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Vgmaster77 (talk | contribs) (Adding appearance entry from Dragon Quest Tact) |
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|title = Padfoot | |title = Padfoot | ||
|image = [[File:Padfoot.png|center|160px]] | |image = [[File:Padfoot.png|center|160px]] | ||
|japanese = しのびあし | |japanese = しのびあし (III~VII)<br>しのびばしり (VIII) | ||
|romaji = | |romaji = Shinobi ashi<br>Shinobi bashiri | ||
|type = Exploration | |type = Exploration | ||
|old= Tiptoe | |old= Tiptoe | ||
}} | }} | ||
'''Padfoot''' is an skill that lowers the chance of random encounters for | '''Padfoot''' is an skill that lowers the chance of random encounters for a limited time. Much like in real life, thieves that use this technique will also be taken off guard when they are spotted. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
Learned by [[Thief|thieves]] at level 17 in the 16-bit remake and all subsequent releases, dropping the encounter rate by 50% for 128 steps. | |||
=== | ==={{DQ4}}=== | ||
[[Torneko]] learns this | [[Torneko]] learns this skill at level 4 in the remakes, cutting encounters by 25% for 128 steps. | ||
=== | ==={{DQ5}}=== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
| Line 25: | Line 25: | ||
|[[Sancho]]||29 | |[[Sancho]]||29 | ||
|} | |} | ||
=== | ==={{DQ6}}=== | ||
Padfoot is learned upon advancing to rank 6 of the [[Thief]] vocation and will cut encounters by half for 128 steps. | |||
=== | ==={{DQ7}}=== | ||
[[Yangus]] learns this skill after investing 33 points into his "Fisticuffs" skill. | Thieves will learn Padfoot at rank 7 in the PSX version but was removed for the 3DS remake. It cut the encounter chance by 25% for 128 steps. | ||
==={{DQ8}}=== | |||
[[Yangus]] learns this skill after investing 33 points into his "Fisticuffs" skill and it cuts encounters in half for a brief period for 4 MP. | |||
*In the Nintendo 3DS port the skill works by decreasing the line-of-sight recognition for monsters, effectively masking the party's presence like ninjas as the Japanese name implies. [[Red]] joins the party already knowing Padfoot. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Padfoot appears as an awakening perk for [[Erik]]. At the start of a battle, he gets a great boost to his evasion rate and Move stat for 3 turns. | Padfoot appears as an awakening perk for [[Erik]]. At the start of a battle, he gets a great boost to his evasion rate and Move stat for 3 turns. | ||
{{DQSkills}} | {{DQSkills}} | ||
[[category: | [[category: Skills]] | ||
[[ | [[Category:Field skills]] | ||
[[Category:Dragon Quest III skills]] | [[Category:Dragon Quest III skills]] | ||
[[Category:Dragon Quest IV skills]] | [[Category:Dragon Quest IV skills]] | ||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||
[[category: Dragon Quest VI skills]] | |||
[[category: Dragon Quest VIII skills]] | |||
[[category: Dragon Quest Tact skills]] | |||