Back Atcha: Difference between revisions
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'''Back Atcha''' is a shield technique in the | '''Back Atcha''' is a shield technique in the {{DQSeries}}. It lets the user sidestep an incoming attack, redirecting it to another (enemy) target. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ7}}=== | ||
{{Stub}} | {{Stub}} | ||
=== | ==={{DQ9}}=== | ||
This ability is learned with 82 skill points allocated into [[List of shield skills in Dragon Quest IX|Shield skill]]. | This ability is learned with 82 skill points allocated into [[List of shield skills in Dragon Quest IX|Shield skill]]. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Back atcha is one of [[Hendrik]]'s skill, learned through the shields skill tree for 16 points. It costs 12 MP to perform, and all attacks that can be blocked are instead deflected to a random enemy. | Back atcha is one of [[Hendrik]]'s skill, learned through the shields skill tree for 16 points. It costs 12 MP to perform, and all attacks that can be blocked are instead deflected to a random enemy. | ||
{{DQSkills}} | {{DQSkills}} | ||
[[ | |||
[[Category:Skills]] | |||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest XI skills]] | [[Category:Dragon Quest XI skills]] | ||
[[fr:Toi-même]] | |||
Latest revision as of 03:41, 7 February 2020
Back Atcha is a shield technique in the Dragon Quest series. It lets the user sidestep an incoming attack, redirecting it to another (enemy) target.
| Back Atcha | |
|---|---|
| Japanese | うけながしのかまえ |
| Type | Skill |
| Older names | Retaliate |
AppearancesEdit
Dragon Quest VII: Fragments of the Forgotten PastEdit
| This article is a stub. You can help by expanding it. |
Dragon Quest IX: Sentinels of the Starry SkiesEdit
This ability is learned with 82 skill points allocated into Shield skill.
Dragon Quest XI: Echoes of an Elusive AgeEdit
Back atcha is one of Hendrik's skill, learned through the shields skill tree for 16 points. It costs 12 MP to perform, and all attacks that can be blocked are instead deflected to a random enemy.