe during battle, which will raise the base chance for a monster to join significantly. Each monster will learn three abilities, possess it's own innate resistances to the elements and status ailments, and have a fixed level cap.   


===Breeding===
===Breeding===
After beating Class F in the tournament, the player [[Monster breeding|can breed monsters if they are at level 10]] or above at the Shrine of Starry Night, which is taken care of by the current Master Monster Tamer. Breeding requires one male and one female monster and the result of the breeding will be an egg containing a level 1 monster which has characteristics of both parents, including skills and stats. The egg can then be left in the monster farm or hatched on the spot, which costs a small fee. The newly born monster will have a '''plus''' number next to it's name, the number representing the improvement over it's stats over those of it's parents, the higher being the better. It costs more money to hatch a monster with a higher plus number. Also, the number beside the plus multiplied by two is added to the limit for the maximum level for the monster.
After beating Class F in the tournament, the player [[Monster breeding|can breed monsters if they are at level 10]] or above at the Shrine of Starry Night, which is taken care of by the current Master Monster Tamer. Breeding requires one male and one female monster and the result of the breeding will be an egg containing a level 1 monster which has characteristics of both parents, including skills and stats. The egg can then be left in the monster farm or hatched on the spot, which costs a small fee. The newly born monster will have a '''plus''' number next to it's name, the number representing the improvement over it's stats over those of it's parents, the higher being the better. It costs more money to hatch a monster with a higher plus number. Also, the number beside the plus multiplied by two is added to the limit for the maximum level for the monster.


The ability to breed monsters is a direct answer to the criticisms of the ''Pokemon'' series, as it allows any species of monster to become a top-tier power house instead of being stuck with the limits assigned to it. Level and stat restrictions can be raised to any degree, strong resistances to all elements can be obtained, and up to eight abilities can be assigned to any type of monster with enough patience on the player's part, to the point that even a [[Burr baby]] can single-handedly tackle the final battle in the tournament by itself.
The ability to breed monsters is a direct answer to the criticisms of the ''[[Pokémon]]'' series, as it allows any species of monster to become a top-tier power house instead of being stuck with the limits assigned to it. Level and stat restrictions can be raised to any degree, strong resistances to all elements can be obtained, and up to eight abilities can be assigned to any type of monster with enough patience on the player's part, to the point that even a [[Burr baby]] can single-handedly tackle the final battle in the tournament by itself.


===Egg evaluation===
===Egg evaluation===
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As the kingdom of GreatTree is rather small, Terry must venture out via the castle [[List of teleportals in Dragon Quest Monsters|teleportals]] and explore other worlds to recruit monsters. These warp vortexes are called ''travelers' gates'' in the game itself, as was the standard [[Dragon Quest localization history|Enix of America localization policy]] at the time. These gates lead to randomly-generated worlds based around set themes with a fixed variety of monsters assigned, and are located underneath the throne room. To access the portals, the player needs to defeat a class ranking in the starry night tournament. There are a certain number of areas in a given world, and at the last one the player needs to defeat a boss. Other gates are hidden throughout Great Tree, such as one in the library that is only accessible after befriending over 100 different monsters.
As the kingdom of GreatTree is rather small, Terry must venture out via the castle [[List of teleportals in Dragon Quest Monsters|teleportals]] and explore other worlds to recruit monsters. These warp vortexes are called ''travelers' gates'' in the game itself, as was the standard [[Dragon Quest localization history|Enix of America localization policy]] at the time. These gates lead to randomly-generated worlds based around set themes with a fixed variety of monsters assigned, and are located underneath the throne room. To access the portals, the player needs to defeat a class ranking in the starry night tournament. There are a certain number of areas in a given world, and at the last one the player needs to defeat a boss. Other gates are hidden throughout Great Tree, such as one in the library that is only accessible after befriending over 100 different monsters.


Players of other games in the ''Dragon Quest'' series will recognize many of the bosses and and their lairs as homages to the main series. Examples include the [[Golem]] guarding the town of [[Cantlin]] and the [[Green dragon|Dragon]] holding [[Princess Gwaelin]] captive in the [[Quagmire Cave]] (both from the original ''[[Dragon Quest]]''). Some bosses in the game offer to join the player's party automatically, some have to be won over with meat, and some will not join at all.
Players of other games in the ''Dragon Quest'' series will recognize many of the bosses and and their lairs as homages to the main series. Examples include the [[Golem]] guarding the town of [[Cantlin]] and the [[Green dragon|Dragon]] holding [[Princess Gwaelin]] captive in the [[Quagmire Cave]] (both from the original {{Dragon Quest}}). Some bosses in the game offer to join the player's party automatically, some have to be won over with meat, and some will not join at all.


===Monster arena===
===Monster arena===
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