Hootingham-Gore: Difference between revisions
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Image:DQIX Hootingham-Gore In-game JP3.png|<center>Before the first battle in ''Dragon Quest IX'' (JP)</center> | Image:DQIX Hootingham-Gore In-game JP3.png|<center>Before the first battle in ''Dragon Quest IX'' (JP)</center> | ||
Image:DQM2-3D Hootingham-Gore Icon.jpg|<center>Icon in ''Monsters 2: 3D''</center> | Image:DQM2-3D Hootingham-Gore Icon.jpg|<center>Icon in ''Monsters 2: 3D''</center> | ||
<gallery> | </gallery> | ||
==See also== | ==See also== | ||
* [[Fowleye]] | * [[Fowleye]] | ||
Revision as of 02:10, 5 June 2016
| Dragon Quest monster | |
|---|---|
| Hootingham-Gore | |
Art by Akira Toriyama | |
| Japanese | ゲルニック将軍 |
| Romaji | Gerunikku shōgun |
| First appearance | Dragon Quest IX |
Hootingham-Gore is a boss monster in Dragon Quest IX, and one of the Triumgorate of the Gittish Empire.
Characteristics
Hootingham-Gore is a human which mutated into an owl in his resurrection. Due to the magic used in his resurrection it is shown that he had gained the ability to spin his head like an owl (this can be seen when he casts an spell, for example) and it's also seen that he gained a pair of wings in the head. He wears a golden body armor which covers by a long violet tunic with golden details and a white and red diamond pattern in his sleeves. Also he wears some kind of earrings between the wings and the face and a kind of golden metallic hat.
Story
Appearances
Dragon Quest IX
1st Encounter
| #271 - Hootingham-Gore | |||||||||||||||||||||||||||||||||||||||||||
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| Family | Bird | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 271 | ||||||||||||||||||||||||||||||||||||||||||
| Description | One of the Triumgorate. Used stolen celestial power to bring back Barbarus and bend him to the will of the Empire. Threw his lot in with the ghastly Gittish Empire three hundred years ago, and was brought back as a beastly bird. | ||||||||||||||||||||||||||||||||||||||||||
| Additional Attributes | ||||||
|---|---|---|---|---|---|---|
| Fire | Ice | Wind | Earth | Light | Dark | |
| 100 | 100 | 50 | 125 | 150 | 50 | |
| Blast | Dazzle | Sleep | Death | Drain MP | Confusion | |
| 125 | 0 | 0 | 0 | 100 | 0 | |
| Fizzle | Inaction | Paralyze | Poison | Charm | Magic Res | |
| 0 | 0 | 0 | 0 | 0 | 50 | |
| Blunt | Sap | Decelerate | ||||
| 0 | 0 | 0 | ||||
2nd Encounter
| Additional Attributes | ||||||
|---|---|---|---|---|---|---|
| Fire | Ice | Wind | Earth | Light | Dark | |
| 100 | 100 | 50 | 125 | 150 | 50 | |
| Blast | Dazzle | Sleep | Death | Drain MP | Confusion | |
| 125 | 0 | 0 | 0 | 100 | 0 | |
| Fizzle | Inaction | Paralyze | Poison | Charm | Magic Res | |
| 0 | 0 | 0 | 0 | 0 | 50 | |
| Blunt | Sap | Decelerate | ||||
| 0 | 0 | 0 | ||||