Dragon Quest VII Reimagined: Difference between revisions

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(Created page with "{{Italic title}} {{Infobox VG |title=Dragon Quest VII Reimagined |type=Main series games |image= |caption= |developer= |publisher=Square Enix |designer=Yuji Horii |artist= |composer= |engine= |released='''Nintendo Switch'''<br />{{vgrelease|INT=Febuary 5, 2026}} '''PlayStation 5'''<br />{{vgrelease|INT=Febuary 5, 2026}} '''Xbox Series X/S'''<br />{{vgrelease|INT=Febuary 5, 2026}} '''Steam'''<br />{{vgrelease|INT=Febuary 5, 2026}} |genre=Wikiped...")
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Revision as of 14:25, 12 September 2025


Dragon Quest VII Reimagined is the second remake of Dragon Quest VII, announced on September 12th 2025. Unlike the Nintendo 3DS remake released in 2013 that implemented modest balance adjustments to the original, Reimagined is a total reworking of the adventure that changes several elements to provide a different experience.

New features

Presentation changes

  • Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix's Fantasian

Scenario changes

  • The game is considerably more non-linear than before, allowing players to tackle scenarios in different order
  • A battle arena has been added, with one section including the three archfiends from the Erdrick Trilogy

Battle changes

  • All five heroes can now travel together, as seen in the battle screen promotional image
  • Monsters are now seen on the overworld
  • Weakling monsters are instantly defeated upon making contact with the player, similar to Nintendo's EarthBound
  • Characters can now take up two vocations simultaneously in a featured dubbed "moonlighting"
  • All vocations now feature exclusive perks that trigger when a character is thoroughly worked up in battle, ranging from powerful attacks to life-saving buffs
  • New abilities have been added, such as the Frizz Cracker spell

Gallery

Promotional images

External links