Dr. Snapped (skill): Difference between revisions
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'''Dr. Snapped''' is a skill in {{DQMJ}} learned by the monster of the same name. | '''Dr. Snapped''' is a skill introduced in {{DQMJ}} learned by [[Dr. Snapped | the monster of the same name]]. | ||
==={{DQMJ}}=== | |||
Dr. Snapped grants the following abilities: | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points | ||
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|[[Lightning Storm]]||100 | |[[Lightning Storm]]||100 | ||
|} | |} | ||
==={{DQMJ2}}=== | |||
Dr. Snapped's abilities remain unchanged. |
Revision as of 15:57, 21 November 2020
Dr. Snapped is a skill introduced in Dragon Quest Monsters: Joker learned by the monster of the same name.
Dragon Quest Monsters: Joker
Dr. Snapped grants the following abilities:
Ability | Skill Points |
---|---|
War Cry | 10 |
Clang | 16 |
Meditation | 26 |
Wave of Panic | 40 |
Kazammle | 54 |
Decelerate Guard | 64 |
Gobstopper Guard | 74 |
Kasag | 86 |
Lightning Storm | 100 |
Dragon Quest Monsters: Joker 2
Dr. Snapped's abilities remain unchanged.