Heart Breaker: Difference between revisions
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|image = | |image = | ||
|japanese = ハートブレイク | |japanese = ハートブレイク | ||
|romaji = Heart break | |romaji = {{tt|Hātobureiku|Heart break}} | ||
|old = | |old = | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Heart Breaker''' is a recurring ability in the | '''Heart Breaker''' is a recurring ability in the {{DQSeries}}. It may prevent an enemy acting their next turn approximately 25% of the time. | ||
==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
[[Yangus]] can use '''Heart Breaker''' as a club technique after allocating 19 skill points into the associated skill. Once | [[Yangus]] can use '''Heart Breaker''' as a club technique after allocating 19 skill points into the associated skill, while [[Morrie]] learns it by allocating 20 skill points in the Nintendo 3DS version. Once both of them have allocated 71 points, it is replaced by the more powerful '''Mind Breaker'''. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Heart Breaker can be learned from all the skills it could be previously, though [[Fear-monger]] now requires 4 points. | Heart Breaker can be learned from all the skills it could be previously, though [[Fear-monger]] now requires 4 points. | ||
==={{DQTact}}=== | |||
Heart Breaker is known naturally by [[Dark skeleton]], [[Patissier knight]], and [[Restless armour]] at level 1 and costs 12 MP to use. It inflicts 130% potency physical damage to a single enemy and has a chance to stun them. | |||
{{DQTactSkill | |||
|name=Heart Breaker | |||
|kanji=ハートブレイク | |||
|romanji=Hātobureiku | |||
|role=Debuff | |||
|type=Physical | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=12 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>1 | |||
|status=[[Image:DQTact_Stun.png]]<br>Stun | |||
|description=Deals 130% potency physical damage to 1 enemy, occasionally stuns | |||
|monsters=Dark skeleton, Patissier knight, Restless armour | |||
}} | |||
{{clear}} | |||
{{DQSkills}} | {{DQSkills}} | ||
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[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Tact skills]] | |||
Revision as of 20:49, 2 December 2021
| Heart Breaker | |
|---|---|
| Japanese | ハートブレイク |
| Rōmaji | Hātobureiku |
| Type | Skill |
Heart Breaker is a recurring ability in the Dragon Quest series. It may prevent an enemy acting their next turn approximately 25% of the time.
Appearances
Dragon Quest VIII: Journey of the Cursed King
Yangus can use Heart Breaker as a club technique after allocating 19 skill points into the associated skill, while Morrie learns it by allocating 20 skill points in the Nintendo 3DS version. Once both of them have allocated 71 points, it is replaced by the more powerful Mind Breaker.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 3 skill points invested into Hammer skill and costs 2 MP to use.
Dragon Quest Monsters: Joker
Heart Breaker can be learned from:
- Fear-monger (4 points)
- Guerrilla (4 points)
- Hive Mind (15 points)
- Martial Artist (5 points)
- Naturalist (3 points)
Dragon Quest Monsters: Joker 2
Heart Breaker can be learned from all the skills it could be previously, though Fear-monger now requires 4 points.
Dragon Quest Tact
Heart Breaker is known naturally by Dark skeleton, Patissier knight, and Restless armour at level 1 and costs 12 MP to use. It inflicts 130% potency physical damage to a single enemy and has a chance to stun them.
| Heart Breaker | |||
| Role * | Type * | Element | MP cost |
| Debuff | Physical | 12 | |
| Range | Additional effects | ||
1 |
Stun |
||
| Description | |||
| Deals 130% potency physical damage to 1 enemy, occasionally stuns | |||
| Naturally learnt by | |||
| Dark skeleton, Patissier knight, Restless armour | |||