Confusion Attack: Difference between revisions
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|title = Confusion Attack | |title = Confusion Attack | ||
|image = | |image = | ||
|japanese | |japanese = {{tt|こんらんこうげき|Confusion/chaos attack}} | ||
|romaji = Konran kōgeki | |||
|old = | |old =None | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
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==Appearances== | ==Appearances== | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Confusion Attack makes its debut as an enemy-only attack that can be used by [[ | Confusion Attack makes its debut as an enemy-only attack that can be used by [[fuddleguana]]s, [[guaardvark]]s, and [[poison eveel]]s. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Confusion Attack can be used by [[ | Confusion Attack can be used by [[compos mantis]], [[hexicon]]s, [[black book]]s, [[Bagley]], and by [[Orgodemir]] himself in his third form during the final battle. The confusion lasts between 6 to 9 turns unless it is removed. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
Confusion Attack can be used exclusively by [[ | Confusion Attack can be used exclusively by [[poison eveel]]s in this game. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Confusion Attack can be used by [[ | Confusion Attack can be used by [[stale whale]]s, [[zumeanie]]s, and [[Orgodemir]] when faced as a legacy boss. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Confusion Attack can be used by [[ | Confusion Attack can be used by [[axolotl]]s, [[bilebonnet]]s, [[drooling ghoul]]s, [[parched peckerel]]s, and other monsters. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Appearing exclusively in the [[Nintendo 3DS]] version, Confusion Attack can be used once again by [[ | Appearing exclusively in the [[Nintendo 3DS]] version, Confusion Attack can be used once again by [[bilebonnet]]s and [[zumeanie]]s. | ||
==={{DQM3}}=== | |||
Confusion Attack costs 4 {{MP}} and attempts to fuddle a foe for 2~5 turns. It is learned through the [[Agent Provocateur]], [[Calasmos (Talent)|Calasmos]], [[Evil Genius]], [[Graveheart]], [[Multidisciplinarian]], [[Sleep Counsellor]], [[Swirling Dervish]], and [[Zam Afficionado]] talents. | |||
==Related skills== | ==Related skills== | ||
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[[Category:Dragon Quest X enemy skills]] | [[Category:Dragon Quest X enemy skills]] | ||
[[Category:Dragon Quest XI enemy skills]] | [[Category:Dragon Quest XI enemy skills]] | ||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
Latest revision as of 23:04, 25 February 2024
Confusion Attack is a recurring skill in the Dragon Quest series. It launches a melee attack that may confuse a target, making it similar to Fuddle.
| Confusion Attack | |
|---|---|
| Japanese | こんらんこうげき |
| Rōmaji | Konran kōgeki |
| Type | Skill |
| Older names | None |
AppearancesEdit
Dragon Quest VI: Realms of RevelationEdit
Confusion Attack makes its debut as an enemy-only attack that can be used by fuddleguanas, guaardvarks, and poison eveels.
Dragon Quest VII: Fragments of the Forgotten PastEdit
Confusion Attack can be used by compos mantis, hexicons, black books, Bagley, and by Orgodemir himself in his third form during the final battle. The confusion lasts between 6 to 9 turns unless it is removed.
Dragon Quest VIII: Journey of the Cursed KingEdit
Confusion Attack can be used exclusively by poison eveels in this game.
Dragon Quest IX: Sentinels of the Starry SkiesEdit
Confusion Attack can be used by stale whales, zumeanies, and Orgodemir when faced as a legacy boss.
Dragon Quest XEdit
Confusion Attack can be used by axolotls, bilebonnets, drooling ghouls, parched peckerels, and other monsters.
Dragon Quest XI: Echoes of an Elusive AgeEdit
Appearing exclusively in the Nintendo 3DS version, Confusion Attack can be used once again by bilebonnets and zumeanies.
Dragon Quest Monsters: The Dark PrinceEdit
Confusion Attack costs 4 MP and attempts to fuddle a foe for 2~5 turns. It is learned through the Agent Provocateur, Calasmos, Evil Genius, Graveheart, Multidisciplinarian, Sleep Counsellor, Swirling Dervish, and Zam Afficionado talents.
Related skillsEdit