Sage: Difference between revisions
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===Hybrid Abilities=== | |||
{|width="150%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' | |||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | |||
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|[[Teen Idol]] | |||
|Life Dance | |||
|All Allies | |||
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | |||
|0 | |||
|} | |} | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 17:28, 24 July 2010
The Sage is a character in the Dragon Quest series. Proficient with both weapons and magic, they are often the most powerful combatants in their respective games.
Requirements
Dragon Quest III
In order for a party member to become a Sage, that member must be level 20 and have the Book of Satori and take it to the Temple of Dharma. There, they may become a Sage. The Goof-off is the only class that doesn't need the Book of Satori to become a Sage. All they need is to become level 20.
Dragon Quest VII
In order to become a sage in Dragon Quest VII, the party member must first master both the Cleric and Mage classes. As a Sage, that particular party member's spells will cost less MP. The higher tier the Sage is, lesser MP is expended for spells.
Dragon Quest VII
Stat Changes
Statistics | Change |
Strength | -30 Percent |
Agility | +5 Percent |
Guard | -20 Percent |
Intelligence | +20 Percent |
Appearance | Null |
Max HP | -20 Percent |
Max MP | +20 Percent |
Mastery Bonus | +20 Bonus to Intelligence |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Student | Defeat | 1 | One Group | Has a low chance of instantly killing one group of enemies | 7 |
2 | Counsel | Barrier | 15 | All Allies | Reduces the damage of fire and ice attacks | 3 |
3 | Arbiter | Blizzard | 38 | All Enemies | Causes ~100 in ice damage | 12 |
4 | Seer | Magic Wall | 65 | All Allies | Reduces the damage of magic attacks to all allies | 3 |
5 | Oracle | Heal Us | 110 | All Allies | Heals ~100HP to all allies | 10 |
6 | Wise One | Revive | 150 | One Ally | Revives one fallen ally with full HP | 15 |
7 | Elder | Summon | 200 | Self | Summons one of four deities to fight for the party | 20 |
8 | Prophet | Explodet | 250 | All Enemies | Causes ~140HP in explosion damage | 15 |
Hybrid Abilities
Hybrid | Learns | Target | Info | MP |
Teen Idol | Life Dance | All Allies | Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | 0 |