Hatchet Man: Difference between revisions

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|title = Hatchet Man
|title = Hatchet Man
|image =  
|image =  
|japanese = まじんぎり ({{VI}} only)<br>こんしん斬り ({{VII}} onwards)<br>魔神斬り ({{X}} and {{Tact}})
|japanese = まじんぎり ({{VI}} only)<br>まじん斬り ({{VII}} onwards)<br>魔神斬り ({{X}} and {{Tact}})
|romaji = Majin giri<br>{{tt|Majin kiri|Devil/evil spirit slash}}
|romaji = Majin giri<br>{{tt|Majin kiri|Devil/evil spirit slash}}
|old = Magiblade<br>EvilSlash
|old = Magiblade<br>EvilSlash
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'''Hatchet Man''' is a recurring ability in the {{DQSeries}}. It attempts to launch an all-or-nothing critical strike, with the accuracy varying between games.
'''Hatchet Man''' is a recurring ability in the {{DQSeries}}. It attempts to launch an all-or-nothing critical strike, with the accuracy varying between games.


This skill is ''strongly'' recommended for hunting [[Metal slime]]s and their brethren, especially so in games that do not have the [[Hela hammer]].
This skill is ''strongly'' recommended for hunting [[Metal slime family|metal slime]]s and their brethren, especially so in games that do not have the [[hela hammer]].


==Appearances==
==Appearances==
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Hatchet Man can no longer be learned from [[Champion (skill)|Champion]]. [[Materialist]] now requires 24 points, and [[Naturalist]] requires 75 points.
Hatchet Man can no longer be learned from [[Champion (skill)|Champion]]. [[Materialist]] now requires 24 points, and [[Naturalist]] requires 75 points.


==={{DQMJ3}}===
==={{DQM3D}}===
{{Stub}}
{{Stub}}


==={{DQM3D}}===
==={{DQM23D}}===
{{Stub}}
{{Stub}}


==={{DQM23D}}===
==={{DQMJ3}}===
{{Stub}}
{{Stub}}
==={{DQM3}}===
Hatchet Man costs 8 {{MP}}, and operates exactly as it did in ''VIII'': a 50% chance to miss, a 25% chance to deal a normal blow, and a 25% chance to land a critical hit. It is learned via the [[Assassin]], [[Bang Virtuoso]], [[Bishop Ladja (Talent)|Bishop Ladja]], [[Blade Maven]], [[Duelist]], [[Estark (Talent)|Estark]], [[Fighter]], [[Naturalist]], [[Paragon]], [[Pest Controller]], [[Power Player]], and [[Überkilling Machine (Talent)|Überkilling Machine]] talents.


==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
Hatchet Man appears as a basic attack that costs no {{MP}} to use that can be used by both [[Yangus]] and [[Desdemona]].
Hatchet Man appears as a basic attack that costs no {{MP}} to use that can be used by both [[Yangus]] and [[Desdemona]].
==={{DQTreasures}}===
Hatchet Man is learned by [[metal hunter]]s.


==={{DQTact}}===
==={{DQTact}}===
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[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes II skills]]
[[Category:Dragon Quest Heroes II skills]]
[[Category:Dragon Quest Treasures skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Super Smash Bros. Ultimate skills]]
[[Category:Super Smash Bros. Ultimate skills]]