Horse and monster riding: Difference between revisions

332 bytes added ,  15:31, 14 July 2025
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*[[Golem]], which can scare off small and medium {{MFamilies}}s and also break down barriers. Found in [[The Champs Sauvage]].
*[[Golem]], which can scare off small and medium {{MFamilies}}s and also break down barriers. Found in [[The Champs Sauvage]].
*[[Spitzfire]], which require the Luminary to wear the [[Wolf Dragon Armour]] before they will allow him on their backs. These beasts can fly like the dragon rider's can, but will also scare off any {{MFamilies}} regardless of its size. Found all around [[Gallopolis]].
*[[Spitzfire]], which require the Luminary to wear the [[Wolf Dragon Armour]] before they will allow him on their backs. These beasts can fly like the dragon rider's can, but will also scare off any {{MFamilies}} regardless of its size. Found all around [[Gallopolis]].
==={{DQMJ3}}===
The Monster Wrangler is able to ride certain monsters for faster travel and to reach certain areas he cannot approach on foot. In this game the monster families share a predator and prey relationship, meaning that the prey species of the player's mount will flee when approached regardless of the level difference.


==={{DQB2}}===
==={{DQB2}}===